Swift EssentialsSwift is a new and powerful programming language that represents an essential new programming tool for iOS and OSX applications and builds upon the power of Objective-C while streamlining the developer experience.
Swift Essentials is a fast-paced, practical guide showing you the quickest way to put Swift to work in the real world. It guides you concisely through the basics of syntax and development before pushing ahead to explore Swift's higher features through practical programming projects.
By the end of the book, you will be able to use Xcode's graphical interface builder, create interactive applications, and communicate with network services. ...
Learning iOS 8 for EnterpriseiOS 8 is the biggest release for developers since the introduction of the App Store. iOS devices are widely used in enterprise environments, and iOS 8 is packed with new features for enterprises. With millions of iOS 8 devices out on the market, there is an ever-increasing demand for iOS 8 app developers.
Learning iOS 8 for Enterprise starts off by showing you how to install Xcode and how to build your first iPhone application, introducing you to iOS, its framework, and the basics of Objective-C and its usage for application development. Next, you are shown how to use enterprise features in iOS by practically building an iOS enterprise application. Furthermore, you will learn how to use AirDrop to remotely send/receive files. Along with this, you will also learn about security services and building an iCloud in your application. ...
Learning Cocos2d-JS Game DevelopmentWhether you are new to game development or an experienced developer, you will be surprised by how easy it is to create HTML5 cross-platform games with Cocos2d-JS. In this book, you will use JavaScript to create spectacular and exciting games of different genres.
Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features.
You will begin by learning the basics of a cross-platform game. You'll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You'll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you'll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game sh ...
Unity AI Programming EssentialsUnity is a powerful cross-platform game creation system that includes a game engine and integrated development environment (IDE). AI programming in Unity is a key task for any game developer as it gives you the ability to make computer characters think and behave like a living organism.
This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees. Furthermore, it covers more specialized AI tasks such as how to implement AI crowds and how to create driving AI for vehicles. We have a section dedicated to NavMesh, one of the most important aspects of pathfinding, that will show you how to customize the mesh generation to handle different use cases for different characters. This is a practical book as it uses several popular Unity plugins such as RAIN and React AI to accomplish different AI tasks. ...
Unity Game Development ScriptingThe intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before.
In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game project. ...
You Don't Know JS: Types & GrammarNo matter how much experience you have with JavaScript, odds are you don't fully understand the language. As part of the "You Don't Know JS" series, this compact guide explores JavaScript types in greater depth than previous treatments by looking at type coercion problems, demonstrating why types work, and showing you how to take advantage of these features.
Like other books in this series, You Don't Know JS: Types & Grammar dives into trickier parts of the language that many JavaScript programmers simply avoid or assume don't exist (like types). Armed with this knowledge, you can achieve true JavaScript mastery. ...
Introducing GitHubIf you're new to GitHub, this concise book shows you just what you need to get started and no more. It's perfect for project and product managers, stakeholders, and other team members who want to collaborate on a development project—whether it's to review and comment on work in progress or to contribute specific changes. It's also great for developers just learning GitHub.
GitHub has rapidly become the default platform for software development, but it's also ideal for other text-based documents, from contracts to screenplays. This hands-on book shows you how to use GitHub's web interface to view projects and collaborate effectively with your team. ...
Swift Development with CocoaReady to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.
Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You'll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You'll also work with several exercises to help you practice as you learn. ...
Knockout.jsUse Knockout.js to design and build dynamic client-side web applications that are extremely responsive and easy to maintain. This example-driven book shows you how to use this lightweight JavaScript framework and its Model-View-ViewModel (MVVM) pattern. You'll learn how to build your own data bindings, extend the framework with reusable functions, and work with a server to enhance your client-side application with persistence. In the final chapter, you'll build a shopping cart to see how everything fits together.
If you're a web developer with experience in JavaScript, HTML, and CSS, you're ready for Knockout. ...
eXistGet a head start with eXist, the open source NoSQL database and application development platform built entirely around XML technologies. With this hands-on guide, you'll learn eXist from the ground up, from using this feature-rich database to work with millions of documents to building complex web applications that take advantage of eXist's many extensions.
If you're familiar with XML - as a student, professor, publisher, or developer - you'll find that eXist is ideal for all kinds of documents. This book shows you how to store, query, and search documents with XQuery and other XML technologies, and how to construct applications on top of the database with tools such as eXide and eXist's built-in development environment. ...