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Unity Game Development Blueprints
Unity Game Development Blueprints

Unity 3D is a powerful and popular game development tool that has taken game developers by storm. It is a cross-platform game engine, enabling you to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both indie and AAA developers. Unity combines serious power with a friendly, easy-to-use interface. Unity Game Development Blueprints takes you on an exciting journey where you'll learn how to use Unity to its best by building a project in 2D, then a 3D game with 2D gameplay, and finally a 3D title. An easy-to-follow guide with each project containing step-by-step explanations, diagrams, screenshots, and downloadable materials. Concepts in Unity and C# are explained. ...
Learning AngularJS Animations
Learning AngularJS Animations

AngularJS is an extensive framework used to make full-blown websites with minimal code. Animations in AngularJS are achieved through CSS3 transitions, CSS animations, and JavaScript. AngularJS allows you to create animations with outstanding effects. There are a variety of effects that can be integrated with AngularJS and different ways to achieve the same result. Learning AngularJS Animations will help you choose a way that best fits your needs. This guide is a complete step-by-step tutorial to improving UX by using animations in AngularJS projects. The first few chapters explain the basics of CSS3 transitions and animations and all the available features such as CSS3 keyframes to be used together with AngularJS, also covering how to move beyond JavaScript animations. The book then shows you how to choose an appropriate approach for creating web apps. It provides you with an understanding of how AngularJS native directives can be animated with CSS or JavaScript and how to animate cust ...
Mastering JavaScript Design Patterns
Mastering JavaScript Design Patterns

Applying design patterns to JavaScript code creates more reliable and maintainable code. In this book, you will explore different design patterns and learn where and how to implement them with the help of detailed examples. In the first part of the book, we start off with an introduction to design patterns, and then move on to creating classical structures that are used to organize code. Next, we look at the creational, structural, and behavioral patterns. The second part of the book dives into patterns used for functional programming, model view patterns, patterns to build web applications, and messaging patterns. A number of very interesting advanced JavaScript patterns such as dependency injection and live postprocessing are also covered. By the end of this book, you will learn to identify places where a pattern would improve code readability and maintainability. ...
Unity for Architectural Visualization
Unity for Architectural Visualization

Architects have always relied on drawings, renderings, and sometimes even movies to present their design concepts to clients, contractors, and other stakeholders. The accessibility of current game engines provides new and exciting possibilities to turn any design into an interactive model that anyone can experience at their own pace. Unity for Architectural Visualization explains how you can create compelling, real-time models from your 3D architectural project. Filled with practical tips and in-depth information, this book explains every step in the process, starting from the very basics up to custom scripts that will get you up to the next level. ...
Flask Framework Cookbook
Flask Framework Cookbook

Flask Framework Cookbook takes you through a number of recipes that will help you understand the power of Flask and its extensions. You will start by seeing the different ways of configurations that a Flask application can make use of. You will learn how to work with templates and learn about the ORM and view layers. You will see how to write an admin interface followed by the debugging and logging of errors. Finally, you will learn about different deployment and post-deployment techniques on platforms such as Apache, Tornado, and Heroku. By the end of this book, you will have gained all the knowledge required to write Flask applications in the best possible way, and scale them with best practices. ...
IPython Notebook Essentials
IPython Notebook Essentials

In data science, it is difficult to present interesting visual or technical content, as it involves scientific notations that are not easy to type in a normal document format. IPython provides a web-based UI called Notebook, which creates a working environment for interactive computing that combines code execution with computational documents. IPython Notebook makes the task simpler as it was developed for scientific programming to solve larger problems through a series of smaller programs. IPython Notebook is used to learn Python in a fun and interactive way and to do some serious parallel / technical computing. The book begins with an introduction to the efficient use of IPython Notebook for interactive computation. The book then focuses on the integration of technologies such as matplotlib, pandas, and SciPy. The book is aimed at empowering you to work with IPython Notebook for interactive computing, configuring it, creating your own notebooks / research documents. You will learn ...
JavaScript Security
JavaScript Security

This book starts off with an introduction to JavaScript security and gives you an overview of the basic functions JavaScript can perform on the Web, both on the client side and the server side. It demonstrates a couple of ways in which RESTful APIs can be laden with security flaws. You will also create a simple RESTful server using Express.js and Node.js. You will then focus on one of the most common JavaScript security attacks, cross-site scripting, and how to prevent cross-site scripting and cross-site forgery. Last but not least, the book covers JavaScript phishing, how it works, and ways to counter it. By the end of this book, you will be able to identify various risks of JavaScript and how to prevent them. ...
Advanced Quantitative Finance with C++
Advanced Quantitative Finance with C++

This book will introduce you to the key mathematical models used to price financial derivatives, as well as the implementation of main numerical models used to solve them. In particular, equity, currency, interest rates, and credit derivatives are discussed. In the first part of the book, the main mathematical models used in the world of financial derivatives are discussed. Next, the numerical methods used to solve the mathematical models are presented. Finally, both the mathematical models and the numerical methods are used to solve some concrete problems in equity, forex, interest rate, and credit derivatives. The models used include the Black-Scholes and Garman-Kohlhagen models, the LIBOR market model, structural and intensity credit models. The numerical methods described are Monte Carlo simulation (for single and multiple assets), Binomial Trees, and Finite Difference Methods. You will find implementation of concrete problems including European Call, Equity Basket, Currency Eur ...
A Practical Guide to Fedora and Red Hat Enterprise Linux, 6th Edition
A Practical Guide to Fedora and Red Hat Enterprise Linux, 6th Edition

In this book, one of the world's leading Linux experts brings together all the knowledge you need to master Fedora or Red Hat Enterprise Linux and succeed with it in the real world. Best-selling author Mark Sobell explains Linux clearly and effectively, focusing on skills you'll actually use as a user, programmer, or administrator. Now an even more versatile learning resource, this edition adds skill objectives at the beginning of each chapter. ...
Refactoring: Ruby Edition
Refactoring: Ruby Edition

With refactoring, programmers can transform even the most chaotic software into well-designed systems that are far easier to evolve and maintain. What's more, they can do it one step at a time, through a series of simple, proven steps. Now, there's an authoritative and extensively updated version of Martin Fowler's classic refactoring book that utilizes Ruby examples and idioms throughout - not code adapted from Java or any other environment. ...
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