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Python in a Nutshell, 3rd Edition
Python in a Nutshell, 3rd Edition

Useful in many roles, from design and prototyping to testing, deployment, and maintenance, Python is consistently ranked among today's most popular programming languages. The third edition of this practical book provides a quick reference to the language - including Python 3.5, 2.7, and highlights of 3.6 - commonly used areas of its vast standard library, and some of the most useful third-party modules and packages. Ideal for programmers with some Python experience, and those coming to Python from other programming languages, this book covers a wide range of application areas, including web and network programming, XML handling, database interactions, and high-speed numeric computing. Discover how Python provides a unique mix of elegance, simplicity, practicality, and sheer power. Python syntax, Object-Oriented Python, standard library modules, and third-party Python packages; Python's support for file and text operations, persistence and databases, concurrent execution, and nume ...
Fundamentals of Deep Learning
Fundamentals of Deep Learning

With the reinvigoration of neural networks in the 2000s, deep learning has become an extremely active area of research, one that's paving the way for modern machine learning. In this practical book, author Nikhil Buduma provides examples and clear explanations to guide you through major concepts of this complicated field. Companies such as Google, Microsoft, and Facebook are actively growing in-house deep-learning teams. For the rest of us, however, deep learning is still a pretty complex and difficult subject to grasp. If you're familiar with Python, and have a background in calculus, along with a basic understanding of machine learning, this book will get you started. Examine the foundations of machine learning and neural networks; Learn how to train feed-forward neural networks; Use TensorFlow to implement your first neural network; Manage problems that arise as you begin to make networks deeper; Build neural networks that analyze complex images; Perform effective dimensionali ...
Beginning Xcode
Beginning Xcode

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5. ...
Beginning Xcode: Swift Edition, 2nd Edition
Beginning Xcode: Swift Edition, 2nd Edition

Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple's new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode. ...
Build iOS Games with Sprite Kit
Build iOS Games with Sprite Kit

Power up your inner game developer and start building incredible games with Sprite Kit. This book will teach you everything you need to know about Apple's 2D game engine. If you have some programming experience but you're new to game development, you'll hit the ground running, no complex tools required—just the Sprite Kit SDK. You'll start out fast by building a single-finger infinite runner game, where the goal is to stay alive as long as possible and rack up points. You'll explore the Sprite Kit template, actions, and particle editor and watch your game take shape with an armed player ship, asteroids and enemy ships, explosions, power-ups, and variable difficulty. Then you'll stitch the game together with cutscenes, menus, and scoring. ...
CoffeeScript in Action
CoffeeScript in Action

JavaScript runs (almost) everywhere but it can be quirky and awkward. Its cousin CoffeeScript is easier to comprehend and compose. An expressive language, not unlike Ruby or Python, it compiles into standard JavaScript without modification and is a great choice for complex web applications. It runs in any JavaScript-enabled environment and is easy to use with Node.js and Rails. CoffeeScript in Action teaches you how, where, and why to use CoffeeScript. It immerses you in CoffeeScript's comfortable syntax before diving into the concepts and techniques you need in order to write elegant CoffeeScript programs. Throughout, you'll explore programming challenges that illustrate CoffeeScript's unique advantages. For language junkies, the book explains how CoffeeScript brings idioms from other languages into JavaScript. ...
Create Web Charts with jqPlot
Create Web Charts with jqPlot

Create Web Charts with jqPlotshows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience levels and needs: for those who love fast and effective solutions, you can use the jqPlot library to generate charts with amazing effects and animations using only a few lines of code. By the end of the book, you will have a good knowledge of all the elements needed to manage data from every possible source, from high-end scientific instruments to Arduino boards, from simple HTML tables to structured JSON files, and from Matlab calculations to reports in Excel. You will be able to provide cutting-edge charts exploiting the growing power of modern browsers. ...
Expert ASP.NET Web API 2 for MVC Developers
Expert ASP.NET Web API 2 for MVC Developers

Web API 2 is the latest evolution of Microsoft's web services toolkit, which allows the creation of RESTful applications built on the ASP.NET platform. It provides a standards-based approach and a high-productivity development model that makes it easy to deliver services to a wide-range of clients, including mobile devices. This book puts Web API into context for the experienced MVC Framework developer and dives deep into the tools and techniques required to build Web API applications that integrate with the MVC Framework and shows you how to create single-page applications to consume them. ...
Foundation ActionScript 3, 2nd Edition
Foundation ActionScript 3, 2nd Edition

ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you'll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you'll be able to build your own professional applications. ...
Game Development Tool Essentials
Game Development Tool Essentials

Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines. This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. ...
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