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Releasing HTML5 Games for Windows 8
Releasing HTML5 Games for Windows 8

Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You'll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it's free!), and uses a case study to show you how to port an HTML5 game with ease. ...
Beginning NFC
Beginning NFC

Jump into the world of Near Field Communications (NFC), the fast-growing technology that lets devices in close proximity exchange data, using radio signals. With lots of examples, sample code, exercises, and step-by-step projects, this hands-on guide shows you how to build NFC applications for Android, the Arduino microcontroller, and embedded Linux devices. You'll learn how to write apps using the NFC Data Exchange Format (NDEF) in PhoneGap, Arduino, and node.js that help devices read messages from passive NFC tags and exchange data with other NFC-enabled devices. If you know HTML and JavaScript, you're ready to start with NFC. ...
Web Application Development with R Using Shiny
Web Application Development with R Using Shiny

R is a highly flexible and powerful tool for analyzing and visualizing data. Shiny is the perfect companion to R, making it quick and simple to share analysis and graphics from R that users can interact with and query over the Web. Let Shiny do the hard work and spend your time generating content and styling, not writing code to handle user inputs. Web Application Development with R Using Shiny is an accessible introduction to sharing interactive content from R using Shiny. You will learn by doing, with each chapter including code and examples to use and adapt for your own applications. By the end of this book, you will be able to build useful and engaging web applications with only a few lines of code - no JavaScript required. ...
Interactive Data Visualization for the Web
Interactive Data Visualization for the Web

Create and publish your own interactive data visualization projects on the Web, even if you have no experience with either web development or data visualization. It's easy with this hands-on guide. You'll start with an overview of data visualization concepts and simple web technologies, and then learn how to use D3, a JavaScript library that lets you express data as visual elements in a web page. ...
Developing RESTful Services with JAX-RS 2.0, WebSockets, and JSON
Developing RESTful Services with JAX-RS 2.0, WebSockets, and JSON

As the technology landscape moves focus towards smaller devices, the need for building scalable, flexible, lightweight, and real-time communications-based applications grows. HTML 5 and Java EE 7 provide a new synthesis of technologies that demonstrate tremendous scope and potential in areas of device independence, asynchronous communication, interoperability, and portability. Developing RESTful Services with JAX-RS 2.0, WebSockets, and JSON is a practical, hands-on guide that provides you with clear and pragmatic information to take advantage of the real power behind HTML5 and Java EE technologies. This book also gives you a good foundation for using them in your applications. ...
Real-Time Communication with WebRTC
Real-Time Communication with WebRTC

Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors' learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You'll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects. ...
Client-Server Web Apps with JavaScript and Java
Client-Server Web Apps with JavaScript and Java

As a Java programmer, how can you tackle the disruptive client-server approach to web development? With this comprehensive guide, you'll learn how today's client-side technologies and web APIs work with various Java tools. Author Casimir Saternos provides the big picture of client-server development, and then takes you through many practical client-server architectures. You'll work with hands-on projects in several chapters to get a feel for the topics discussed. User habits, technologies, and development methods have drastically altered web app design in recent years. But the Web itself hasn't changed. This book shows you how to build apps that conform to the web's underlying architecture. ...
Continuous Enterprise Development in Java
Continuous Enterprise Development in Java

Learn a use-case approach for developing Java enterprise applications in a continuously test-driven fashion. With this hands-on guide, authors and JBoss project leaders Andrew Lee Rubinger and Aslak Knutsen show you how to build high-level components, from persistent storage to the user interface, using the Arquillian testing platform and several other JBoss projects and tools. Through the course of the book, you'll build a production-ready software conference tracker called GeekSeek, using source code from GitHub. Rubinger and Knutsen demonstrate why testing is the very foundation of developmen-essential for ensuring that code is consumable, complete, and correct. ...
Programming 3D Applications with HTML5 and WebGL
Programming 3D Applications with HTML5 and WebGL

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL - the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts - Foundations and Application Development Techniques - author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. ...
Getting Started with Bluetooth Low Energy
Getting Started with Bluetooth Low Energy

With Bluetooth Low Energy (BLE), smart devices are about to become even smarter. This practical guide demonstrates how this exciting wireless technology helps developers build mobile apps that share data with external hardware, and how hardware engineers can gain easy and reliable access to mobile operating systems. This book provides a solid, high-level overview of how devices use BLE to communicate with each other. You'll learn useful low-cost tools for developing and testing BLE-enabled mobile apps and embedded firmware and get examples using various development platforms—including iOS and Android for app developers and embedded platforms for product designers and hardware engineers. ...
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