React: Up & RunningHit the ground running with React, the open-source technology from Facebook for building rich web applications fast. With this practical guide, Yahoo! web developer Stoyan Stefanov teaches you how to build components - React's basic building blocks - and organize them into maintainable, large-scale apps. If you're familiar with basic JavaScript syntax, you're ready to get started.
Once you understand how React works, you'll build a complete custom Whinepad app that helps users rate wines and keep notes. You'll quickly learn why some developers consider React the key to the web app development puzzle.
Set up React and write your first "Hello world" web app; Create and use custom React components alongside generic DOM components; Build a data table component that lets you edit, sort, search, and export its contents; Use the JSX syntax extension as an alternative to function calls; Set up a lean, low-level build process that helps you focus on React; Build a complete custom app that let ...
Building Tools with GitHubFor your next project on GitHub, take advantage of the service's powerful API to meet your unique development requirements. This practical guide shows you how to build your own software tools for customizing the GitHub workflow. Each hands-on chapter is a compelling story that walks you through the tradeoffs and considerations for building applications on top of various GitHub technologies.
If you're an experienced programmer familiar with GitHub, you'll learn how to build tools with the GitHub API and related open source technologies such as Jekyll (site builder), Hubot (NodeJS chat robot), and Gollum (wiki).
Build a simple Ruby server with Gist API command-line tools and Ruby's "Octokit" API client; Use the Gollum command-line tool to build an image management application; Build a GUI tool to search GitHub with Python; Document interactions between third-party tools and your code; Use Jekyll to create a fully-featured blog from material in your GitHub repository; Create an Android ...
High Performance Android AppsUnique and clever ideas are important when building a hot-selling Android app, but the real drivers for success are speed, efficiency, and power management. With this practical guide, you'll learn the major performance issues confronting Android app developers, and the tools you need to diagnose problems early.
Customers are finally realizing that apps have a major role in the performance of their Android devices. Author Doug Sillars not only shows you how to use Android-specific testing tools from companies including Google, Qualcomm, and AT&T, but also helps you explore potential remedies. You'll discover ways to build apps that run well on all 19,000 Android device types in use.
Understand how performance issues affect app sales and retention; Build an Android device lab to maximize UI, functional, and performance testing; Improve the way your app interacts with device hardware; Optimize your UI for fast rendering, scrolling, and animations; Track down memory leaks and CPU issues ...
Understanding Industrial DesignWith the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you're among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design.
Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful. You'll learn how to approach, frame, and evaluate your designs as they extend beyond the screen and into the physical world. ...
Physically Based Shader Development for Unity 2017Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab.
Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you'll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper.
By the end of your journey you'll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own ...
Beginning jQuery, 2nd EditionNavigate the tricky issues around cross-browser inconsistencies and use jQuery to avoid wasting time fixing these bugs. This book is your step-by-step guide to learning the jQuery library and allows you to concentrate on what really matters to you, mastering the most popular JavaScript library in a web developer's toolkit.
Throughout this book, you'll discover how expressive yet concise jQuery's code is and how much quicker and efficiently you can develop with jQuery. Beginning jQuery takes you from the basics of getting you started with jQuery, right through to extending jQuery by writing your own plug-ins. You'll discover best practices you can follow, how you can avoid common mistakes, and learn about the many other assets that jQuery has to offer.
This second edition is completely updated for jQuery version 3.x, including integration with npm, and guidelines for working with the Data set API specification.
Use jQuery's powerful tools to dynamically update content on your ...
Scala for Java DevelopersMaster the fundamentals of Scala and understand its emphasis on functional programming that sets it apart from Java. This book will help you translate what you already know in Java to Scala to start your functional programming journey. Learn Scala is split into four parts: a tour of Scala, a comparison between Java and Scala, Scala-specific features and functional programming idioms, and finally a discussion about adopting Scala in existing Java teams and legacy projects.
After reading and using this tutorial, you'll come away with the skills in Scala to kick-start your productivity with this growing popular language.
Tour Scala and learn the basic syntax, constructs, and how to use the REPL; Translate Java syntax that you already know into Scala; Learn what Scala offers over and above Java; Become familiar with functional programming concepts and idioms; Gain tips and advice useful when transitioning existing Java projects to Scala. ...
CSS Mastery, 3rd EditionFully updated to the latest CSS modules, make the journey to CSS mastery as simple and painless as possible. This book dives into advanced aspects of CSS-based design, such as responsive design, modular CSS, and CSS typography. Through a series of easy-to-follow tutorials, you will learn practical CSS techniques you can immediately start using in your daily work.
CSS Mastery: Advanced Web Standards Solutions is your indispensable guide to cutting-edge CSS developmentāthis book demystifies the secrets of CSS. While CSS is a relatively simple technology to learn, it is a difficult one to master. When you first start developing sites using CSS, you will come across all kinds of infuriating browser bugs and inconsistencies. It sometimes feels like there are a million and one different techniques to master, spread across a bewildering array of websites. The range of possibilities seems endless and makes for a steep and daunting learning curve. ...
Beginning Ruby, 3rd EditionLearn the principles behind object-oriented programming and within a few chapters create a fully functional Ruby application. You'll also gain a basic understanding of many ancillary technologies such as databases, XML, web frameworks, and networking - some of which are needed as part of a fully functioning Ruby application.
Based on the bestselling first and second editions, Beginning Ruby, 3rd Edition is a leading guide to learn Ruby from the ground up. The new edition of this book provides the same excellent introduction to Ruby as the previous editions plus updates for the newest version of Ruby 2.3 which includes new garbage collection support of symbol type objections, a new incremental garbage collector, memory management, vfork(2) with system and spawn functions and much more. This book can also be used as a textbook or companion to a textbook on beginning Ruby programming.
The light and agile Ruby programming language remains a very popular open source scripting option f ...
Beginning F# 4.0, 2nd EditionThis book is a great foundation for exploring functional-first programming and its role in the future of application development. The best-selling introduction to F#, now thoroughly updated to version 4.0, will help you learn the language and explore its new features.
F# 4.0 is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable and robust code. F# is also a fully supported language in Visual Studio and Xamarin Studio. Other tools supporting F# development include Emacs, MonoDevelop, Atom, Visual Studio Code, Sublime Text, and Vim. ...