Home Automation with Intel GalileoThis book provides you with a rapid introduction to Intel Galileo and home automation. You will start by setting up the Intel Galileo Board and its software development environment and learning cross-platform software programming using C and Linux. It then walks you through the home automation concept and provides insights about existing sensors and devices to use with Intel Galileo and explains how to use them in your own home. You will also create applications for energy management with electrical and environmental sensors and safeguard your homes using monitoring and surveillance concepts. Finally, you will learn to add advanced features to your home automation applications such as web interfaces to control devices, connecting with smartphones, and adding a microphone to add voice control features. ...
Getting Started with LLVM Core LibrariesLLVM is a bleeding edge compiler technology framework. Easily extendable and designed as a multitude of libraries, LLVM provides a smooth experience for compiler newcomers and reduces the steep learning curve often associated with compiler development.
To start, this book will show you how to configure, build, and install LLVM libraries, tools, and external projects. Next, you will be introduced to LLVM design and how it works in practice throughout each LLVM compiler stage: frontend, IR, backend, the JIT engine, cross-compilation capabilities, and the plugin interface. With multiple hands-on examples and source code snippets, Getting Started with LLVM Core Libraries ensures a solid and smooth first step into the LLVM compiler development environment. ...
AngularJS Web Application Development CookbookPacked with easy-to-follow recipes, this practical guide will show you how to unleash the full might of the AngularJS framework. Skip straight to practical solutions and quick, functional answers to your problems without hand-holding or slogging through the basics. Avoid antipatterns and pitfalls, and squeeze the maximum amount out of the most powerful parts of the framework, from creating promise-driven applications to building an extensible event bus. Throughout, take advantage of a clear problem-solving approach that offers code samples and explanations of components you should be using in your production applications. ...
Learning C++ by Creating Games with UE4Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.
Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++. ...
Microsoft Exchange Server 2013 PowerShell Cookbook, 2nd EditionMicrosoft Exchange Server 2013 is a complex messaging system. Windows PowerShell 3 can be used in conjunction with Exchange Server 2013 to automate and manage routine and complex tasks to save time, money, and eliminate errors.
Microsoft Exchange Server 2013 PowerShell Cookbook: Second Edition offers more than 120 recipes and solutions to everyday problems and tasks encountered in the management and administration of Exchange Server. If you want to write scripts that help you create mailboxes, monitor server resources, and generate detailed reports, then this Cookbook is for you.
This practical guide to Powershell and Exchange Server 2013 will help you automate and manage time-consuming and reoccurring tasks quickly and efficiently. Starting by going through key PowerShell concepts and the Exchange Management Shell, this book will get you automating tasks that used to take hours in no time. ...
GameMaker Game Programming with GMLGameMaker: Studio is a popular game engine used to publish games to a variety of platforms. Although GameMaker: Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's workflow exponentially.
This hands-on guide will help you build a strong foundation in programming in GameMaker Language by taking you through several example games. Knowledge gained by the end of the book can be applied so you can build your own line of exciting games. ...
Learning Selenium Testing Tools with PythonSelenium WebDriver is a popular automated testing tool for web applications. Python is one of the top programming languages and when used with Selenium it can automate and test web applications. Using Python's unittest module, you can write test cases in Selenium. Over the years, Selenium has become a very powerful testing platform and many organizations are adopting Selenium WebDriver for creating automated user interface tests.
The book's main aim is to cover the fundamentals related to Python Selenium testing. You will learn how the Selenium WebDriver Python API can be integrated with CI and Build tools to allow tests to be run while building applications. This book will guide you through using the Selenium WebDriver Python client library as well as other tools from the Selenium project. Towards the end of this book, you'll get to grips with Selenium Grid, which is used for running tests in parallel using nodes for cross-browser testing. It will also give you a basic overview of ...
RESTful Java Patterns and Best PracticesThe convergence of social networking, cloud computing, and the era of mobile applications has created a generation of emerging technologies that allow different networked devices to communicate with each other over the Internet with REST. REST has the benefits of being stateless; easing scalability, visibility, and reliability; and being platform and language agnostic.
This book is a practical, hands-on guide that provides you with clear and pragmatic information to take advantage of the real power of RESTful services and gives you a good foundation for using them in your applications. By comparing APIs from platforms such as Facebook, Twitter, GitHub, and PayPal, the book teaches a range of exciting capabilities with RESTful services and explores the infinite possibilities by using the diverse building blocks and tips covered in various chapters. ...
Blender 3D Incredible MachinesBlender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders.
This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling.
After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and exp ...
Mastering Puppet, 2nd EditionPuppet is a configuration management system and a language. It was written for and by system administrators to manage large numbers of systems efficiently and prevent configuration drifts.
Mastering Puppet deals with the issues faced when scaling out Puppet to handle large numbers of nodes. It will show you how to fit Puppet into your enterprise and allow many developers to work on your Puppet code simultaneously. In addition, you will learn to write custom facts and roll your own modules to solve problems. Next, popular options for performing reporting and orchestration tasks will be introduced in this book. Moving over to troubleshooting techniques, which will be very useful. The concepts presented are useful to any size organization.
By the end of the book, you will know how to deal with problems of scale and exceptions in your code, automate workflows, and support multiple developers working simultaneously. ...