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Beginning Android Games
Beginning Android Games

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. ...
Multimobile Development
Multimobile Development

You've developed a killer app for one mobile device - now it's time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Multimobile Development, you'll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits. ...
Pro PHP Security, 2nd Edition
Pro PHP Security, 2nd Edition

PHP security, just like PHP itself, has advanced. Updated for PHP 5.3, the 2nd edition of this authoritative PHP security book covers foundational PHP security topics like SQL injection, XSS, user authentication, and secure PHP development. Chris Snyder and Tom Myer also delve into recent developments like mobile security, the impact of JavaScript, and the advantages of recent PHP hardening efforts. Pro PHP Security, Second Edition will serve as your complete guide for taking defensive and proactive security measures within your PHP applications. Beginners in secure programming will find a lot of material on secure PHP development, the basics of encryption, secure protocols, as well as how to reconcile the demands of server-side and web application security. ...
Beginning Oracle Application Express 4.2, 2nd Edition
Beginning Oracle Application Express 4.2, 2nd Edition

Beginning Oracle Application Express 4.2 introduces version 4.2 of the popular and productive Oracle Application Express development platform. Called APEX for short, the platform enables rapid and easy development of web-based applications that make full use of Oracle Database. The release of APEX 4.2 brings extensive new Flash and HTML 5 charting capabilities, enhanced themes for mobile applications usable from phones and tablets, RESTful web services support, enhanced application packaging, and the many redesigned wizards give a new and fresh feel to the user interface. ...
Realtime Web Apps
Realtime Web Apps

Realtime Web Apps: With HTML5 WebSocket, PHP, and jQuery is a guide for beginner- to intermediate-level web developers looking to take the next leap forward in website and app development: realtime. With Realtime Web Apps, you'll be able to quickly get up to speed on what HTML5 WebSocket does, how it is going to affect the future of the web as we know it, and—thanks to Pusher's simple API - start developing your first realtime app today. Using a practical approach rather than focusing on dry theory, Realtime Web Apps will guide you through building your first app using HTML5, CSS3, jQuery, and Pusher. After your initial introduction to the technologies used in the book, you'll immediately jump into the process of creating a realtime Q&A app that will work on desktop browsers as well as mobile phones (including iOS and Android). ...
Learn Corona SDK Game Development
Learn Corona SDK Game Development

Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. ...
TouchDevelop, 3rd Edition
TouchDevelop, 3rd Edition

This book walks you through all of the screens of the TouchDevelop app, and itpoints out similarities and differences of the TouchDevelop language comparedto other programming languages. For users, the book can serve as a handyreference next to the phone. The book systematically addresses all programminglanguage constructs, starting from the very basic constructs such as variablesand loops. The book also explores many of the phone sensors and data sourceswhich make creating apps for mobile devices so rewarding. ...
The Business of Android Apps Development, 2nd Edition
The Business of Android Apps Development, 2nd Edition

The growing but still evolving success of the Android platform has ushered in a second mobile technology "gold rush" for app developers. Google Play and Amazon Appstore for Android apps has become the second go-to apps eco for today's app developers. While not yet as large in terms of number of apps as iTunes, Google Play and Amazon Appstore have so many apps that it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning. ...
Beginning 3D Game Development with Unity 4, 2nd Edition
Beginning 3D Game Development with Unity 4, 2nd Edition

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. ...
Learn OpenGL ES
Learn OpenGL ES

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. ...
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