Java Deep Learning ProjectsJava is one of the most widely used programming languages. With the rise of deep learning, it has become a popular choice of tool among data scientists and machine learning experts.
Java Deep Learning Projects starts with an overview of deep learning concepts and then delves into advanced projects. You will see how to build several projects using different deep neural network architectures such as multilayer perceptrons, Deep Belief Networks, CNN, LSTM, and Factorization Machines.
You will get acquainted with popular deep and machine learning libraries for Java such as Deeplearning4j, Spark ML, and RankSys and you'll be able to use their features to build and deploy projects on distributed computing environments.
You will then explore advanced domains such as transfer learning and deep reinforcement learning using the Java ecosystem, covering various real-world domains such as healthcare, NLP, image classification, and multimedia analytics with an easy-to-follow approach. Expe ...
Asynchronous Android Programming, 2nd EditionAsynchronous programming has acquired immense importance in Android programming, especially when we want to make use of the number of independent processing units (cores) available on the most recent Android devices. With this guide in your hands you'll be able to bring the power of Asynchronous programming to your own projects, and make your Android apps more powerful than ever before!
To start with, we will discuss the details of the Android Process model and the Java Low Level Concurrent Framework, delivered by Android SDK. We will also guide you through the high-level Android-specific constructs available on the SDK: Handler, AsyncTask, and Loader. Next, we will discuss the creation of IntentServices, Bound Services and External Services, which can run in the background even when the user is not interacting with it. You will also discover AlarmManager and JobScheduler APIs, which are used to schedule and defer work without sacrificing the battery life. In a more advanced phase, ...
AndEngine for Android Game Development CookbookStep by step detailed instructions and information on a number of AndEngine functions, including illustrations and diagrams for added support and results. Learn all about the various aspects of AndEngine with prime and practical examples, useful for bringing your ideas to life. Improve the performance of past and future game projects with a collection of useful optimization tips. Structure your applications in a manner that provides a smooth flow from splash screen to level selection, to game play. ...
Apple Motion 5 CookbookLet's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!
Apple Motion 5 Cookbook contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. ...
Co-evolution of Intelligent Socio-technical SystemsAs the interconnectivity between humans through technical devices is becoming ubiquitous, the next step is already in the making: ambient intelligence, i.e. smart (technical) environments, which will eventually play the same active role in communication as the human players, leading to a co-evolution in all domains where real-time communication is essential.
This topical volume, based on the findings of the Socionical European research project, gives equal attention to two highly relevant domains of applications: transport, specifically traffic, dynamics from the viewpoint of a socio-technical interaction and evacuation scenarios for large-scale emergency situations. ...
Data Management in Cloud, Grid and P2P SystemsThis book constitutes the refereed proceedings of the 6th International Conference on Data Management in Grid and Peer-to-Peer Systems, Globe 2013, held in Prague, Czech Republic, in August 2013 in conjunction with DEXA 2013. The 10 revised full papers presented were carefully reviewed and selected from 19 submissions. The papers are organized in the following topical sections: data partitioning and consistency; RDF data publishing, querying linked data, and applications; and distributed storage systems and virtualization. ...
Domain EngineeringDomain engineering is a set of activities intended to develop, maintain, and manage the creation and evolution of an area of knowledge suitable for processing by a range of software systems. It is of considerable practical significance, as it provides methods and techniques that help reduce time-to-market, development costs, and project risks on one hand, and helps improve system quality and performance on a consistent basis on the other.
In this book, the editors present a collection of invited chapters from various fields related to domain engineering. ...
F# for C# DevelopersExtend your C# skills to F# - and create data-rich computational and parallel software components faster and more efficiently. Focusing on F# 3.0 and Microsoft Visual Studio 2012, you'll learn how to exploit F# features to solve both computationally-complex problems as well as everyday programming tasks.
Topics include: C# and F# data structures; F# for functional, object-oriented, and imperative programming; design patterns; type providers; and portable support for Windows 8. You'll examine real-world applications, including Windows 8-style HTML5 and JavaScript apps, along with cloud and service apps. You'll write your own type provider. And you'll see how to expand F# computation power to high-performance GPU computing. ...
Game AnalyticsDeveloping a successful game in today's market is a challenging endeavor. Thousands of titles are published yearly, all competing for players' time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels.
Game Analytics - is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. ...
Git: Version Control for EveryoneA complete beginner's workflow for version control of common documents and content. Examples used are from non-techie, day to day computing activities we all engage in. Learn through multiple modes - readers learn theory to understand the concept and reinforce it by practical tutorials.
Ideal for users on Windows, Linux, and Mac OS X. ...