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Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints

With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. Following this, you will learn how to modify generated Blueprint classes to produce a single playe ...
Appcelerator Titanium Smartphone App Development Cookbook
Appcelerator Titanium Smartphone App Development Cookbook

Appcelerator Titanium Mobile allows developers to realize their potential to develop full native iPhone and Android applications by using free Titanium Studio tools without the need to know Objective-C or Java. This practical hands-on cookbook shows you exactly how to leverage the Titanium API to its full advantage and become confident in developing mobile applications in no time at all. Appcelerator Titanium Smartphone App Development Cookbook offers a set of practical and clear recipes with a step-by-step approach for building native applications for both the iPhone and Android platforms using your existing knowledge of JavaScript. ...
Bootstrap Site Blueprints Volume II
Bootstrap Site Blueprints Volume II

Bootstrap is the most popular open source project on GitHub today. With a little bit of know-how, this massively popular CSS framework can leveraged for any type of complex web application or website. Bootstrap Site Blueprints Volume II will teach you to build these types of projects in an easy-to-understand fashion. The key to any complex Bootstrap project is a strong development foundation for your project. The book will first teach you how to build a Bootstrap development environment using Harp.js, Node, and Less. In the next chapters, we'll build on this foundation by creating restaurant and mobile-first aggregator projects. Once you're warmed up, we'll move on to more complex projects such as a wiki, a new magazine, a dashboard, and finally a social networking website. Whether you are brand new to Bootstrap or a seasoned expert, this book will provide you with the skills you need to successfully create a number of popular web applications and websites. ...
Creating Development Environments with Vagrant
Creating Development Environments with Vagrant

Vagrant is a tool for building complete development environments. With an easy-to-use workflow and focus on automation, Vagrant lowers development environment setup time, increases development / production parity, and makes the "it works on my machine" excuse a thing of the past. "Creating Development Environments with Vagrant" is a practical, hands-on guide that walks you through the functionality of Vagrant, Puppet, and Chef to create powerful and flexible virtual development environments. Create your own virtualization environments containing configurations for different projects so that you can simulate complicated environments that can be easily shared with colleagues to get your projects up and running quickly and effortlessly. ...
Home Automation with Intel Galileo
Home Automation with Intel Galileo

This book provides you with a rapid introduction to Intel Galileo and home automation. You will start by setting up the Intel Galileo Board and its software development environment and learning cross-platform software programming using C and Linux. It then walks you through the home automation concept and provides insights about existing sensors and devices to use with Intel Galileo and explains how to use them in your own home. You will also create applications for energy management with electrical and environmental sensors and safeguard your homes using monitoring and surveillance concepts. Finally, you will learn to add advanced features to your home automation applications such as web interfaces to control devices, connecting with smartphones, and adding a microphone to add voice control features. ...
Beginning Responsive Web Design with HTML5 and CSS3
Beginning Responsive Web Design with HTML5 and CSS3

In Beginning Responsive Web Design with HTML5 and CSS3 you will learn about all aspects of responsive development. You'll start with media queries, and fluid CSS3 layouts. You'll see how to use responsive frameworks such as Twitter Bootstrap, and how to use tools such as Grunt, Bower, Sass, and LESS to help save you time. You'll also learn how to use JavaScript to manage responsive states, manage your user's journey across screen sizes, and optimize your responsive site. By the end of the book you will be able to build new sites responsively, and update existing sites to be responsive. Every aspect of a responsive build will be covered. ...
Getting Started with LLVM Core Libraries
Getting Started with LLVM Core Libraries

LLVM is a bleeding edge compiler technology framework. Easily extendable and designed as a multitude of libraries, LLVM provides a smooth experience for compiler newcomers and reduces the steep learning curve often associated with compiler development. To start, this book will show you how to configure, build, and install LLVM libraries, tools, and external projects. Next, you will be introduced to LLVM design and how it works in practice throughout each LLVM compiler stage: frontend, IR, backend, the JIT engine, cross-compilation capabilities, and the plugin interface. With multiple hands-on examples and source code snippets, Getting Started with LLVM Core Libraries ensures a solid and smooth first step into the LLVM compiler development environment. ...
AngularJS Web Application Development Cookbook
AngularJS Web Application Development Cookbook

Packed with easy-to-follow recipes, this practical guide will show you how to unleash the full might of the AngularJS framework. Skip straight to practical solutions and quick, functional answers to your problems without hand-holding or slogging through the basics. Avoid antipatterns and pitfalls, and squeeze the maximum amount out of the most powerful parts of the framework, from creating promise-driven applications to building an extensible event bus. Throughout, take advantage of a clear problem-solving approach that offers code samples and explanations of components you should be using in your production applications. ...
Microsoft Exchange Server 2013 PowerShell Cookbook, 2nd Edition
Microsoft Exchange Server 2013 PowerShell Cookbook, 2nd Edition

Microsoft Exchange Server 2013 is a complex messaging system. Windows PowerShell 3 can be used in conjunction with Exchange Server 2013 to automate and manage routine and complex tasks to save time, money, and eliminate errors. Microsoft Exchange Server 2013 PowerShell Cookbook: Second Edition offers more than 120 recipes and solutions to everyday problems and tasks encountered in the management and administration of Exchange Server. If you want to write scripts that help you create mailboxes, monitor server resources, and generate detailed reports, then this Cookbook is for you. This practical guide to Powershell and Exchange Server 2013 will help you automate and manage time-consuming and reoccurring tasks quickly and efficiently. Starting by going through key PowerShell concepts and the Exchange Management Shell, this book will get you automating tasks that used to take hours in no time. ...
GameMaker Game Programming with GML
GameMaker Game Programming with GML

GameMaker: Studio is a popular game engine used to publish games to a variety of platforms. Although GameMaker: Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's workflow exponentially. This hands-on guide will help you build a strong foundation in programming in GameMaker Language by taking you through several example games. Knowledge gained by the end of the book can be applied so you can build your own line of exciting games. ...
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