Statistical Pattern Recognition, 3rd EditionStatistical pattern recognition relates to the use of statistical techniques for analysing data measurements in order to extract information and make justified decisions. It is a very active area of study and research, which has seen many advances in recent years. Applications such as data mining, web searching, multimedia data retrieval, face recognition, and cursive handwriting recognition, all require robust and efficient pattern recognition techniques. ...
The Book of IMAPIMAP (the Internet Message Access Protocol) allows clients to access their email on a remote server, whether from the office, a remote location, or a cell phone or other device. IMAP is powerful and flexible, but it's also complicated to set up; it's more difficult to implement than POP3 and more error-prone for both client and server.
The Book of IMAP offers a detailed introduction to IMAP and POP3, the two protocols that govern all modern mail servers and clients. You'll learn how the protocols work as well as how to install, configure, and maintain the two most popular open source mail systems, Courier and Cyrus. ...
The Art of DebuggingDebugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective.
The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. ...
AutotoolsAutotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a quick hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes the book with detailed solutions to the most frequent problems encountered by first-time Autotools users. ...
Beginning Visual C++ 2010By following author Ivor Horton's accessible tutorial approach and detailed examples you can quickly become an effective C++ programmer. Thoroughly updated for the 2010 release, this book introduces you to the latest development environment and teaches you how to build real-world applications using Visual C++. With this book by your side, you are well on your way to writing applications in both versions of C++ and becoming a successful C++ programmer. ...
Umbraco User's GuideMore companies are turning to the power and simplicity of
Umbraco's web content management system to build robust,
customized sites. Written by leaders in the Umbraco community,
this invaluable guide takes you through every aspect of this
open source tool. Code samples using XHTML, CSS, XSLT, and
C# are integrated throughout the pages to illustrate key concepts
that you can apply. As you work through the chapters, you'll
progress from building a basic Umbraco site to a sophisticated
one that meets the needs of your organization. ...
Professional Unified CommunicationsUnified Communications (UC) integrates real-time communications (telephony, video conferencing, speech recognition) with non real-time communication (voicemail, e-mail, fax) to unify users across multiple devices and media types. This book offers practical development advice based on the authors' experiences developing solutions on the UC platform. You'll discover how to solve problems and get answers to common questions that you may encounter while developing solutions with the UC APIs. ...
Building your First Mobile Game using XNA 4.0Building a 3D game for the Windows Phone 7 platform. Drawing 2D and 3D graphics on Windows Phone. Using the rich capabilities of the Windows Phone platform. Creating a custom framework step by step that will act as a base for building (future) games. An engaging and hands on beginner's guide to Windows Phone 7 3D game development using XNA 4.0. ...
Silverlight 5 AnimationAnimate Silverlight page navigation. Build and animate Silverlight custom controls. Create animated textures using Perlin noise in Silverlight. Build 3-d animations in Silverlight. Build banner ads in Silverlight. Creating 3-d animations by using a Silverlight subset of XNA functionality allowing adding High Level Shader Language code to be executed on the Graphics card to a Silverlight application. ...
Thermodynamic Models for Industrial ApplicationsUsing an applications perspective Thermodynamic Models for Industrial Applications provides a unified framework for the development of various thermodynamic models, ranging from the classical models to some of the most advanced ones. Among these are the Cubic Plus Association Equation of State (CPA EoS) and the Perturbed Chain Statistical Association Fluid Theory (PC-SAFT). These two advanced models are already in widespread use in industry and academia, especially within the oil and gas, chemical and polymer industries. ...