Windows PowerShell in Action, 3rd EditionIn 2006, Windows PowerShell reinvented the way administrators and developers interact with Windows. Today, PowerShell is required knowledge for Windows admins and devs. This powerful, dynamic language provides command-line control of the Windows OS and most Windows servers, such as Exchange and SCCM. And because it's a first-class .NET language, you can build amazing shell scripts and tools without reaching for VB or C#.
Windows PowerShell in Action, 3rd Edition is an end-to-end revision of the definitive guide to PowerShell. Written by language designer Bruce Payette and MVP Richard Siddaway, this rich book offers a crystal-clear introduction to the language along with its essential everyday use cases. Beyond the basics, you'll find detailed examples on deep topics like performance, module architecture, and parallel execution. ...
RabbitMQ in DepthAt the heart of most modern distributed applications is a queue that buffers, prioritizes, and routes message traffic. RabbitMQ is a high-performance message broker based on the Advanced Message Queueing Protocol. It?s battle tested, ultrafast, and powerful enough to handle anything you can throw at it. It requires a few simple setup steps, and you can instantly start using it to manage low-level service communication, application integration, and distributed system message routing.
RabbitMQ in Depth is a practical guide to building and maintaining message-based applications. This book provides detailed coverage of RabbitMQ with an emphasis on why it works the way it does. You'll find examples and detailed explanations based in real-world systems ranging from simple networked services to complex distributed designs. You'll also find the insights you need to make core architectural choices and develop procedures for effective operational management. ...
Machine Learning with TensorFlowTensorFlow, Google's library for large-scale machine learning, simplifies often-complex computations by representing them as graphs and efficiently mapping parts of the graphs to machines in a cluster or to the processors of a single machine.
Machine Learning with TensorFlow gives readers a solid foundation in machine-learning concepts plus hands-on experience coding TensorFlow with Python. You'll learn the basics by working with classic prediction, classification, and clustering algorithms. Then, you'll move on to the money chapters: exploration of deep-learning concepts like autoencoders, recurrent neural networks, and reinforcement learning. Digest this book and you will be ready to use TensorFlow for machine-learning and deep-learning applications of your own. ...
Advanced Game DesignIn Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly; How to systematically promote engagement, interactivity, and fun; What you can learn from MDA and other game design frameworks; How to create gameplay and core loops; How to design the entire player experience, and how to build game mec ...
Computer Networking Problems and SolutionsComputer Networking Problems and Solutions offers a new approach to understanding networking that not only illuminates current systems but prepares readers for whatever comes next. Its problem-solving approach reveals why modern computer networks and protocols are designed as they are, by explaining the problems any protocol or system must overcome, considering common solutions, and showing how those solutions have been implemented in new and mature protocols.
Part I considers data transport (the data plane). Part II covers protocols used to discover and use topology and reachability information (the control plane). Part III considers several common network designs and architectures, including data center fabrics, MPLS cores, and modern Software-Defined Wide Area Networks (SD-WAN). Principles that underlie technologies such as Software Defined Networks (SDNs) are considered throughout, as solutions to problems faced by all networking technologies.
This guide is ideal for beginnin ...
Learning Angular, 2nd EditionLearning Angular teaches modern application development with Angular 2 and Angular 4. It begins with the basics of Angular and the technologies and techniques used throughout the book, such as key features of TypeScript, newer ES6 syntax and concepts, and details about the tools needed to write professional Angular applications.
The reader will next build an Angular application from scratch while learning about the primary pieces of an Angular application and see how they work together. Using lots of examples, the core parts of Angular will be introduced, such as Components, the Router, and Services.
The book also covers techniques like server-side rendering and how to incrementally add Angular 2+ features to existing AngularJS applications. Finally, the reader will gain insight into advanced skills that should be part of any professional Angular developer's toolkit such as testing, tooling options, and performance tuning. ...
The Rails 5 Way, 4th EditionThe Rails 5 Way is the comprehensive, authoritative reference guide for professionals delivering production-quality code using modern Ruby on Rails. Obie Fernandez illuminates the entire Rails 5 API, its most powerful idioms, design approaches, and libraries. He presents new and updated content on Action Cable, RSpec 3.4, Turbolinks 5.0, the Attributes API, and many other enhancements, both major and subtle.
Through detailed code examples, you'll dive deep into Ruby on Rails, discover why it's designed as it is, and learn to make it do exactly what you want. Proven in thousands of production systems, the knowledge in this book will maximize your productivity and help you build more successful solutions. ...
Node.js, MongoDB and Angular Web Development, 2nd EditionNode.js is a leading server-side programming environment, MongoDB is the most popular NoSQL database, and Angular is the leading framework for MVC-based front-end development. Together, they provide an easy-to-implement, fully integrated web development stack that allows web programmers to create high-performance sites and applications built completely in JavaScript, from server to client.
Updated for Angular 2, Angular 4, and subsequent versions, this new edition of Node.js, MongoDB and Angular Web Development shows you how to integrate these three technologies into complete working solutions. It begins with concise, crystal-clear tutorials on each technology and then quickly moves on to building common web applications.
You'll learn how to use Node.js and MongoDB to build more scalable, high-performance sites, how to leverage Angular's innovative MVC approach to structure more effective pages and applications, and how to use all three together to deliver outstanding next-genera ...
Game Programming in C++You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the author's pioneering experience teaching game development at USC, it guides you through all key concepts hands-on, and helps you deepen your expertise through several start-to-finish, in-depth game projects.
Author Sanjay Madhav introduces core concepts one at a time, in an easy-to-digest fashion, paying special attention to the math that professional game developers need to know. Step by step, you'll become increasingly comfortable with real-world C++ game development, and learn how to use C++ in all facets of game programming, including graphics, physics, AI, audio, camera systems ...
Business Process Automation with ProcessMaker 3.1Use this practical, hands-on guide to get started with ProcessMaker. The book provides clear steps for you to walk through and set up ProcessMaker on your own system and make processes run faster and smarter. You will model and build a complete business process for requesting, approving, and reporting expenses.
In the course of building the process, you will understand: The Workflow Designer for modeling business processes using BPMN 2.0; The Dynaform Designer for creating responsive HTML forms; Input and Output documents for capturing supporting documents for business processes and generating standardized documents from the data captured in a process; Triggers for implementing custom business logic and extending ProcessMaker functionality. ...