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Learning OpenStack Networking (Neutron), 2nd Edition
Learning OpenStack Networking (Neutron), 2nd Edition

OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features. We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You'll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure. Moving on, you'll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You'll also discover load balancing fundamentals, including the difference ...
wxPython Application Development Cookbook
wxPython Application Development Cookbook

wxPython is a GUI toolkit for the Python programming language built on top of the cross-platform wxWidgets GUI libraries. wxPython provides a powerful set of tools that allow you to quickly and efficiently building applications that can run on a variety of different platforms. Since wxWidgets provides a wrapper around each platform's native GUI toolkit, the applications built with wxPython will have a native look and feel wherever they are deployed. This book will provide you with the skills to build highly functional and native looking user interfaces for Python applications on multiple operating system environments. By working through the recipes, you will gain insights into and exposure to creating applications using wxPython. With a wide range of topics covered in the book, there are recipes to get the most basic of beginners started in GUI programming as well as tips to help experienced users get more out of their applications. The recipes will take you from the most basic appl ...
Dart 1 for Everyone
Dart 1 for Everyone

Dart has changed significantly since the first printing of this book and Dart 1 for Everyone has kept up. Every chapter has been revised and some chapters have been almost completely rewritten since the first printing. The MVC project chapters dumped the old JavaScript-like event handlers for the sleek new streams interface, and the chapter on testing reflects the extensive changes in testing now available in Dart. You'll start writing Dart code on page 1, and throughout the book, you'll refactor that code to explore Dart's features: OOP, real libraries and packages, testing, and more. You'll learn how to write beautiful, maintainable application code that just works in all modern browsers. Caution: after reading you may develop an intense attachment to structured code and skinny jeans. ...
Design Driven Testing
Design Driven Testing

The groundbreaking book Design Driven Testing brings sanity back to the software development process by flipping around the concept of Test Driven Development (TDD) - restoring the concept of using testing to verify a design instead of pretending that unit tests are a replacement for design. Anyone who feels that TDD is "Too Damn Difficult" will appreciate this book. Design Driven Testing shows that, by combining a forward-thinking development process with cutting-edge automation, testing can be a finely targeted, business-driven, rewarding effort. In other words, you'll learn how to test smarter, not harder. ...
Discussing Design
Discussing Design

Real critique has become a lost skill among collaborative teams today. Critique is intended to help teams strengthen their designs, products, and services, rather than be used to assert authority or push agendas under the guise of "feedback." In this practical guide, authors Adam Connor and Aaron Irizarry teach you techniques, tools, and a framework for helping members of your design team give and receive critique. Using firsthand stories and lessons from prominent figures in the design community, this book examines the good, the bad, and the ugly of feedback. You'll come away with tips, actionable insights, activities, and a cheat sheet for practicing critique as a part of your collaborative process. ...
Event-Based Programming
Event-Based Programming

Languages like C#, VB .NET, and Delphi include built-in support for events, and these events become very powerful when they connect the objects and components of a system. Events make it possible for such parts to interact without any coupling. And the resulting parts can be developed and tested individuallywhich keeps the code clean and simple. Component-based development (CBD) is an extension of object-oriented programming. CBD does away with the language and vendor-specific limitations of OOP, makes software reuse more practical and accelerates the development process. ...
Enterprise iPhone and iPad Administrator's Guide
Enterprise iPhone and iPad Administrator's Guide

Are you an IT professional involved in deploying the iPhone and or iPad in your company or organization? Do you have fellow employees who are eager to use their iPhones and iPads for work? Then this is the book for you. Enterprise iPhone and iPad Administrator's Guide provides step-by-step instructions on how to deploy and integrate the iPhone within a range of professional environments - from large businesses and educational institutions to medium-sized offices. This book ensures that the process is achieved in a streamlined, efficient, and cost-effective manner. ...
Enterprise Integration with Ruby
Enterprise Integration with Ruby

Learn how the power and elegance of Ruby can make it easier to get enterprise-level applications to work together. See how Ruby can be used as the glue to combine applications in new ways, extending their lives and increasing their (and your) value to your company. ...
Program Arcade Games, 4th Edition
Program Arcade Games, 4th Edition

Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, 4th Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. ...
Web Development with Go
Web Development with Go

Take a deep dive into web development using the Go programming language to build web apps and RESTful services to create reliable and efficient software. Web Development with Go provides Go language fundamentals and then moves on to advanced web development concepts and successful deployment of Go web apps to the cloud. Web Development with Go will teach you how to develop scalable real-world web apps, RESTful services, and backend systems with Go. The book starts off by covering Go programming language fundamentals as a prerequisite for web development. After a thorough understanding of the basics, the book delves into web development using the built-in package, net/http. With each chapter you'll be introduced to new concepts for gradually building a real-world web system. The book further shows you how to integrate Go with other technologies. For example, it provides an overview of using MongoDB as a means of persistent storage, and provides an end-to-end REST API sample as wel ...
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