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Mastering Citrix XenServer
Mastering Citrix XenServer

Citrix XenServer is a powerful, open source virtualization platform for the development and management of cloud, server, and desktop infrastructures. It is based on the Xen hypervisor, which powers the Amazon EC2 public Cloud. Citrix XenServer 6.2 provides unparalleled flexibility and scalability compared to other virtualization platforms. This book is a one-stop guide to help you deploy impeccable and effective virtualization solutions with XenServer, architect robust virtualization designs, and ensure fast, efficient, and highly available virtual infrastructures. ...
The Uncertain Web
The Uncertain Web

What's the best way to develop for a Web gone wild? That's easy. Simply scrap the rules you've relied on all these years and embrace uncertainty as a core tenet of design. In this practical book, veteran developer Rob Larsen outlines the principles out what he calls The Uncertain Web, and shows you techniques necessary to successfully make the transition. By combining web standards, progressive enhancement, an iterative approach to design and development, and a desire to question the status quo, your team can create sites and applications that will perform well in a wide range of present and future devices. This guide points the way. ...
Programming Chrome Apps
Programming Chrome Apps

Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications. Author Marc Rochkind takes you through a hands-on, objective tour of Chrome Apps, which run on any platform that supports the Chrome browser—including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you're ready to get started. ...
Continuous Delivery and DevOps: A Quickstart Guide, 2nd Edition
Continuous Delivery and DevOps: A Quickstart Guide, 2nd Edition

Continuous Delivery (CD) and DevOps are fast becoming the next big thing(s) in relation to the delivery and support of software. This updated edition provides you with a clear and concise insight in to what CD and DevOps are all about, how to go about preparing for and implementing them, and what quantifiable business value they bring. You will be guided through the various stages of CD and DevOps adoption, the impact they will have on you and your business, how you can overcome common problems, and what to do once CD and DevOps have become embedded in your ways of working. Included within are some real-world examples, tricks, tips, and observations that should help ease the adoption and allow you to fully utilize CD and DevOps to deliver quality software. ...
Building Mapping Applications with QGIS
Building Mapping Applications with QGIS

QGIS is one of the premiere open source Geographical Information Systems. While developing Python geospatial applications can be challenging, QGIS simplifies the process by combining the necessary geoprocessing libraries with a sophisticated user interface, all of which can be directly controlled using Python code. Starting with an introduction to QGIS and how to use the built-in QGIS Python Console, we will teach you how to write Python code that makes use of the geospatial capabilities of QGIS. Building on this, you will ultimately learn how to create your own sophisticated standalone mapping applications built on top of QGIS. You will learn how to use the Python Console as a window into the QGIS programming environment, and then use that environment to create your own Python scripts and plugins to customize QGIS. ...
Cassandra Data Modeling and Analysis
Cassandra Data Modeling and Analysis

Starting with a quick introduction to Cassandra, this book flows through various aspects such as fundamental data modeling approaches, selection of data types, designing a data model, choosing suitable keys and indexes through to a real-world application, all the while applying the best practices covered in this book. Although the application is small, you will be involved in the full development life cycle. You will go through the design considerations of coming up with a flexible and sustainable data model for a stock market technical-analysis application written in Python. As business changes continually and so does a data model, you will also learn the techniques of evolving a data model to address new business requirements. Running a web-scale Cassandra cluster requires many careful considerations such as evolving a data model, performance tuning, and system monitoring. This book is an invaluable tutorial for anyone who wants to adopt Cassandra. ...
Learning D3.js Mapping
Learning D3.js Mapping

D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents based on data. A consolidated resource on obtaining geographic data, modifying it to your convenience, and visualizing it with augmented data using D3.js, this book will meet your mapping needs. Starting with a working map, you will explore the tools required to start the construction process, further moving on to cover the fundamentals of SVG and understanding its relation to creating maps using D3. Equipped with this overview, you will learn to make optimum use of D3's mapping, covering the main enter, update, and exit methods that allow D3.js to do its magic. Dealing with data joining and pairing with HTML and SVG, you will be introduced to different aspects of GEO data, along with the common file formats and converting data into GeoJSON and TopoJSON. You will learn to apply interactivity to your maps and create s ...
Swift Essentials
Swift Essentials

Swift is a new and powerful programming language that represents an essential new programming tool for iOS and OSX applications and builds upon the power of Objective-C while streamlining the developer experience. Swift Essentials is a fast-paced, practical guide showing you the quickest way to put Swift to work in the real world. It guides you concisely through the basics of syntax and development before pushing ahead to explore Swift's higher features through practical programming projects. By the end of the book, you will be able to use Xcode's graphical interface builder, create interactive applications, and communicate with network services. ...
Learning iOS 8 for Enterprise
Learning iOS 8 for Enterprise

iOS 8 is the biggest release for developers since the introduction of the App Store. iOS devices are widely used in enterprise environments, and iOS 8 is packed with new features for enterprises. With millions of iOS 8 devices out on the market, there is an ever-increasing demand for iOS 8 app developers. Learning iOS 8 for Enterprise starts off by showing you how to install Xcode and how to build your first iPhone application, introducing you to iOS, its framework, and the basics of Objective-C and its usage for application development. Next, you are shown how to use enterprise features in iOS by practically building an iOS enterprise application. Furthermore, you will learn how to use AirDrop to remotely send/receive files. Along with this, you will also learn about security services and building an iCloud in your application. ...
Learning Cocos2d-JS Game Development
Learning Cocos2d-JS Game Development

Whether you are new to game development or an experienced developer, you will be surprised by how easy it is to create HTML5 cross-platform games with Cocos2d-JS. In this book, you will use JavaScript to create spectacular and exciting games of different genres. Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features. You will begin by learning the basics of a cross-platform game. You'll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You'll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you'll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game sh ...
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