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Physically Based Shader Development for Unity 2017
Physically Based Shader Development for Unity 2017

Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab. Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you'll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper. By the end of your journey you'll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own ...
Pro JavaFX 9
Pro JavaFX 9

Use the JavaFX platform to create rich-client Java applications and discover how you can use this powerful Java-based UI platform, which is capable of handling large-scale data-driven business applications for PC as well as mobile and embedded devices. The expert authors cover the new more modular JavaFX 9 APIs, development tools, and best practices and provide code examples that explore the exciting new features provided with JavaFX 9, part of Oracle's new Java 9 release. Pro JavaFX 9: A Definitive Guide to Building Desktop, Mobile, and Embedded Java Clients also contains engaging tutorials that cover virtually every facet of JavaFX development and reference materials on JavaFX that augment the JavaFX API documentation. Create a user interface in JavaFX; Use SceneBuilder to create a user interface; Build dynamic UI layouts in JavaFX and using the JavaFX UI controls; Create charts in JavaFX; Leverage JavaFX languages and markup. ...
CSS Mastery, 3rd Edition
CSS Mastery, 3rd Edition

Fully updated to the latest CSS modules, make the journey to CSS mastery as simple and painless as possible. This book dives into advanced aspects of CSS-based design, such as responsive design, modular CSS, and CSS typography. Through a series of easy-to-follow tutorials, you will learn practical CSS techniques you can immediately start using in your daily work. CSS Mastery: Advanced Web Standards Solutions is your indispensable guide to cutting-edge CSS development—this book demystifies the secrets of CSS. While CSS is a relatively simple technology to learn, it is a difficult one to master. When you first start developing sites using CSS, you will come across all kinds of infuriating browser bugs and inconsistencies. It sometimes feels like there are a million and one different techniques to master, spread across a bewildering array of websites. The range of possibilities seems endless and makes for a steep and daunting learning curve. ...
Beginning F# 4.0, 2nd Edition
Beginning F# 4.0, 2nd Edition

This book is a great foundation for exploring functional-first programming and its role in the future of application development. The best-selling introduction to F#, now thoroughly updated to version 4.0, will help you learn the language and explore its new features. F# 4.0 is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable and robust code. F# is also a fully supported language in Visual Studio and Xamarin Studio. Other tools supporting F# development include Emacs, MonoDevelop, Atom, Visual Studio Code, Sublime Text, and Vim. ...
Building Arduino Projects for the Internet of Things
Building Arduino Projects for the Internet of Things

This is a book about building Arduino-powered devices for everyday use, and then connecting those devices to the Internet. If you're one of the many who have decided to build your own Arduino-powered devices for IoT applications, you've probably wished you could find a single resource - a guidebook for the eager-to-learn Arduino enthusiast - that teaches logically, methodically, and practically how the Arduino works and what you can build with it. Building Arduino Projects for the Internet of Things: Experiments with Real-World Applications is exactly what you need. Written by a software developer and solution architect who got tired of hunting and gathering various lessons for Arduino development as he taught himself all about the topic, this book gives you an incredibly strong foundation of Arduino-based device development, from which you can go in any direction according to your specific development needs and desires. Readers are introduced to the building blocks of IoT, and t ...
Beginning SQL Queries, 2nd Edition
Beginning SQL Queries, 2nd Edition

Get started on mastering the one language binding the entire database industry. That language is SQL, and how it works is must-have knowledge for anyone involved with relational databases, and surprisingly also for anyone involved with NoSQL databases. SQL is universally used in querying and reporting on large data sets in order to generate knowledge to drive business decisions. Good knowledge of SQL is crucial to anyone working with databases, because it is with SQL that you retrieve data, manipulate data, and generate business results. Every relational database supports SQL for its expressiveness in writing queries underlying reports and business intelligence dashboards. Knowing how to write good queries is the foundation for all work done in SQL, and it is a foundation that Clare Churcher's book, Beginning SQL Queries, 2nd Edition, lays well. ...
Beginning RPG Maker MV, 2nd Edition
Beginning RPG Maker MV, 2nd Edition

Create your very own role playing game using the RPG Maker MV game development engine. You'll go through tutorials and exercises that will take you from installing the software to putting the final touches upon your first project. Beginning RPG Maker MV has been designed with the complete beginner in mind who has little to no experience with the engine. It includes full JavaScript code, replacing the old Ruby commands. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker MV is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker MV equips you with the knowledge you need to use Enterbrain's newest role playing game development engine. ...
.NET Development Using the Compiler API
.NET Development Using the Compiler API

This is the first book to describe the recent significant changes to the .NET compilation process and demonstrate how .NET developers can use the new Compiler API to create compelling applications. As an open source compiler, the Compiler API now makes its code available for anyone to use. In this book, you'll get a concise, focused view of this tremendous resource for developers, who can now use any part of the platform implementation to their advantage in analyzing applications, improving code generation, and providing enforceable patterns, all under an OSS model. You will learn how to analyze your code for defects in a fast, clean manner never available before. You'll work with solutions and projects to provide automatic refactoring, and you'll discover how you can generate code dynamically to provide application implementations at runtime Having the Compiler API available opens a number of doors for .NET developers that were either simply not there before, or difficult to ach ...
ASP.NET jQuery Cookbook, 2nd Edition
ASP.NET jQuery Cookbook, 2nd Edition

jQuery is a lightweight JavaScript library that has changed the landscape of client scripting in web applications. Developed by John Resig in 2006, it has taken the web by storm because of its cross-browser compatibility and the ability to get more done with less code. It has gained popularity with ASP.NET developers and is now distributed with Visual Studio and the NuGet package manager. ASP.NET jQuery Cookbook explores the wide range of utilities that the jQuery library provides. It teaches you the nitty-gritty of plugging in these features in ASP.NET web applications. It covers every aspect of interfacing the library, right from downloading and including jQuery on web pages to selecting controls, handling events, and creating animations. This book also walks you through DOM traversal and manipulation in ASP.NET and then through visual effects and graphics in ASP.NET sites. It explores advanced features such as posting AJAX requests and writing plugins. It will provide you with al ...
Introducing Meteor
Introducing Meteor

Meteor is a full stack application platform that makes it easy to build powerful, real time Web apps quickly. Introducing Meteor is a short book guiding you through building top-quality Web apps in a fraction of the time using an application platform built for the modern web. This book takes you from installing the development environment all the way through deploying a live app, and everything in between. Introducing Meteor covers how to build a prototype app in days instead of weeks; how to take advantage of reactive templates; leverage the hundreds of Smart Packages available; and employ best practices and avoid common errors made by beginners. Meteor gives you the tools you need to build better apps faster. Web apps have come a long way since the 1990s, but they still require a lot of time, specialized knowledge and complex setups. Introducing Meteor shows you a better way. ...
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