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Beginning PHP5, Apache and MySQL Web Development
Beginning PHP5, Apache and MySQL Web Development

PHP, Apache, and MySQL are the three key open source technologies that form the basis for most active Web servers. This new edition guides you through the entire process of setting up your own site and walks you through every step, from the installation of PHP, Apache, and MySQL to database management, security, and integration with other technologies. ...
Beginning Database Design
Beginning Database Design

The perfect reference for programmers, administrators, or Web designers who are new to database development and are uncertain as to how to design and structure a database efficiently. Shows how to design and implement robust, scalable databases on any of the major relational database management systems, including Access, SQL Server, IBM DB2, MySQL, and Oracle. Covers all the key database design steps including modeling, normalization, SQL, denormalization, object-modeling, data warehousing, and performance. ...
Beginning Programming with C++ For Dummies
Beginning Programming with C++ For Dummies

C++ is an object-oriented programming language commonly adopted by would-be programmers. This book explores the basic development concepts and techniques of C++ and explains the "how" and "why" of C++ programming from the ground up. You'll discover what goes into creating a program, as well as how to put the various pieces together, deal with standard programming challenges, handle debugging, and make it all work. ...
Essential Windows Phone 7.5
Essential Windows Phone 7.5

Essential Windows Phone 7.5 is the definitive guide to creating powerful, visually compelling mobile applications that take full advantage of Microsoft's Windows Phone 7.5 platform. Nine-time Microsoft MVP Shawn Wildermuth draws on his extensive experience teaching Silverlight and Windows Phone development, helping you to get started fast and master techniques that lead to truly outstanding apps. After introducing the latest version of Windows Phone, Shawn Wildermuth dives directly into the essentials, emphasizing best-practice examples and illustrating with code. You'll build a complete application from start to finish, then build on your skills with increasingly sophisticated techniques. ...
Learning Core Audio
Learning Core Audio

Audio can affect the human brain in the most powerful and profound ways. Using Apple's Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple. In Learning Core Audio, top Mac programming author Chris Adamson and legendary Core Audio expert Kevin Avila fully explain this challenging framework, enabling experienced Mac or iOS programmers to make the most of it. ...
Learning OpenGL ES for iOS
Learning OpenGL ES for iOS

OpenGL ES technology underlies the user interface and graphical capabilities of Apple's iPhone, iPod touch, and iPad - as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple's iOS environment. This highly anticipated title focuses on modern, efficient approaches that use the newest versions of OpenGL ES, helping you avoid the irrelevant, obsolete, and misleading techniques that litter the Internet. ...
Xcode 4 Unleashed, 2nd Edition
Xcode 4 Unleashed, 2nd Edition

In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple's powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible. Anderson demonstrates Xcode 4 by walking through the construction of three full applications: a command-line tool, an iOS app, and a Mac OS X application. These case-study projects offer practical insights and realistic best practices for efficiently utilizing Xcode 4 in day-to-day development. ...
Mac OS X and iOS Internals
Mac OS X and iOS Internals

Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the way to the core. ...
20 Recipes for Programming PhoneGap
20 Recipes for Programming PhoneGap

Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without rewriting apps in the native platform language. Each recipe includes sample code you can use in your project right away, as well as a discussion of why the solution works. ...
Learning Cocoa with Objective-C, 3rd Edition
Learning Cocoa with Objective-C, 3rd Edition

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac. You'll learn how to work with the Xcode IDE, Objective-C's Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you'll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. ...
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