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Learning Unity Android Game Development
Learning Unity Android Game Development

Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone. With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly. ...
The Android Game Developer's Handbook
The Android Game Developer's Handbook

Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and l ...
Test-Driven Development with Python, 2nd Edition
Test-Driven Development with Python, 2nd Edition

By taking you through the development of a real web application from beginning to end, the second edition of this hands-on guide demonstrates the practical advantages of test-driven development (TDD) with Python. You'll learn how to write and run tests before building each part of your app, and then develop the minimum amount of code required to pass those tests. The result? Clean code that works. In the process, you'll learn the basics of Django, Selenium, Git, jQuery, and Mock, along with current web development techniques. If you're ready to take your Python skills to the next level, this book—updated for Python 3.6—clearly demonstrates how TDD encourages simple designs and inspires confidence. Dive into the TDD workflow, including the unit test/code cycle and refactoring; Use unit tests for classes and functions, and functional tests for user interactions within the browser; Learn when and how to use mock objects, and the pros and cons of isolated vs. integrated tests; Te ...
Spring Persistence with Hibernate, 2nd Edition
Spring Persistence with Hibernate, 2nd Edition

Learn how to use the core Hibernate APIs and tools as part of the Spring Framework. This book illustrates how these two frameworks can be best utilized. Other persistence solutions available in Spring are also shown including the Java Persistence API (JPA). Spring Persistence with Hibernate, Second Edition has been updated to cover Spring Framework version 4 and Hibernate version 5. After reading and using this book, you'll have the fundamentals to apply these persistence solutions into your own mission-critical enterprise Java applications that you build using Spring. Persistence is an important set of techniques and technologies for accessing and using data, and ensuring that data is mobile regardless of specific applications and contexts. In Java development, persistence is a key factor in enterprise, e-commerce, and other transaction-oriented applications. Today, the agile and open source Spring Framework is the leading out-of-the-box, open source solution for enterprise Java ...
Appcelerator Titanium Smartphone App Development Cookbook, 2nd Edition
Appcelerator Titanium Smartphone App Development Cookbook, 2nd Edition

The mobile web has paved the way but many users want to have “native” applications installed. Using Appcelerator as a platform it's now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. ...
Getting Started with Meteor.js JavaScript Framework, 2nd Edition
Getting Started with Meteor.js JavaScript Framework, 2nd Edition

Meteor is one of the most popular development platforms available today, allowing you to create and deploy mobile and web applications in a fraction of the time needed by other JavaScript frameworks. Getting Started with Meteor.js JavaScript Framework Second Edition is an easy to follow, step-by-step approach to learning how to build modern web applications with Meteor. You will begin with a look "under the hood" to see what makes Meteor so special. Next, you will build a complete, working application from scratch, gaining a thorough understanding of Meteor's major features including: data on the wire, web templates, declarative programming, full-stack reactivity, modularity, third-party packages, and MongoDB/NoSQL databases. Finally, you will learn how to harden your app, prepare it for production release, and quickly deploy it using Meteor's public servers or your own custom server. With updated screenshots and code, this second edition will show you exactly why Meteor i ...
Sams Teach Yourself Java in 24 Hours, 8th Edition
Sams Teach Yourself Java in 24 Hours, 8th Edition

Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. Learn how to: Set up your Java programming environment;Write your first working program in just minutes; Control program decisions and behavior; Store and work with information; Build straightforward user interfaces; Create interactive web programs; Use threading to build more responsive programs; Read and write files and XML data; Master best practices for object-oriented programming; Use Java 9's new HTTP client; Use Java to create an Android app; Expand your skills with closures; Create Minecraft mods ...
Java EE 8 Cookbook
Java EE 8 Cookbook

Java EE is a collection of technologies and APIs to support Enterprise Application development. The choice of what to use and when can be dauntingly complex for any developer. This book will help you master this. Packed with easy to follow recipes, this is your guide to becoming productive with Java EE 8. You will begin by seeing the latest features of Java EE 8, including major Java EE 8 APIs and specifications such as JSF 2.3, and CDI 2.0, and what they mean for you. You will use the new features of Java EE 8 to implement web-based services for your client applications. You will then learn to process the Model and Streaming APIs using JSON-P and JSON-B and will learn to use the Java Lambdas support offered in JSON-P. There are more recipes to fine-tune your RESTful development, and you will learn about the Reactive enhancements offered by the JAX-RS 2.1 specification. Later on, you will learn about the role of multithreading in your enterprise applications and how to integra ...
Advanced Analytics with Spark, 2nd Edition
Advanced Analytics with Spark, 2nd Edition

In the second edition of this practical book, four Cloudera data scientists present a set of self-contained patterns for performing large-scale data analysis with Spark. The authors bring Spark, statistical methods, and real-world data sets together to teach you how to approach analytics problems by example. Updated for Spark 2.1, this edition acts as an introduction to these techniques and other best practices in Spark programming. You'll start with an introduction to Spark and its ecosystem, and then dive into patterns that apply common techniques - including classification, clustering, collaborative filtering, and anomaly detection - to fields such as genomics, security, and finance. If you have an entry-level understanding of machine learning and statistics, and you program in Java, Python, or Scala, you'll find the book's patterns useful for working on your own data applications. Familiarize yourself with the Spark programming model; Become comfortable within the Spark ec ...
Unity 2018 By Example, 2nd Edition
Unity 2018 By Example, 2nd Edition

Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content. In Unity 2018 By Example, you'll learn how to use Unity in order to make amazing games from popular genres - from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no previous experience of using Unity, this book will help you understand the toolsets it provides in depth. In addition to this, you'll understand how to create time-critical collection games, twin-stick space shooters, platformers, and action-fest games with intelligent enemies. Finally, you'll get to grips with creating VR games with the new toolsets introduced by Unity to help you develop amazing VR experiences. To make things easier, you will be provided with step-by-step tutorials for making five great games in Unity 2018, along with a detailed explanation of all the fundame ...
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