Managing Infrastructure with PuppetGet started with Puppet, and learn how this popular configuration management framework helps you automate your servers. This concise introduction shows you how to use Puppet's tools and templates to organize and execute configuration plans on Linux, Unix, and Windows servers. Through code samples and real-world examples, you'll learn how to manage pools of servers and virtual instances, and how to administer access control. If you're new to Puppet, but familiar with systems administration and Ruby language basics, this book is the ideal way to start using this open source framework. ...
Test-Driven Infrastructure with ChefTest-Driven Infrastructure with Chef demonstrates a radical approach to developing web infrastructure that combines the powerful Chef configuration management framework with Cucumber, the leading Behavior-driven development (BDD) tool. Learn how to deliver real business value by developing infrastructure code test-first.
Infrastructure consultant Stephen Nelson-Smith shows you how this unique approach allows you to make significant changes without the fear of unexpected side effects - a great benefit when you're developing code to control your production infrastructures. By using the test-first approach introduced in this book, you gain increased security, code quality, and peace of mind. ...
Programming Entity Framework, 2nd EditionGet a thorough introduction to ADO.NET Entity Framework 4 - Microsoft's core framework for modeling and interacting with data in .NET applications. The second edition of this acclaimed guide provides a hands-on tour of the framework latest version in Visual Studio 2010 and .NET Framework 4. Not only will you learn how to use EF4 in a variety of applications, you'll also gain a deep understanding of its architecture and APIs.
Written by Julia Lerman, the leading independent authority on the framework, Programming Entity Framework covers it all - from the Entity Data Model and Object Services to WCF Services, MVC Apps, and unit testing. This book highlights important changes for experienced developers familiar with the earlier version. ...
Creating HTML5 Animations with Flash and WallabyCreating standards-compliant animations for the Web just got a lot easier. With this concise guide, you'll learn how to convert Flash animations into HTML5, using Wallaby - the experimental tool from Adobe. Wallaby makes Flash content available for devices that don't support Flash runtimes, including the iPhone and iPad.
Developing HTML5 animations is time-consuming with all the coding required. This book shows you how to create compelling content for HTML5 environments with relative ease, whether you know Flash or not. After a quick introduction to simple animation building with Flash, you'll learn how Wallaby helps you convert those animations into HTML5 code. ...
Data Analysis with Open Source ToolsCollecting data is relatively easy, but turning raw information into something useful requires that you know how to extract precisely what you need. With this insightful book, intermediate to experienced programmers interested in data analysis will learn techniques for working with data in a business environment. You'll learn how to look at data to discover what it contains, how to capture those ideas in conceptual models, and then feed your understanding back into the organization through business plans, metrics dashboards, and other applications.
Along the way, you'll experiment with concepts through hands-on workshops at the end of each chapter. Above all, you'll learn how to think about the results you want to achieve - rather than rely on tools to think for you. ...
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. ...
Beginning iOS Application Development with HTML and JavaScriptBeginning to intermediate web developers who want to apply their existing HTML/CSS/JS/Ajax skills to the wildly popular iPhone/iPad OS will love this book. In the highly successful Wrox Beginning format, it enables developers who know these core technologies to use what they already know and get up to speed quickly. It introduces iOS development with web technologies, explains how to enable and optimize web sites for the iPhone and iPad, explores user interface design, then moves into animation, special effects, building with web frameworks, and much more. ...
Getting Started with FluidinfoImagine a public storage system that has a place online for structured data about everything that exists - or that could exist. This book introduces Fluidinfo, a system that enables you to store information about anything, real or imaginary, in any digital form. You'll learn how to organize and search for data, and decide who can use, modify, and extend what you've contributed.
This guide demonstrates Fluidinfo's potential to create social data, with facilities that encourage users and applications to share, remix, and reuse data in ways they may not have anticipated. You'll learn how to use tools for reading and writing data, and how to use Fluidinfo in your own applications by working with its writable API and simple query language. ...
Programming Entity Framework: DbContextThe DbContext API captures Entity Framework's (EF) most commonly used features and tasks, simplifying development with EF. This concise book shows you how to use the API to perform set operations with the DbSet class, handle change tracking and resolve concurrency conflicts with the Change Tracker API, and validate changes to your data with the Validation API.
With DbContext, you'll be able to query and update data, whether you're working with individual objects or graphs of objects and their related data. You'll find numerous C# code samples to help you get started. All you need is experience with Visual Studio and database management basics. ...
Introducing HTML5 Game DevelopmentMaking video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.
Not only will you pick up important tips about game design, you'll also learn how to publish Impact games to the Web, desktop, and mobile - including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. ...