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Multiplayer Game Programming
Multiplayer Game Programming

Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience as both game developers and instructors, the authors lead you through building a robust multiplayer architecture, and creating every engine-level system. You'll learn through in-depth working code examples for two complete games: an action game and a real time strategy (RTS) game. First, Madhav and Glazer review the essentials of networking and network programming from the standpoint of game developers. Next, they walk through managing game data transmission, updating game objects across the network, and organizing the devices that join your game. You'll learn how to ensure reliable performance despite the Internet's inherent inconsistencies, and how to design game code for maximum security and scalability. The auth ...
Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints

With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. Following this, you will learn how to modify generated Blueprint classes to produce a single playe ...
Learning C++ by Creating Games with UE4
Learning C++ by Creating Games with UE4

Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation. Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++. ...
Learning IPython for Interactive Computing and Data Visualization
Learning IPython for Interactive Computing and Data Visualization

You already use Python as a scripting language, but did you know it is also increasingly used for scientific computing and data analysis? Interactive programming is essential in such exploratory tasks and IPython is the perfect tool for that. Once you've learnt it, you won't be able to live without it. Learning IPython for Interactive Computing and Data Visualization is a practical, hands-on, example-driven tutorial to considerably improve your productivity during interactive Python sessions, and shows you how to effectively use IPython for interactive computing and data analysis. ...
Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. ...
Learning Unreal Engine iOS Game Development
Learning Unreal Engine iOS Game Development

Unreal Engine 4 has always been the best measurement for industry standards. With all its tools and power, game developers and designers can reach a new level of productivity for their games with the lowest cost ever. Learning Unreal Engine iOS Game Development teaches you the basics of iOS game development using UnrealĀ® Engine 4. You will discover how to build an engaging Unreal iOS game, how to generate revenue, and how to optimize game performance using the tools and functionalities the Engine provides. To begin, you will start by preparing the required files for an iOS game using the developer's portal. Next, you will go through purchasing, installing, and building game elements for different game types, picked from the chart of the latest trending games. By the end of the book, you will be able to add social and monetization functionalities to your game and submit it for review to the app store. ...
Mastering QlikView
Mastering QlikView

QlikView and its new sister product, Qlik Sense, are the leading tools for BI and data discovery. They both feature the ability to consolidate relevant data from multiple sources into a single application, an associative data model to allow you to explore the data the way your brain works, and state-of-the-art visualizations, dashboards, analysis, and reports. The book starts by reviewing the best performance-tuning techniques and then advances to help you discover strategies to improve performance and test scalability with JMeter. You will also learn dimensional data modeling and creating best-practice ETL techniques using the QlikView script and QlikView's graphical ETL tool, Expressor. Following this, you will deploy QlikView Governance Dashboard to import multiple data sources and view all the information in a single location. Finally, you will learn why virtualization is important and what are the best practices for virtualization in QlikView. ...
Learn Unity3D Programming with UnityScript
Learn Unity3D Programming with UnityScript

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book. Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. ...
OpenShift for Developers
OpenShift for Developers

Keen to build web applications for the cloud? Get a quick hands-on introduction to OpenShift, the open source Platform as a Service (PaaS) offering from Red Hat. With this practical guide, you'll learn the steps necessary to build, deploy, and host a complete real-world application on OpenShift without having to slog through long, detailed explanations of the technologies involved. OpenShift enables you to use Docker application containers and the Kubernetes cluster manager to automate the way you create, ship, and run applications. Through the course of the book, you'll learn how to use OpenShift and the Wildfly application server to build and then immediately deploy a Java application online. ...
LibGDX Cross-Platform Development Blueprints
LibGDX Cross-Platform Development Blueprints

LibGDX is a very popular open source game framework for the Java programming language. It features deployment to multiple platforms with the same code base and it is very fast. Its vast amount of features makes it very easy to learn and master game development without knowing the low-level details. LibGDX Cross-platform Development Blueprints teaches you the concepts of game development using the LibGDX framework as you make four complete games. You'll start with setting up the environment, then move on to advanced concepts such as collision detection, memory optimization, and more. The first game is Monty Hall, where you'll learn how to set up LibGDX and use simple graphics. Then, you'll get to know more about concepts such as animation, game sounds, and scoring by developing a Whack a Mole game. This will set up the base for a Bounce the Ball game, where you'll get to grips with advanced concepts such as movements and collisions based on physics. Finally, the Dungeon Bob game w ...
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