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Unreal for Mobile and Standalone VR
Unreal for Mobile and Standalone VR

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds. Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world's most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years. With Unreal's powerful blueprint visual scripting system, non-coders ...
Beginning App Development with Flutter
Beginning App Development with Flutter

Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs. Flutter is Google's new framework for creating mobile apps that ...
Learn to Program with App Inventor
Learn to Program with App Inventor

You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app! App Inventor is a free software for making Android apps. All you need is a PC with an Internet connection to build your app, and a mobile phone for testing. You'll use a simple drag-and-drop interface, which minimizes errors and avoids too much typing. A certified App Inventor Master Trainer, Logan breaks down each project into logical steps, lists the components you'll need, and then shows you how to create screen designs, control program flow with conditionals and loops, and store data in variables and lists. Once you've tested the app on your phone, you can test what you learned with challenges at the end of each chapter. You'll build cool apps like: Hi, World!: Use your voice to send a text message; Practice Makes Perfect: Rehearse a speech or dance routine w ...
Beginning Bazel
Beginning Bazel

Discover Bazel, a new build and software test set of tools for today's programmers and developers. This book shows you how to speed up your builds and tests, and how to use Bazel in the context of your favorite programming language. You'll see that the languages and SDKs supported include Java, Android, iOS, and Go. Use Bazel as a build tool; Test software with Bazel; Work with Java, C++, Android, iOS, Go, and other programming languages; Run Bazel on Linux, macOS, and Windows; Scale and extend Bazel to other languages and platforms. ...
Flutter in Action
Flutter in Action

In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more - and better - apps, and it's up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter's apps are not just highly responsive, they're stunning! With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google's intuitive Dart language to platform-specific code so your iOS and Android ...
JavaScript Everywhere
JavaScript Everywhere

JavaScript is the little scripting language that could. Once used chiefly to add interactivity to web browser windows, JavaScript is now a primary building block of powerful and robust applications. In this practical book, new and experienced JavaScript developers will learn how to use this language to create APIs as well as web, mobile, and desktop applications. Author and engineering leader Adam D. Scott covers technologies such as Node.js, GraphQL, React, React Native, and Electron. Ideal for developers who want to build full stack applications and ambitious web development beginners looking to bootstrap a startup, this book shows you how to create a single CRUD-style application that will work across several platforms. Explore GraphQL's simple process for querying data; Learn about shared authentication for APIs, web apps, and native applications; Build performant web applications with React and Styled Components; Use React Native to write cross-platform applications for iOS ...
Building Web Apps with WordPress, 2nd Edition
Building Web Apps with WordPress, 2nd Edition

WordPress is much more than a blogging platform. If you have basic PHP, HTML, CSS, and JavaScript experience you can use WordPress to develop fast, scalable, secure, and highly customized web apps, mobile apps, web services, and multisite networks of websites. Along with core WordPress functions and database schema, you'll learn how to build custom plugins, themes, and services for just about any kind of web or mobile application. In this updated second edition, Brian Messenlehner and Jason Coleman cover new features and functionality added to WordPress up to version 5.4. All code examples in the book are available on GitHub. Compare WordPress with traditional app development frameworks; Use themes for views and plugins for backend functionality; Get suggestions for choosing or building WordPress plugins; Register custom post types (CPTs) and taxonomies; Manage user accounts and roles, and access user data; Build asynchronous behaviors with jQuery; Use WordPress to develop mobile ...
Practical Rust Projects
Practical Rust Projects

Go beyond the basics and build complete applications using the Rust programming language. The applications in this book include a high-performance web client, a microcontroller (for a robot, for example), a game, an app that runs on Android, and an application that incorporates AI and machine learning. Each chapter will be organized in the following format: what this kind of application looks like; requirements and user stories of our example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions; and a brief comparison of libraries for building each application, if there is no clear winner. Practical Rust Projects will open your eyes to the world of practical applications of Rust. After reading the book, you will be able to apply your Rust knowledge to build your own projects. Write Rust code that runs on microcontrollers; Build a 2D game; Create Rust-based mobile Android applicati ...
Microsoft Platform and Tools for Mobile App Development
Microsoft Platform and Tools for Mobile App Development

Understanding and creating a mobile app development strategy is an important process for today's development decision-makers who aim to open up new business opportunities or to empower employees to be more productive with new capabilities. Microsoft defines an end-to-end (E2E) platform for the agile creation of mobile apps that can target any platform (iOS, Android, or Windows), provides easy consumption of services in the cloud or on-premises, spans the requirements for consumer or employee scenarios, offers development teams DevOps tools to improve quality and to achieve faster time to market, and allows for integration with existing enterprise systems. This book outlines the E2E platform from Microsoft that forms the critical capabilities for organizations selecting technologies and tools for a Mobile Application Development Platform (MADP) and Rapid Mobile Application Development (RMAD). It also describes the core decision factors that organizations should consider, and it ou ...
Developing Inclusive Mobile Apps
Developing Inclusive Mobile Apps

By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole - 23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities - mental or physical - and how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each ...
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