Raspberry Pi 3 Cookbook for Python Programmers, 3rd EditionRaspberry Pi 3 Cookbook for Python Programmers, 3rd Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text classifiers, predict sentiments in words, develop applications using the popular Tkinter library, and create games by controlling graphics on your screen. You will harness the power of a built in graphics processor using Pi3D to generate your own high-quality 3D graphics and environments.
You will understand how to connect Raspberry Pi's hardware pins directly to control electronics, from switching on LEDs and responding to push buttons to driving motors and servos. Get to grips with monitoring sensors to gather real-life data, using it to control other devices, and viewing the results over the internet. You will apply what you have learned by crea ...
RESTful Web API Design with Node.js 10, 3rd EditionWhen building RESTful services, it is really important to choose the right framework. Node.js, with its asynchronous, event-driven architecture, is exactly the right choice for building RESTful APIs.
This third edition of RESTful Web API Design with Node.js 10 will teach you to create scalable and rich RESTful applications based on the Node.js platform. You will be introduced to the latest NPM package handler and understand how to use it to customize your RESTful development process. You will begin by understanding the key principle that makes an HTTP application a RESTful-enabled application. After writing a simple HTTP request handler, you will create and test Node.js modules using automated tests and mock objects; explore using the NoSQL database, MongoDB, to store data; and get to grips with using self-descriptive URLs. You'll learn to set accurate HTTP status codes along with understanding how to keep your applications backward-compatible. Also, while implementing a full-fledge ...
Mastering UI Development with UnityA functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.
This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.
Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.
While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be release ...
Effective Team Management with VSTS and TFSGain the essential knowledge to use VSTS/TFS effectively to empower your Agile teams. This book provides a deep analysis into issues Agile teams may face and how to overcome them by adopting and implementing the proper tools.
Rather than just review VSTS/TFS features, this book provides proven solutions to the challenges in building better Agile teams. You'll see how to handle small teams and how to facilitate large teams to support large scale projects. You'll also learn to work with distributed teams in different geo locations, which will deepen your ability to get successful project/product outcomes from your teams.
Special focus is given to creating long term sustainability to effectively manage a backlog/portfolio backlog. You'll explore how to work with stakeholders closely to better understand a project's requirements and review how to perform the post execution analysis and planning for next development cycle and forecasting.
Handle large teams and distributed teams w ...
Building Games with Ethereum Smart ContractsLearn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.
You will begin by covering the basics of Ethereum, Solidity, and gaming theory. From there, you will move onto sample projects that use smart contract engineering to create fun casino-style games that you can deploy and test on your friends and colleagues with real ether. All games are provably fair and auditable, so that players know the house won't always win!
Ideal for any reader with exposure to Ethereum, the techniques this book teaches are applicable to game developers, software engineers, web developers, and cryptocurrency enthusiasts.
Use various features and best practices for smart contract programming in Ethereum and Solidity; Develop and deploy games of chance, similar to the kind you'd find in a casino; ...
Mastering Metasploit, 3rd EditionWe start by reminding you about the basic functionalities of Metasploit and its use in the most traditional ways. You'll get to know about the basics of programming Metasploit modules as a refresher and then dive into carrying out exploitation as well building and porting exploits of various kinds in Metasploit.
In the next section, you'll develop the ability to perform testing on various services such as databases, Cloud environment, IoT, mobile, tablets, and similar more services. After this training, we jump into real-world sophisticated scenarios where performing penetration tests are a challenge. With real-life case studies, we take you on a journey through client-side attacks using Metasploit and various scripts built on the Metasploit framework.
By the end of the book, you will be trained specifically on time-saving techniques using Metasploit. ...
Unity Virtual Reality Projects, 2nd EditionUnity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.
Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reali ...
Office 365 EssentialsOffice 365 is suite of advanced collaboration tools used by many well known organizations and their system administrators.
This book starts with an introduction to Office 365 and its basic fundamentals. Then we move towards workload management and deployment. You will delve into identities, authentications, and managing office 365. We also cover concepts such as collaboration with Microsoft teams and tools such as Delve and Skype for collaboration. Towards the end of the book, you'll master monitoring and security concepts.
By the end of this book, you will have hands-on experience working with Office 365 and its collaboration tools and services. ...
The Modern C++ ChallengeC++ is one of the most widely-used programming languages and has applications in a variety of fields, such as gaming, GUI programming, and operating systems, to name a few. Through the years, C++ has evolved into (and remains) one of the top choices for software developers worldwide. This book will show you some notable C++ features and how to implement them to meet your application needs. Each problem is unique and doesn't just test your knowledge of the language; it tests your ability to think out of the box and come up with the best solutions. With varying levels of difficulty, you'll be faced with a wide variety of challenges. And in case you're stumped, you don't have to worry: we've got the best solutions to the problems in the book. So are you up for the challenge? ...
Hands-On MQTT Programming with PythonMQTT is a lightweight messaging protocol for small sensors and mobile devices. This book explores the features of the latest versions of MQTT for IoT and M2M communications, how to use them with Python 3, and allow you to interact with sensors and actuators using Python.
The book begins with the specific vocabulary of MQTT and its working modes, followed by installing a Mosquitto MQTT broker. You will use different utilities and diagrams to understand the most important concepts related to MQTT. You will learn to make all the necessary configuration to work with digital certificates for encrypting all data sent between the MQTT clients and the server. You will also work with the different Quality of Service levels and later analyze and compare their overheads.
You will write Python 3.x code to control a vehicle with MQTT messages delivered through encrypted connections (TLS 1.2), and learn how leverage your knowledge of the MQTT protocol to build a solution based on requirements. ...