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Software Engineering for Students, 4th edition
Software Engineering for Students, 4th edition

Software Engineering for Students presents a range of current techniques and tools for people who have experienced the pleasures of writing programs and who want to see how things change in the scale up to large programs and software systems. The students' familiarity with programming gives them relevant background and the confidence to grasp the fundamentals of this subject. The book starts by explaining the challenges that large software projects present, moving on to cover the current principles, techniques and tools that are used in software development throughout the industrialised world. ...
Essential XML Quick Reference
Essential XML Quick Reference

Even the most experienced XML developer needs a reference guide with essential information and quick answers to the questions and problems that inevitably arise. Essential XML Quick Reference - is the most comprehensive and authoritative book available. Covering all of XML, as well as many related protocols and technologies, this book provides a handy, one-stop resource to XML syntax, usage, and programming techniques. Compiled and written by two leading XML authorities, the book provides complete coverage of all relevant topics. Each chapter provides a topic overview, explanations of various elements, and several meaningful examples. ...
Realm of Racket
Realm of Racket

Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. ...
Teach Yourself Visually Search Engine Optimization
Teach Yourself Visually Search Engine Optimization

Whether promoting yourself, your business, or your hobbies and interest, you want your website or blog to appear near the top when your customers search. Search engine optimization, or SEO, is increasingly essential to businesses. This full-color, step-by-step guide demonstrates key SEO concepts and practices in an easy-to-follow visual format. Learn how to set up your website and what to implement to help your business or product make a great showing in search results. ...
System Building with APL + WIN
System Building with APL + WIN

Software modernisation or re-engineering as a concept lacks universal clarity. System Building with APL + Win seeks to clarify this problem by identifying the solution to the long term survival of the APL application as the elimination of APL specific considerations in the choice of a development tool. The author shows how to deploy mainstream industry standard system components within an APL + Win development environment, enabling the APL application to be just like any application on the Windows platform. ...
Computer Assisted Exercises and Training
Computer Assisted Exercises and Training

Readers can turn to this indispensable reference guide for comprehensive and lucid coverage of the operational, technical, and organizational knowledge needed to harness successful and constructive computer assisted exercises (CAX) and war games. It is geared also toward large civilian organizations that are looking to teach and test their strategies and procedures without the added cost of manpower. Computer Assisted Exercises and Training: A Reference Guide is indispensable reading for research engineers, computer scientists, software engineers working with modeling and simulation, homeland security specialists, staff in simulation training centers, military strategists and commanders, and many others. It also serves as a valuable textbook for modeling and simulation courses at the upper-undergraduate and graduate levels. ...
Managing the Testing Process, 3rd Edition
Managing the Testing Process, 3rd Edition

In this new edition of his top-selling book, Rex Black walks you through the steps necessary to manage rigorous testing programs of hardware and software. The preeminent expert in his field, Mr. Black draws upon years of experience as president of both the International and American Software Testing Qualifications boards to offer this extensive resource of all the standards, methods, and tools you'll need. The book covers core testing concepts and thoroughly examines the best test management practices and tools of leading hardware and software vendors. Step-by-step guidelines and real-world scenarios help you follow all necessary processes and avoid mistakes. ...
Aptana RadRails
Aptana RadRails

A comprehensive guide to using RadRails to develop your Ruby on Rails projects in a professional and productive manner. Aptana RadRails is an Integrated Development Environment for Ruby on Rails projects. Built on top of the well-known Eclipse platform, RadRails provides all the tools you need to create a whole Rails application from a single interface, allowing you to focus on the creative part of the development as your IDE takes care of the mechanics. ...
Ant Colony Optimization and Constraint Programming
Ant Colony Optimization and Constraint Programming

Ant colony optimization is a metaheuristic which has been successfully applied to a wide range of combinatorial optimization problems. The author describes this metaheuristic and studies its efficiency for solving some hard combinatorial problems, with a specific focus on constraint programming. The text is organized into three parts. The first part introduces constraint programming, which provides high level features to declaratively model problems by means of constraints. It describes the main existing approaches for solving constraint satisfaction problems, including complete tree search approaches and metaheuristics, and shows how they can be integrated within constraint programming languages. ...
Mathematics for Informatics and Computer Science
Mathematics for Informatics and Computer Science

How many ways do exist to mix different ingredients, how many chances to win a gambling game, how many possible paths going from one place to another in a network? To this kind of questions Mathematics applied to computer gives a stimulating and exhaustive answer. This text, presented in three parts (Combinatorics, Probability, Graphs) addresses all those who wish to acquire basic or advanced knowledge in combinatorial theories. Basic and advanced theoretical elements are presented through simple applications like the Sudoku game, search engine algorithm and other easy to grasp applications. Through the progression from simple to complex, the teacher acquires knowledge of the state of the art of combinatorial theory. The non conventional simultaneous presentation of algorithms, programs and theory permits a powerful mixture of theory and practice. ...
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