Learn Python the Hard Way, 3rd EditionZed Shaw has perfected the world's best system for learning Python. Follow it and you will succeed-just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else.
In Learn Python the Hard Way, 3rd Edition, you'll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. Fix your mistakes. Watch the programs run. As you do, you'll learn how software works; what good programs look like; how to read, write, and think about code; and how to find and fix your mistakes using tricks professional programmers use. Most importantly, you'll learn the following, which you need to start writing excellent Python software of your own:Installing a complete Python environmentOrganizing and writing codeBasic mathematicsVariablesStrings and textInteracting with usersWorking with filesLoopi ...
Blender Cycles: Lighting and Rendering CookbookBlender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. It provides cross-platform interoperability, extensibility and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics applications in the world.
Modern GPUs have some limitations for rendering complex scenes. This is mainly because of limited memory, and interactivity issues when the same graphics card is also used for displaying and rendering frames. This is where Cycles rendering engine comes into play. Cycles is bundled as an add-on with Blender. Some of the features of Cycles is its quality, speed and having integrated industry standard libraries. ...
Getting Started with Clickteam FusionClickteam Fusion is an extremely powerful yet easy-to-use visual creation tool. With Clickteam Fusion's amazing event editor system, you are able to quickly generate games or apps without having to master a traditional programming language. Clickteam Fusion is a game and application authoring tool that allows you to design and develop games for Windows, iOS, Android, Flash, and XNA for Windows mobile phones and the Xbox.
With this in-depth practical guide, you will learn how to develop 2D games with the intuitive visual programming editor of Fusion and create simple prototypes within hours.You will learn about topics like Loops, Extensions, Exporters and Distribution as well as in depth coverage of other features like building 2d game movements and templates like Asteroids, Racing Car, Platformer or Physics.This book will help you create games for mobile devices and Pc with simple and descriptive game examples. ...
Programming Erlang, 2nd EditionA multi-user game, web site, cloud application, or networked database can have thousands of users all interacting at the same time. You need a powerful, industrial-strength tool to handle the really hard problems inherent in parallel, concurrent environments. You need Erlang. In this second edition of the bestselling Programming Erlang, you'll learn how to write parallel programs that scale effortlessly on multicore systems.
Using Erlang, you'll be surprised at how easy it becomes to deal with parallel problems, and how much faster and more efficiently your programs run. That's because Erlang uses sets of parallel processes-not a single sequential process, as found in most programming languages. ...
Creating Business AgilityCreating Business Agility provides a game plan for integrating technology to build a smarter, more customer-centric business. Using a series of case studies as examples throughout, the book describes the agility that comes from collaborative commerce, and provides key decision makers the implementation roadmap they need to build a successful business ecosystem. The focus is on Business Agility Readiness in terms of the five major changes affecting the information technology landscape, and how data-driven delivery platforms and decision-making processes are being reinvented using digital relationships with a social business model as the consumer world of technology drives innovation and collaboration. ...
Learn HTML5 by Creating Fun GamesLearn HTML5 by Creating Fun Games takes you through the journey of learning HTML5 right from setting up the environment to creating fully-functional games. It will help you explore the basics while you work through the whole book with the completion of each game.
Learn HTML5 by Creating Fun Games takes a very friendly approach to teaching fun, silly games for the purpose of giving you a thorough grounding in HTML5. The book has only as much theory as it has to, often in tip boxes, with most of the information explaining how to create HTML5 canvas games. You will be assisted with lots of simple steps with screenshots building towards silly but addictive games. ...
Building Applications with iBeaconHigh-precision location information is increasingly useful for mobile application developers, since it allows devices to interact with the world around them. This practical book shows you how to achieve arm's reach accuracy with iBeacons, simple transmitters that enable your applications to react to nearby surroundings and then deliver timely, relevant information—especially indoors, where GPS and cell service are inaccurate.
Whether you're enabling a map, giving users directions, creating a game, recommending purchases, letting users check in, or creating an immersive experience, you'll learn how iBeacons provide precise location information, empowering your applications to engage and interact with users nearby. ...
Android Application Programming with OpenCVTake a smartphone from your pocket, and within a few seconds, you can snap a photo, manipulate it, and share it with the world. You have just achieved mass production of image data. With a computer vision library such as OpenCV, you can analyze and transform copious amounts of image data in real time on a mobile device. The upshot to this is that you, as developers, can provide mobile users with many new kinds of images, constantly highlighting certain visual features that are of artistic or practical interest. Android is a convenient platform for such experiments because it uses a high-level language (Java), it provides standardized interfaces for sharing image data between applications, and it is mostly open source, so everyone can study its implementation. ...
HTML5 Games Development by ExampleLearn HTML5 game development by building six fun example projects. Full, clear explanations of all the essential techniques. Covers puzzle games, action games, multiplayer, and Box 2D physics. Use the Canvas with multiple layers and sprite sheets for rich graphical games. Harness CSS3 special effects to create polished, engaging puzzle games. ...
Microsoft XNA 4.0 Game Development CookbookAccelerate your XNA learning with a myriad of tips and tricks to solve your everyday problems. Get to grips with adding special effects, virtual atmospheres and computer controlled characters with this book. A fast-paced cookbook packed with screenshots to illustrate each advanced step by step task. Apply the techniques learned for wiring games for PC, Xbox 360 and Windows Phone 7. ...