Windows Phone 7 XNA CookbookComplete focus on the best Windows Phone 7 game development techniques using XNA 4.0. Easy to follow cookbook allowing you to dive in wherever you want. Convert ideas into action using practical recipes. Apply the tap, flick, hold and drag gestures on Windows Phone 7 touch screen for different situations. Understanding the XNA content pipeline for improved game asset processing and management. Hook up your game to Xbox Live. ...
WebGLDive headfirst into 3D web application development using WebGL and JavaScript. Each chapter is loaded with code examples and exercises that allow the reader to quickly learn the various concepts associated with 3D web development. The only software that the reader needs to run the examples is an HTML5 enabled modern web browser. No additional tools needed. A practical beginner's guide with a fast paced but friendly and engaging approach towards 3D web development. ...
Mudbox 2013 CookbookCreate amazing, high detail sculpts for games, movies, and more. Extract high resolution texture maps to use on your low poly 3d models. Create terrain that you can walk on in a virtual world. Learn professional tricks that will improve your workflow. Whether you are opening Mudbox for the first time or the thousandth time, the techniques in this book will enable you to take your skills to a new level. ...
Creating Games with cocos2d for iPhone 2Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework. ...
Grome Terrain Modeling with Ogre3D, UDK, and Unity3DGrome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox.
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D shows you how to get to grips with this powerful terrain construction tool. This book walks you through how to create, edit, and export terrains to Unity3D, UDK, and Ogre3D. ...
Developing Mobile Games with Moai SDKMoai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.
Developing Mobile Games with Moai SDK will guide you through the creation of two game prototypes in a step-by-step way, giving you the basic tools you need in order to create your own games. ...
PlayStation Mobile Development CookbookWith the PlayStation Mobile SDK you can create stunning games for the PlayStation Vita and PlayStation Certified devices (PS Certified devices). It includes everything you need to get started, including an IDE for developing your code and even an emulator to test your creations.
PlayStation Mobile Development Cookbook - is an exciting and practical collection of recipes that help you make the most of this exciting new platform. It provides you with everything you need to create complete 2D or 3D games and applications that fully unlock the potential of the SDK. ...
Building Impressive Presentations with impress.jsEveryone has had to present during their lifetime. We've all spent agonizing hours trying to make those PowerPoint presentations engaging. Well now there is a tool that will make those presentations look like child's play.
Impress.js is a powerful library that eases the task of creating presentations with smooth animations without depending on a software tool. You are no longer limited to desktop tools as these presentations run on any supported browser anywhere on the Internet. ...
Creating Mobile Apps with Sencha Touch 2Everyone has had the perfect idea for a mobile application. Creating Mobile Apps with Sencha Touch 2 can help you bring that idea to life by providing clear examples, in depth explanations, and walking step-by-step building 10 different Sencha Touch mobile applications. You can use these applications as a base for your own applications or leverage your new skills to create something truly unique.
Creating Mobile Apps with Sencha Touch 2 offers you 10 different applications complete with source code. The applications include a task manager, RSS feed reader, time tracker, charting application, flash cards, cataloguing, social networking, integration with WordPress, a project workbook, and a basic game. The book also covers working with the Sencha Architect, Sencha.io, and compiling applications with Sencha Command. ...
Start Here! Learn the Kinect APIReady to learn Kinect programming? Start Here!
Learn the fundamentals of programming with the Kinect API - and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C# - simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.
Here's where you start learning Kinect: Build an application to display Kinect video on your PC; Have Kinect take photographs when it detects movement; Draw on a computer screen by moving your finger in the air; Track your body gestures and use them to control a program; Make a program that understands your speech and talks back to you; Play a part in your own augmented reality game; Create an "air piano" using Kinect with a MIDI device ...