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LOVE for Lua Game Programming
LOVE for Lua Game Programming

LOVE is a game development framework for making 2D games using the Lua programming language. LOVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use LOVE2D to make any sort of interesting games. LOVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress. ...
KNIME Essentials
KNIME Essentials

KNIME is an open source data analytics, reporting, and integration platform, which allows you to analyze a small or large amount of data without having to reach out to programming languages like R. KNIME Essentials teaches you all you need to know to start processing your first data sets using KNIME. It covers topics like installation, data processing, and data visualization including the KNIME reporting features. Data processing forms a fundamental part of KNIME, and KNIME Essentials ensures that you are fully comfortable with this aspect of KNIME before showing you how to visualize this data and generate reports. ...
Head First Java, 2nd Edition
Head First Java, 2nd Edition

Head First Java delivers a highly interactive, multisensory learning experience that lets new programmers pick up the fundamentals of the Java language quickly. Through mind-stretching exercises, memorable analogies, humorous pictures, and casual language, Head First Java encourages readers to think like a Java programmer. This revised second edition focuses on Java 5.0, the latest version of the Java development platform. ...
Continuous Enterprise Development in Java
Continuous Enterprise Development in Java

Learn a use-case approach for developing Java enterprise applications in a continuously test-driven fashion. With this hands-on guide, authors and JBoss project leaders Andrew Lee Rubinger and Aslak Knutsen show you how to build high-level components, from persistent storage to the user interface, using the Arquillian testing platform and several other JBoss projects and tools. Through the course of the book, you'll build a production-ready software conference tracker called GeekSeek, using source code from GitHub. Rubinger and Knutsen demonstrate why testing is the very foundation of developmen-essential for ensuring that code is consumable, complete, and correct. ...
The ThoughtWorks Anthology, Volume 2
The ThoughtWorks Anthology, Volume 2

When you hit a rough spot in software development, it's nice to know that someone has been there before. The domain experts at ThoughtWorks share what they've learned in this anthology, bringing together the best field-tested insights in IT and software development. You'll benefit from their experience in areas from testing to information visualization, from object oriented to functional programming, from incremental development to driving innovation in delivery. You'll find yourself referring to this collection of solved problems whenever you need an expert's insight. ...
Core Animation for Mac OS X and the iPhone
Core Animation for Mac OS X and the iPhone

Have you seen Apple's Front Row application and Cover Flow effects? Then you've seen Core Animation at work. It's about making applications that give strong visual feedback through movement and morphing, rather than repainting panels. This comprehensive guide will get you up to speed quickly and take you into the depths of this new technology. ...
The Healthy Programmer
The Healthy Programmer

Small changes to your habits can improve your health - without getting in the way of your work. The Healthy Programmer gives you a daily plan of action that's incremental and iterative just like the software development processes you're used to. Every tip, trick, and best practice is backed up by the advice of doctors, scientists, therapists, nutritionists, and numerous fitness experts. We'll review the latest scientific research to understand how being healthy is good for your body and mind. You'll start by adding a small amount of simple activity to your day - no trips to the gym needed. You'll learn how to mitigate back pain, carpal tunnel syndrome, headaches, and many other common sources of pain. ...
Practical Programming
Practical Programming

Welcome to computer science in the 21st century. Did you ever wonder how computers represent DNA? How they can download a web page containing population data and analyze it to spot trends? Or how they can change the colors in a color photograph? If so, this book is for you. By the time you're done, you'll know how to do all of that and a lot more. And Python makes it easy and fun. ...
Designed for Use
Designed for Use

Weaving together hands-on techniques and fundamental concepts, you'll learn how to make usability the cornerstone of your design process. Each technique chapter explains a specific approach you can use during the design process to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations. Filled with illustrations and supported by psychological research, expert developer and user interface designer Lukas Mathis gives you a deep dive into research, design, and implementation – the essential stages in designing usable interfaces for applications and websites. Lukas inspires you to look at design in a whole new way, explaining exactly what to look for, and what to avoid, in creating products that people will be excited about. ...
The Rails View
The Rails View

In this book you'll learn how to build up solid, sustainable layouts and popular interface elements with semantic HTML5 and CSS3. You'll explore ways to make working with forms more manageable, and you'll discover when you can responsibly generate markup and use advanced presenters - all without leaving the designers on your team out in the cold. You'll even learn how to tame HTML emails so you can ensure your message reaches its intended audience. Master the asset pipeline introduced in Rails 3.1 as you use Sass and Coffeescript to make your interface more enjoyable and your code shorter, and explore ways to present your application to that ever-growing mobile audience. You'll see how to ensure that your interface stays snappy by evaluating its performance. This book gives you comprehensive, objective guidance in a realm full of subjective opinions. Use it, and you'll create elegant, well-structured views that are a joy to build upon. ...
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