OOPYou can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do. Entire matter is explained in a very illustrative way which means even a current secondary school student can understand it quite simply.
The book comes out of the author's long-term experience with teaching children, university students as well as professional programmers. The author teaches programming according to the Architecture First methodology which reacts at the companies' complaints that the school graduates are usually good in coding, but bad in software architecture. Coding itself is gradually taken over by various ...
How to Code in HTML5 and CSS3"How to Code in HTML5 and CSS3" is a free e-book about making websites in HTML5 and CSS for absolute beginners. It doesn't require any experience in IT to start. The aim of this book is to show the art of making websites using a plain language which is full of practical analogies. After reading over 100 pages you will get to know basic concepts and techniques of web development and be able to build your first website ever! ...
Hugo in ActionSometimes, simple is better. Static websites - sites with fixed content - are easier to create and maintain, and inherently more secure than dynamic pages. Hugo in Action is a hands-on guide to using the Hugo static site engine to render these websites in milliseconds. Working with a complete example website and source code samples, you'll learn how to build and host a site that will wow users and stay stable without a third-party server. Full coverage of the Jamstack (Javascript, APIs, Markdown) shows how easy it is to add complex features to super-simple sites, including eCommerce shopping carts, dynamic forms, and multilingual options.
Because they load pre-built pages, static websites are simple, secure, and incredibly fast. With the Hugo static site generator you can build and render a website in seconds without the grind of hand coding the pages. Hugo takes a directory of content and templates and renders it as a full HTML and CSS website - perfect for blogs, documentation, an ...
Unity Artificial Intelligence Programming, 5th EditionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.
The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate move ...
Test-Driven iOS Development with Swift, 4th EditionTest-driven development (TDD) is a proven way to find software bugs earlier on in software development. Writing tests before you code improves the structure and maintainability of your apps, and so using TDD in combination with Swift 5.5's improved syntax leaves you with no excuse for writing bad code.
Developers working with iOS will be able to put their knowledge to work with this practical guide to TDD in iOS. This book will help you grasp the fundamentals and show you how to run TDD with Xcode. You'll learn how to test network code, navigate between different parts of the app, run asynchronous tests, and much more. Using practical, real-world examples, you'll begin with an overview of the TDD workflow and get to grips with unit testing concepts and code cycles. You'll then develop an entire iOS app using TDD while exploring different strategies for writing tests for models, view controllers, and networking code. Additionally, you'll explore how to test the user interface and bus ...
Build Your Own IoT Platform, 2nd EditionEvery solution that is in some way related to the IoT needs a platform; learn how to create that platform with us. This book is about being agile and reducing your time to market without breaking the bank. It is about designing something that can scale incrementally without rework and potentially disrupting the current work.
So, the key questions are: What does it take? How long does it take? And, how much does it take to build your own IoT platform? This book answers these questions and provides you with step-by-step guide to building your own IoT platform.
In this book, the author highlights what the core of an IoT platform looks like. There are always some must-haves and some nice-to-haves. This book distinguishes the two and focuses on building the must-haves. Building your IoT platform is not only the most significant cost-saver but can also be a satisfying learning experience. This edition will extend your work with a sample project to clarify the concepts and show you the ...
Introduction to Blender 3.0Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.
You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools - mesh modeling and sculpting - to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system.
On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler. ...
Pro Angular, 5th EditionWelcome to this one-stop shop for learning Angular. Pro Angular is the most concise and comprehensive guide available, giving you the knowledge you need to take full advantage of this popular framework for building your own dynamic JavaScript applications.
Angular is an open-source JavaScript library maintained by Google. It has many excellent options when it comes to server-side development and is used in some of the largest and most complex web applications in the world to enhance HTML in the browser. Its cornerstone is the ability to create applications that are extendable, maintainable, testable, and standardized. Knowing Angular's foundations and understanding its applications is an asset in any developer toolbox.
The fifth edition of this popular guide explains how to get the most from Angular, presenting the range of benefits it can offer. You will begin learning how to use Angular in your projects, starting with the nuts-and-bolts concepts, and progressing to more advance ...
Network Programming with Go Language, 2nd EditionDive into key topics in network architecture implemented with the Google-backed open source Go programming language. Networking topics such as data serialization, application level protocols, character sets and encodings are discussed and demonstrated in Go. This book has been updated to the Go version 1.18 which includes modules, generics, and fuzzing along with updated and additional examples.
Beyond the fundamentals, Network Programming with Go, Second Edition covers key networking and security issues such as HTTP protocol changes, validation and templates, remote procedure call (RPC) and REST comparison, and more. Additionally, authors Ronald Petty and Jan Newmarch guide you in building and connecting to a complete web server based on Go. Along the way, use of a Go web toolkit (Gorilla) will be employed.
This book can serve as both an essential learning guide and reference on networking concepts and implementation in Go. Free source code is available on Github for this book u ...
Becoming an Enterprise Django DeveloperDjango is a powerful framework but choosing the right add-ons that match the scale and scope of your enterprise projects can be tricky. This book will help you explore the multifarious options available for enterprise Django development. Countless organizations are already using Django and more migrating to it, unleashing the power of Python with many different packages and dependencies, including AI technologies.
This practical guide will help you understand practices, blueprints, and design decisions to put Django to work the way you want it to. You'll learn various ways in which data can be rendered onto a page and discover the power of Django for large-scale production applications. Starting with the basics of getting an enterprise project up and running, you'll get to grips with maintaining the project throughout its lifecycle while learning what the Django application lifecycle is.
By the end of this book, you'll have learned how to build and deploy a Django project to the ...