Building Machine Learning Systems with Python, 3rd EditionMachine learning allows systems to learn things without being explicitly programmed to do so. Python is one of the most popular languages used to develop machine learning applications, which take advantage of its extensive library support. This third edition of Building Machine Learning Systems with Python addresses recent developments in the field by covering the most-used datasets and libraries to help you build practical machine learning systems.
Using machine learning to gain deeper insights from data is a key skill required by modern application developers and analysts alike. Python, being a dynamic language, allows for fast exploration and experimentation. This book shows you exactly how to find patterns in your raw data. You will start by brushing up on your Python machine learning knowledge and being introduced to libraries. You'll quickly get to grips with serious, real-world projects on datasets, using modeling and creating recommendation systems. With Building Machine Lea ...
Delphi Cookbook, 3rd EditionDelphi is a cross-platform integrated development environment (IDE) that supports rapid application development on different platforms, saving you the pain of wandering amid GUI widget details or having to tackle inter-platform incompatibilities.
Delphi Cookbook begins with the basics of Delphi and gets you acquainted with JSON format strings, XSLT transformations, Unicode encodings, and various types of streams. You'll then move on to more advanced topics such as developing higher-order functions and using enumerators and run-time type information (RTTI). As you make your way through the chapters, you'll understand Delphi RTL functions, use FireMonkey in a VCL application, and cover topics such as multithreading, using aparallel programming library and deploying Delphi on a server. You'll take a look at the new feature of WebBroker Apache modules, join the mobile revolution with FireMonkey, and learn to build data-driven mobile user interfaces using the FireDAC database access fram ...
Learn Three.js, 3rd EditionWebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js. From there on, it will expand on these subjects using extensive examples and code samples. You will learn to create, or load, from externally created models, realistic looking 3D objects using materials and textures. You'll find out how to easily control the camera using the Three.js built-in in camera controls, which will enable you to fly or walk around the 3D scene you created. You will then use the HTML5 video and canvas elements as a material for you ...
Web Application Development with R Using Shiny, 3rd EditionWeb Application Development with R Using Shiny helps you become familiar with the complete R Shiny package. The book starts with a quick overview of R and its fundamentals, followed by an exploration of the fundamentals of Shiny and some of the things that it can help you do. You'll learn about the wide range of widgets and functions within Shiny and how they fit together to make an attractive and easy to use application.
Once you have understood the basics, you'll move on to studying more advanced UI features, including how to style apps in detail using the Bootstrap framework or and Shiny's inbuilt layout functions.
You'll learn about enhancing Shiny with JavaScript, ranging from adding simple interactivity with JavaScript right through to using JavaScript to enhance the reactivity between your app and the UI.
You'll learn more advanced Shiny features of Shiny, such as uploading and downloading data and reports, as well as how to interact with tables and link reactive output ...
Python Data Science Essentials, 3rd EditionFully expanded and upgraded, the latest edition of Python Data Science Essentials will help you succeed in data science operations using the most common Python libraries. This book offers up-to-date insight into the core of Python, including the latest versions of the Jupyter Notebook, NumPy, pandas, and scikit-learn.
The book covers detailed examples and large hybrid datasets to help you grasp essential statistical techniques for data collection, data munging and analysis, visualization, and reporting activities. You will also gain an understanding of advanced data science topics such as machine learning algorithms, distributed computing, tuning predictive models, and natural language processing. Furthermore, You'll also be introduced to deep learning and gradient boosting solutions such as XGBoost, LightGBM, and CatBoost.
By the end of the book, you will have gained a complete overview of the principal machine learning algorithms, graph analysis techniques, and all the visualiz ...
OpenGL 4 Shading Language Cookbook, 3rd EditionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.
The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics.
OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). Yo ...
Swift Game Development, 3rd EditionSwift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
The book starts by introducing Swift's best features - including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. ...
Pro Angular 6, 3rd EditionBest-selling author Adam Freeman shows you how to use Angular in your projects, starting from the nuts and bolts and building up to the most advanced and sophisticated features, going in-depth to give you the knowledge you need. Chapters include common problems and how to avoid them. Additionally, this book now has accompanying online files for Angular 7; all examples in the book work without changes in Angular 7.
Get the most from Angular, the leading framework for building dynamic JavaScript applications. Understand the MVC pattern and the benefits it can offer.
Gain a solid architectural understanding of the MVC Pattern; Create rich and dynamic web app clients using Angular; Use the ng tools to create and build an Angular project; Extend and customize Angular; Test your Angular projects. ...
Android 9 Development Cookbook, 3rd EditionThe Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community!
With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project right away.
Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie. ...
Mastering Docker, 3rd EditionDocker has been a game-changer when it comes to how modern applications are deployed and created. It has now grown into a key driver of innovation beyond system administration, with an impact on the world of web development. But how can you make sure you're keeping up with the innovations it's driving, or be sure you're using it to its full potential? Mastering Docker shows you how; this book not only demonstrates how to use Docker more effectively, but also helps you rethink and reimagine what's possible with it.
You will cover concepts such as building, managing, and storing images, along with best practices to make you confident, before delving more into Docker security. You'll find everything related to extending and integrating Docker in new and innovative ways. Docker Compose, Docker Swarm, and Kubernetes will help you take control of your containers in an efficient manner.
By the end of the book, you will have a broad, yet detailed, sense of what's possible with Docker, an ...