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Beginning Ubuntu for Windows and Mac Users
Beginning Ubuntu for Windows and Mac Users

Beginning Ubuntu for Windows and Mac Users is your comprehensive guide to using Ubuntu. You already know how to use a computer running Windows or OS X, but learning a new operating system can feel daunting. If you've been afraid to try Ubuntu because you don't know where to start, this book will show you how to get the most out of Ubuntu for work, home, and play. You'll be introduced to a wide selection of software and settings that will make your computer ready to work for you. Ubuntu makes your computing life easy. Ubuntu's Software Updater keeps all of your software secure and up-to-date. Browsing the Internet becomes faster and safer. Creating documents and sharing with others is built right in. Enjoying your music and movie libraries helps you unwind. ...
Beyond Blame
Beyond Blame

Failure is inevitable and a postmortem analysis, conducted in an open, blameless way, is the best way for IT techs and managers to learn from outages and near-misses. But when the "root cause" is determined to be "human error" (or worse, particular humans), the real causes and conditions are lost. In this insightful book, IT veteran Dave Zwieback shows you an approach for making postmortems blameless, so you can focus instead on addressing areas of fragility within systems and organizations. If you're involved with assessing why something goes wrong on a project or at your company - as a system administrator, developer, team manager, or executive - the concrete steps in this guide will help you find a real solution that works. ...
BioBuilder
BioBuilder

Today's synthetic biologists are in the early stages of engineering living cells to help treat diseases, sense toxic compounds in the environment, and produce valuable drugs. With this manual, you can be part of it. Based on the BioBuilder curriculum, this valuable book provides open-access, modular, hands-on lessons in synthetic biology for secondary and post-secondary classrooms and laboratories. It also serves as an introduction to the field for science and engineering enthusiasts. Developed at MIT in collaboration with award-winning high school teachers, BioBuilder teaches the foundational ideas of the emerging synthetic biology field, as well as key aspects of biological engineering that researchers are exploring in labs throughout the world. These lessons will empower teachers and students to explore and be part of solving persistent real-world challenges. ...
Bioinformatics with Python Cookbook
Bioinformatics with Python Cookbook

If you are either a computational biologist or a Python programmer, you will probably relate to the expression "explosive growth, exciting times". Python is arguably the main programming language for big data, and the deluge of data in biology, mostly from genomics and proteomics, makes bioinformatics one of the most exciting fields in data science. Using the hands-on recipes in this book, you'll be able to do practical research and analysis in computational biology with Python. We cover modern, next-generation sequencing libraries and explore real-world examples on how to handle real data. The main focus of the book is the practical application of bioinformatics, but we also cover modern programming techniques and frameworks to deal with the ever increasing deluge of bioinformatics data. ...
Build your own 2D Game Engine and Create Great Web Games
Build your own 2D Game Engine and Create Great Web Games

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. ...
Build Your Own PaaS with Docker
Build Your Own PaaS with Docker

Docker is a great tool in many ways for developers and people in DevOps. We begin by learning how easy it is to create and publish your own customized Docker images and making them available to everyone. We also see how practical it is to separate every service to its own container. When you have published separated service containers, the process of running all kinds of platforms in the same server is a walk in the park. This book walks you through a use case project that will teach you how to customize and create your own Docker image, allowing you to run any platform you want. The project evolves throughout the book and emerges as a complete three containers Wordpress/MySQL platform when finished. ...
Building a Game with Unity and Blender
Building a Game with Unity and Blender

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. ...
Building Android Games with Cocos2d-x
Building Android Games with Cocos2d-x

Cocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly. Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels. Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android code to ...
C in a Nutshell, 2nd Edition
C in a Nutshell, 2nd Edition

With the new edition of this classic book, you'll learn the 2011 standard C language in easy, exact terms. Every C programmer who needs to know the effects of an unfamiliar function, or to understand how the standard requires it to behave, can find it here. The book is also a convenient way to explore the concepts of the language, including recently added features. Covers the current version of one of the most important programming languages; Comprehensive yet easy to search through and read; New edition includes multithreading and an introduction to IDEs; Covers building and debugging. ...
Essential SQLAlchemy, 2nd Edition
Essential SQLAlchemy, 2nd Edition

This new edition of Essential SQLAlchemy is the tool developers need to understand the technology. Rather than being a simple tutorial or API reference, this book builds an application step by step. This application is comprised of many of the most common usages of SQLAlchemy, thus showing how to manage complexity and engaging in real world examples. Using easy, common language, the authors teach you how to turn knowledge into usable work. ...
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