C++ RecipesC++ Recipes: A Problem-Solution Approach is a handy code cookbook reference guide that cover the latest C++ 14 as well as some of the code templates available in the latest Standard Template Library (STL).
In this handy reference, you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading and numerical processes. These have many applications including game development, big data analytics, financial engineering and analysis, enterprise applications and more. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available. ...
Lumion 3D Best PracticesLumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours.
Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creating content for Lumion. Furthermore, the book provides an efficient workflow by covering two classic visualization scenes: interior and exterior scenes. You then get to know the best techniques to create physically based materials that boost the look and realism of any 3D scene. Special chapters are reserved to create efficient animations, still images and movies. By the end of this practical guide, users will be familiar with the professional and effective techniques to increase efficiency in producing high-end quality visualizations in Lumion. ...
Data Structures and Algorithms with PythonThis book explains the concepts and techniques required to write programs that can handle large amounts of data efficiently. Project-oriented and classroom-tested, the book presents a number of important algorithms supported by examples that bring meaning to the problems faced by computer programmers. The idea of computational complexity is also introduced, demonstrating what can and cannot be computed efficiently so that the programmer can make informed judgements about the algorithms they use. Features: includes both introductory and advanced data structures and algorithms topics, with suggested chapter sequences for those respective courses provided in the preface; provides learning goals, review questions and programming exercises in each chapter, as well as numerous illustrative examples; offers downloadable programs and supplementary files at an associated website, with instructor materials available from the author; presents a primer on Python for those from a different language ...
DevOps Automation CookbookThere has been a recent explosion in tools that allow you to redefine the delivery of infrastructure and applications, using a combination of automation and testing to deliver continuous deployment. DevOps has garnered interest from every quarter, and is rapidly being recognized as a radical shift, as large as the Agile movement for the delivery of software.
This book takes a collection of some of the coolest software available today and shows you how to use it to create impressive changes to the way you deliver applications and software. It tackles the plethora of tools that are now available to enable organizations to take advantage of the automation, monitoring, and configuration management techniques that define a DevOps-driven infrastructure. ...
Learning Material DesignGoogle's Material Design language has taken the web development and design worlds by storm. Now available on many more platforms than Android, Material Design uses color, light, and movements to not only generate beautiful interfaces, but to provide intuitive navigation for the user.
Learning Material Design will teach you the fundamental theories of Material Design using code samples to put these theories into practice.
Focusing primarily on Android Studio, you'll create mobile interfaces using the most widely used and powerful material components, such as sliding drawers and floating action buttons. Each section will introduce the relevant Java classes and APIs required to implement these components. With the rules regarding structure, layout, iconography, and typography covered, we then move into animation and transition, possibly Material Design's most powerful concept, allowing complex hierarchies to be displayed simply and stylishly. ...
Beginning SOLID Principles and Design Patterns for ASP.NET DevelopersThis book teaches you all the essential knowledge required to learn and apply time-proven SOLID principles of object-oriented design and important design patterns in ASP.NET 5 applications. You will learn to write server-side as well as client-side code that makes use of proven practices and patterns.
SOLID is an acronym used to describe five basic principles of good object-oriented design - Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation and Dependency Inversion. This book covers all five principles and illustrates how they can be used in ASP.NET 5 applications.
Design Patterns are time proven solutions to commonly occurring software design problems. The most well-known catalog of design patterns comes from Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, the so-called GoF patterns (Gang of Four patterns). This book contains detailed descriptions of how to apply Creational, Structural and Behavioral GoF design patterns along with some P ...
Oculus Rift in ActionVirtual reality has long been the domain of researchers and developers with access to specialized hardware and proprietary tools. With the appearance of the Oculus Rift VR headset, the game has changed. Using standard programming tools and the intuitive Oculus SDKs, you can deliver powerful immersive games, simulations, and other virtual experiences that finally nail the feeling of being in the middle of the action.
Oculus Rift in Action teaches you how to create 3D games and other virtual reality experiences for the Oculus Rift. You'll explore the Rift hardware through examples of real applications using the Oculus SDK and both the Oculus C API and the Unity 3D graphics engine. Along the way, you'll get practical guidance on how to use the Rift's sensors to produce fluid VR experiences. ...
Rails 4 in ActionRails is a full-stack, open source web framework powered by Ruby. Now in version 4, Rails is mature and powerful, and to use it effectively you need more than a few Google searches. You'll find no substitute for the guru's-eye-view of design, testing, deployment, and other real-world concerns that this book provides.
Rails 4 in Action is a hands-on guide to the subject. In this fully revised new edition, you'll master Rails 4 by developing a ticket-tracking application that includes RESTful routing, authentication and authorization, file uploads, email, and more. Learn to design your own APIs and successfully deploy a production-quality application. You'll see test-driven development and behavior-driven development in action throughout the book, just like in a top Rails shop. ...
jQuery in Action, 3rd EditionThanks to jQuery, no one remembers the bad old days when programmers manually managed browser inconsistencies, CSS selectors support, and DOM navigation, and when every animation was a frustrating exercise in raw JavaScript. The elegant, intuitive jQuery library beautifully manages these concerns, and jQuery 3 adds even more features to make your life as a web developer smooth and productive.
jQuery in Action, Third Edition, is a fast-paced guide to jQuery, focused on the tasks you'll face in nearly any web dev project. In it, you'll learn how to traverse the DOM, handle events, perform animations, write jQuery plugins, perform Ajax requests, and even unit test your code. Its unique Lab Pages anchor each concept in real-world code. This expanded Third Edition adds new chapters that teach you how to interact with other tools and frameworks and build modern single-page web applications. ...
Think JavaCurrently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You'll learn how to program - a useful skill by itself—but you'll also discover how to use programming as a means to an end.
Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you've learned. ...