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Testing and Tuning Market Trading Systems
Testing and Tuning Market Trading Systems

Build, test, and tune financial, insurance or other market trading systems using C++ algorithms and statistics. You've had an idea and have done some preliminary experiments, and it looks promising. Where do you go from here? Well, this book discusses and dissects this case study approach. Seemingly good backtest performance isn't enough to justify trading real money. You need to perform rigorous statistical tests of the system's validity. Then, if basic tests confirm the quality of your idea, you need to tune your system, not just for best performance, but also for robust behavior in the face of inevitable market changes. Next, you need to quantify its expected future behavior, assessing how bad its real-life performance might actually be, and whether you can live with that. Finally, you need to find its theoretical performance limits so you know if its actual trades conform to this theoretical expectation, enabling you to dump the system if it does not live up to expectations. ...
PowerPoint 2019 For Dummies
PowerPoint 2019 For Dummies

PowerPoint continues to be the go-to tool for business presentations. The software helps anyone who needs to communicate clearly by creating powerful and effective slideshow presentations featuring data in the form of charts, clip art, sound, and video. You can even use it to create presentations for the Web. In PowerPoint 2019 For Dummies, expert Doug Lowe shows you how to use this popular tool to make show-stopping presentations that will get your message across - and your audience excited. Create a slide presentation with special effects; Work with master slides and templates; Collaborate with other users in the cloud; Add charts, clip art, sound, and video. Want to learn to use PowerPoint quickly and efficiently? Look no further! ...
Continuous Delivery and DevOps - A Quickstart Guide, 3rd Edition
Continuous Delivery and DevOps - A Quickstart Guide, 3rd Edition

Over the past few years, Continuous Delivery (CD) and DevOps have been in the spotlight in tech media, at conferences, and in boardrooms alike. Many articles and books have been written covering the technical aspects of CD and DevOps, yet the vast majority of the industry doesn't fully understand what they actually are and how, if adopted correctly they can help organizations drastically change the way they deliver value. This book will help you figure out how CD and DevOps can help you to optimize, streamline, and improve the way you work to consistently deliver quality software. In this edition, you'll be introduced to modern tools, techniques, and examples to help you understand what the adoption of CD and DevOps entails. It provides clear and concise insights in to what CD and DevOps are all about, how to go about both preparing for and adopting them, and what quantifiable value they bring. You will be guided through the various stages of adoption, the impact they will have on y ...
Vue.js in Action
Vue.js in Action

Web pages are rich with data and graphics, and it's challenging to maintain a smooth and quick user experience. Vue.js in Action teaches you how to build a fast, flowing web UI with the Vue.js framework. As you move through the book, you'll put your skills to practice by building a complete web store application with product listings, a checkout process, and an administrative interface. Vue.js is a lightweight frontend framework, offering easy two-way data binding, a reactive UI, and a common-sense project structure. It uses UI patterns and modern HTML to deliver impossibly fast page loads and silky smooth transitions - all from a tiny code footprint. It's a delight to develop in Vue using ordinary JavaScript and its integrated Vuex state management tool. Vue.js in Action is your guide to building modern web apps. You'll start by exploring the reactive UI model while you get comfortable with Vue's unique features. Then, you'll go deeper as you build a shopping cart with an admin ...
The Game Designer's Playlist
The Game Designer's Playlist

In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold'em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond. Every game is presented in full color, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own. Discover how game designers use randomness and luck; Make the most of narrative and the narrator's role; Place the game challenge front and center; Optimize game mechanics, and place mechanics in a broader context; Uncover deep dynamic play in games with the simplest rule ...
Internet of Things Programming Projects
Internet of Things Programming Projects

The Internet of Things (IOT) has managed to attract the attention of researchers and tech enthusiasts, since it powerfully combines classical networks with instruments and devices. In Internet of Things Programming Projects, we unleash the power of Raspberry Pi and Python to create engaging projects. In the first part of the book, you'll be introduced to the Raspberry Pi, learn how to set it up, and then jump right into Python programming. Then, you'll dive into real-world computing by creating a "Hello World" app using flash LEDs. As you make your way through the chapters, you'll go back to an age when analog needle meters ruled the world of data display. You'll learn to retrieve weather data from a web service and display it on an analog needle meter, and build a home security system using the Raspberry Pi. The next project has a modern twist, where we employ the Raspberry Pi to send a signal to a web service that will send you a text when someone is at the door. In the final p ...
Exploring Cloud Computing
Exploring Cloud Computing

Cloud Computing is enabling many trends in IT today: microservices, pay-as-you-go pricing, and serverless architectures, to name three. The biggest player in the market's Amazon, who offers the most mature cloud systems through their Amazon Web Services (AWS). Other companies are gaining traction as well: Google invests into their Google Cloud Platform, and Microsoft entered the game with Azure. Exploring Cloud Computing is a collection of hand-picked chapters introduction to the two most popular cloud providers, Amazon and Google, and insights to help you get started. Michael and Andreas Wittig, authors of Amazon Web Services in Action, selected hands-on topics to show you where to begin with cloud computing. You'll get an overview of what cloud services have to offer. Then you'll discover Google Cloud Platform. Other chapters explore AWS, serverless computing, and AWS Lambda that lets you run code in the cloud without managing the underlying operating systems and execution platfor ...
Developing Turn-Based Multiplayer Games
Developing Turn-Based Multiplayer Games

Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. Discover the architecture of GameMaker Studio 2; Add new features to your game with NodeJS modules; Integrate GameMaker Studio 2 with NodeJS; Master GameMaker Studio 2's built-in networkin ...
Kubernetes on AWS
Kubernetes on AWS

Docker containers promise to radicalize the way developers and operations build, deploy, and manage applications running on the cloud. Kubernetes provides the orchestration tools you need to realize that promise in production. Kubernetes on AWS guides you in deploying a production-ready Kubernetes cluster on the AWS platform. You will then discover how to utilize the power of Kubernetes, which is one of the fastest growing platforms for production-based container orchestration, to manage and update your applications. Kubernetes is becoming the go-to choice for production-grade deployments of cloud-native applications. This book covers Kubernetes from first principles. You will start by learning about Kubernetes' powerful abstractions - Pods and Services - that make managing container deployments easy. This will be followed by a guided tour through setting up a production-ready Kubernetes cluster on AWS, while learning the techniques you need to successfully deploy and manage your ow ...
The LEGO BOOST Activity Book
The LEGO BOOST Activity Book

The LEGO BOOST kit lets younger builders create fun, multifunctional robots by combining bricks with code, but it doesn't come with a manual. With the help of this complete guide to the LEGO BOOST set, you'll be on your way to building and programming BOOST robots in no time. You'll begin your exploration by building a basic rover robot called MARIO to help you learn the fundamentals of the BOOST programming environment. Next, you'll add features to your rover to control its movement and make it repeat actions and react to colors and sounds. Once you've learned some programming basics, you'll learn how to program your robot to do things like follow lines on the ground, scan its environment to decide where to go, and even play darts. As final projects, you'll create two complete robots: BrickPecker to help you organize your bricks and CYBOT, a robot that talks, shoots objects, and executes voice commands. As you advance through the book, optional lessons aim to deepen your underst ...
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