Program Management for Open Source ProjectsEvery organization develops a bureaucracy, and open source projects are no exception. When your structure is intentional and serves the project, it can lead to a successful and predictable conclusion. But project management alone won't get you there. Take the next step to full program management. Become an expert at facilitating communication between teams, managing schedules and project lifecycle, coordinating a process for changes, and keeping meetings productive. Make decisions that get buy-in from all concerned. Learn how to guide your community-driven open source project with just the right amount of structure.
Bureaucratic processes naturally develop in large organizations, and open source projects are no different. The trick is to keep the processes intentional and in service of the project. That's program management and you have probably been doing it even if you don't have that title. Make your open source projects successful, predictable, and enjoyable by applying the pri ...
Python for Data SciencePython is an ideal choice for accessing, manipulating, and gaining insights from data of all kinds. Python for Data Science introduces you to the Pythonic world of data analysis with a learn-by-doing approach rooted in practical examples and hands-on activities. You'll learn how to write Python code to obtain, transform, and analyze data, practicing state-of-the-art data processing techniques for use cases in business management, marketing, and decision support.
You will discover Python's rich set of built-in data structures for basic operations, as well as its robust ecosystem of open-source libraries for data science, including NumPy, pandas, scikit-learn, matplotlib, and more. Examples show how to load data in various formats, how to streamline, group, and aggregate data sets, and how to create charts, maps, and other visualizations. Later chapters go in-depth with demonstrations of real-world data applications, including using location data to power a taxi service, market basket ...
Bare Metal CBare Metal C will teach you how to program embedded devices with the C programming language. For embedded system programmers who want precise and complete control over the system they are using, this book pulls back the curtain on what the compiler is doing for you so that you can see all the details of what's happening with your program.
The first part of the book teaches C basics with the aid of a low-cost, widely available bare metal system (the Nucleo Arm evaluation system), which gives you all the tools needed to perform basic embedded programming. As you progress through the book you'll learn how to integrate serial input/output (I/O) and interrupts into your programs. You'll also learn what the C compiler and linker do behind the scenes, so that you'll be better able to write more efficient programs that maximize limited memory. Finally, you'll learn how to use more complex, memory hungry C features like dynamic memory, file I/O, and floating-point numbers. ...
Machine Learning Techniques for TextWith the ever-increasing demand for machine learning and programming professionals, it's prime time to invest in the field. This book will help you in this endeavor, focusing specifically on text data and human language by steering a middle path among the various textbooks that present complicated theoretical concepts or focus disproportionately on Python code.
A good metaphor this work builds upon is the relationship between an experienced craftsperson and their trainee. Based on the current problem, the former picks a tool from the toolbox, explains its utility, and puts it into action. This approach will help you to identify at least one practical use for each method or technique presented. The content unfolds in ten chapters, each discussing one specific case study. For this reason, the book is solution-oriented. It's accompanied by Python code in the form of Jupyter notebooks to help you obtain hands-on experience. A recurring pattern in the chapters of this book is helping you ...
Moodle 4 Administration, 4th EditionThis updated fourth edition of the classic Moodle Administration guide has been written from the ground up and covers all the new Moodle features in great breadth and depth. The topics have also been augmented with professional diagrams, illustrations, and checklists.
The book starts by covering basic tasks such as how to set up and configure Moodle and perform day-to-day administration activities. You'll then progress to more advanced topics that show you how to customize and extend Moodle, manage authentication and enrolments, and work with roles and capabilities. Next, you'll learn how to configure pedagogical and technical Moodle plugins and ensure your LMS complies with data protection regulations. Then, you will learn how to tighten Moodle's security, improve its performance, and configure backup and restore procedures. Finally, you'll gain insights on how to compile custom reports, configure learning analytics, enable mobile learning, integrate Moodle via web services, and su ...
Building Information ModelingThis book is geared towards users who have no Revit background. It starts with Revit basics such as how to create walls, floors, roof, but it also covers more advanced topics such as creating a complex object, preparing construction documents, and modeling mechanical and structural systems.
This book is an open education platform for Architecture and Civil Engineering students to learn Revit and provides students with adequate, coherent, consistent, and cost-saving educational resources. It includes both text and video of each chapter to help students have access to both step-by-step written instructions and videos of each lesson because software instructions are mostly narratives and difficult for students to visualize the procedures and follow the instructions.
BIM is one of the most recent developments influencing the architecture, engineering, and construction (AEC) industry. BIM provides the opportunity to improve poor communication and information sharing among building own ...
GameMaker FundamentalsMaster the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.
Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.
On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML. ...
Sound and Music for GamesGrasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations.
We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work.
The book takes a practical approach while tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring. ...
The Essential Guide to HTML5, 3rd EditionGain a deep, practical knowledge of the basic tools used for webpages: hypertext markup language (HTML5), cascading style sheets (CSS), and JavaScript. This updated version includes new and improved games and exercises, and will serve total beginners as well as people with some programming language experience, but not familiar with the combination of HTML, CSS, and JavaScript.
You'll begin at an introductory level with the focus on technical features as well as programming techniques. Each chapter features a familiar game such as Rock-Paper-Scissors, Craps, Memory, and Blackjack or generic examples such as working with Mazes. Other projects include constructing and saving a maze; a basic word guessing game; ballistic games (Cannonball and Slingshot); a quiz requiring items to be put in order; and an animation demonstration featuring a ball, photo or video clip bouncing within a rectangle.
The Appendix contains examples of advanced techniques such as Scalar Vector Graphics progra ...
Explainable AI for PractitionersMost intermediate-level machine learning books focus on how to optimize models by increasing accuracy or decreasing prediction error. But this approach often overlooks the importance of understanding why and how your ML model makes the predictions that it does.
Explainability methods provide an essential toolkit for better understanding model behavior, and this practical guide brings together best-in-class techniques for model explainability. Experienced machine learning engineers and data scientists will learn hands-on how these techniques work so that you'll be able to apply these tools more easily in your daily workflow. ...