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Calm Technology
Calm Technology

How can you design technology that becomes a part of a user's life and not a distraction from it? This practical book explores the concept of calm technology, a method for smoothly capturing a user's attention only when necessary, while calmly remaining in the background most of the time. You'll learn how to design products that work well, launch well, are easy to support, easy to use, and remain unobtrusive. Author Amber Case presents ideas first introduced by researchers at Xerox PARC in 1995, and explains how they apply to our current technology landscape, especially the Internet of Things. This book is ideal for UX and product designers, managers, creative directors, and developers. ...
Citrix XenDesktop Cookbook, 3rd Edition
Citrix XenDesktop Cookbook, 3rd Edition

In the era of Bring Your Own Device (BYOD) and consecration of the mobile devices, Citrix has strengthened its position in this market, powering its desktop and application virtualization platforms, integrating the ability to publish virtual and physical desktops with the capability to assign applications and contents in a secure manner on any device, anywhere, more than previous versions. The XenDesktop 7.6 version is a more integrated platform, which permits the use and interaction with mobility and cloud platforms leaders in the market. This book will help you understand how to implement, configure, and optimize migration from a physical to a VDI architecture, moving from a standard application approach to a centralized and more secure way to assign and release resources to the end users. ...
Clojure Web Development Essentials
Clojure Web Development Essentials

Functional programming enables developers to create and deploy applications quickly and easily. Using the Clojure programming language and the Leiningen build tool, this book teaches you how to leverage various Clojure libraries into the building blocks of a web-based application. We'll start by generating a new, fully runnable, baseline web application using the Leiningen Luminus template. From there we'll examine the different pieces that compose our application, and learn the basics of the underlying Ring framework. Subsequent chapters will focus on each technology and leverage those technologies to build additional functionality into our application. You'll learn how to validate user submitted data, authentication, account creation, how to interact with a database, and more. Finally, we'll create an environment configuration and deploy our app. By the end of this book you'll have created a full fledged application from start to finish, and you'll have the requisite skills to ...
Cocos2d-x by Example, 2nd Edition
Cocos2d-x by Example, 2nd Edition

Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project. Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking! ...
Cocos2d-x Cookbook
Cocos2d-x Cookbook

Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices. You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support. Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Coco ...
Cyber Operations
Cyber Operations

Learn to set up, defend, and attack computer networks. This book focuses on networks and real attacks, offers extensive coverage of offensive and defensive techniques, and is supported by a rich collection of exercises and resources. You'll learn how to configure your network from the ground up, starting by setting up your virtual test environment with basics like DNS and active directory, through common network services, and ending with complex web applications involving web servers and backend databases. Key defensive techniques are integrated throughout the exposition. You will develop situational awareness of your network and will build a complete defensive infrastructure—including log servers, network firewalls, web application firewalls, and intrusion detection systems. ...
Design Leadership
Design Leadership

What does it take to be the leader of a design firm or group? We often assume they have all the answers, but in this rapidly evolving industry they're forced to find their way like the rest of us. So how do good design leaders manage? If you lead a design group, or want to understand the people who do, this insightful book explores behind-the-scenes strategies and tactics from leaders of top design companies throughout North America. ...
Developing Web Apps with Haskell and Yesod, 2nd Edition
Developing Web Apps with Haskell and Yesod, 2nd Edition

This fast-moving guide introduces web application development with Haskell and Yesod, a potent language/framework combination that supports high-performing applications that are modular, type-safe, and concise. Fully updated for Yesod 1.4, this second edition shows you how Yesod handles widgets, forms, persistence, and RESTful content. Author Michael Snoyman also introduces various Haskell tools to supplement your basic knowledge of the language. By the time you finish this book, you'll create a production-quality web application with Yesod's ready-to-use scaffolding. You'll also examine several real-world examples, including a blog, a wiki, a JSON web service, and a Sphinx search server. ...
Digital Image Compositing Fundamentals
Digital Image Compositing Fundamentals

Digital Imaging Compositing Fundamentals is an introductory title covering concepts central to digital imagery and digital image compositing using software packages such as Adobe Photoshop or the open source GIMP software. The book builds on the fundamental concepts of pixels, color depth and layers, and gets more advanced as chapters progress, covering pixel transparency using the alpha channel, pixel blending using Porter-Duff blending and transfer modes, and digital image file formats and key factors regarding a data footprint optimization work process. ...
Digital Painting Techniques
Digital Painting Techniques

Learn the foundational concepts of vector graphics and raster imaging, including what new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important. Digital Painting Techniques covers concepts central to digital painting using the Inkscape 0.91 open source software package as well as the Corel Painter 2016 professional digital painting software package. ...
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