Introduction to Game Design, Prototyping, and Development, 3rd EditionA hands-on book that explains concepts "by doing," Introduction to Game Design, Prototyping, and Development, 3rd Edition, takes readers through the process of making both paper and digital game prototypes. Rather than focusing on a single tutorial, as most Unity books have done, this book explores several small prototypes, reinforcing critical concepts through repetition from project to project. Author Jeremy Gibson Bond's approach creates a stable of "base projects" that serve as starters for readers looking to create their own games), while skipping the aspects of project creation (e.g. modeling, animation, etc.) that are less central to this book. Intermediate readers may browse this book for a tutorial that clarifies the specific prototyping or programming concept that they wish to learn.
This book begins with an introduction to general game design concepts and basic programing concepts. C# is the chosen language used in this book, and it is easy to learn and enforces good codi ...
Unreal Engine 5 Character Creation, Animation, and CinematicsUnreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software.
By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate thes ...
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023, 2nd EditionAutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on 2nd edition guide will take you through everything you need to know to make the most out of this powerful tool, from a simple tour of the user interface to using advanced tools.
Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You'll then learn about effective drawing management using layers, dynamic blocks, and groups, and discover how to add annotations and plots like a professional. As you progress, the book will show you how to convert your 2D drawings into 3D models and shapes. You'll also discover advanced features, such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs. Finally, you'll focus on rendering and visuali ...
Prototype and script.aculo.usTired of getting swamped in the nitty-gritty of cross-browser, Web 2.0-grade JavaScript? Get back in the game with Prototype and script.aculo.us, two extremely popular JavaScript libraries, that make it a walk in the park. Be it AJAX, drag and drop, auto-completion, advanced visual effects, or many other great features, all you need is to write one or two lines of script that look so good they could almost pass for Ruby code! ...
Ubuntu HacksLike all books in the "Hacks" series, Ubuntu Hacks includes 100 quick tips and tricks for all users of all technical levels. Beginners will appreciate the installation advice and tips on getting the most out of the free applications packaged with the Ubuntu Linux distribution, while intermediate and advanced readers will learn the ins-and-outs of power management, wireless roaming, 3D video acceleration, server configuration, and much more. ...
AutoIt v3: Your Quick GuideAutoIt is becoming increasingly popular in the system administration field as a tool for automating administrative tasks. Although this is one of its more popular uses, you can use AutoIt to automate anything in a Windows environment. This powerful scripting language can run any program and manipulate keyboard and mouse input. With its RunAs support, administrators can perform unattended installations and configuration changes using embedded administrative privileges.
This guide teaches you the foundations of the AutoIt v3 language. You will learn about variables and includes, graphical user interfaces, user-defined functions, and conditional and loop statements. You will then apply what you have learned in examples related to the system administration field. The examples in this Short Cut can be used to create anything from a game modification to a logon script that verifies Windows updates. ...
Programming AndroidWhat does it take to build well-engineered Android applications? Explore Android's core building blocks and APIs in depth with this authoritative guide, and learn how to create compelling apps that work on a full range of Android devices. You'll work with proven approaches to app design and implementation - including application frameworks that you can use as a starting point for your own projects.
Delve into sensors, native development, 3D graphics, and many other topics, and discover how to build apps on the platform of your choice. If you're an intermediate to advanced programmer, you'll learn how to make great Android apps. ...
iOS 4 in ActioniOS 4 in Action, written for Xcode 4, is a detailed, hands-on guide that goes from setting up your development environment, through your first coding steps, all the way to creating a polished, commercial iOS 4 application. You'll run through examples from a variety of areas including a chat client, a video game, an interactive map, and background audio. You'll also learn how the new iOS 4 features apply to your existing iOS 3 based apps. This book will help you become a confident, well-rounded iOS 4 developer. ...
Mastering Algorithms with PerlMany programmers would love to use Perl for projects that involve heavy lifting, but miss the many traditional algorithms that textbooks teach for other languages. Computer scientists have identified many techniques that a wide range of programs need, such as: Fuzzy pattern matching for text (identify misspellings!), Finding correlations in data, Game-playing algorithms, Predicting phenomena such as Web traffic, Polynomial and spline fitting.
Using algorithms explained in this book, you too can carry out traditional programming tasks in a high-powered, efficient, easy-to-maintain manner with Perl.
This book assumes a basic understanding of Perl syntax and functions, but not necessarily any background in computer science. The authors explain in a readable fashion the reasons for using various classic programming techniques, the kind of applications that use them, and - most important - how to code these algorithms in Perl. ...
Learning XNA 4.0Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away - even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.
Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. ...