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Architecting HBase Applications
Architecting HBase Applications

Lots of HBase books, online HBase guides, and HBase mailing lists/forums are available if you need to know how HBase works. But if you want to take a deep dive into use cases, features, and troubleshooting, Architecting HBase Applications is the right source for you. With this book, you'll learn a controlled set of APIs that coincide with use-case examples and easily deployed use-case models, as well as sizing / best practices to help jump start your enterprise application development and deployment. ...
Arduino for Secret Agents
Arduino for Secret Agents

Q might have Bond's gadgets– but he doesn't have an Arduino (not yet at least). Find out how the tiny Arduino microcomputer can be used to build an impressive range of neat secret agent projects that can help you go undercover and get to grips with the cutting-edge of the world of espionage with this book, created for ardent Arduino fans and anyone new to the powerful device. Each chapter shows you how to construct a different secret agent gadget, helping you to unlock the full potential of your Arduino and make sure you have a solution for every tricky spying situation. You'll find out how to build everything from an alarm system to a fingerprint sensor, each project demonstrating a new feature of Arduino, so you can build your expertise as you complete each project. Learn how to open a lock with a text message, monitor top secret data remotely, and even create your own Arduino Spy Robot, Spy Microphone System, and Cloud Spy Camera This book isn't simply an instruction manual ...
Barcodes with iOS
Barcodes with iOS

Barcodes with iOS is the first and only book that comprehensively addresses barcode technology for the iOS developer. It offers an introduction to commonly used formats, such as ISBN and UPC codes, and provides real-world examples that teach you how to integrate code scanning and generation into your apps. This book consolidates information about applicable Apple frameworks in one place so you can quickly add native barcode support to your existing enterprise apps or start building new apps that help bring together the physical and digital worlds. Barcodes with iOS teaches you how to effectively use barcodes in your iOS apps. You'll master Apple's new barcode frameworks while you explore real-world examples that integrate code scanning and generation and metadata retrieval into your apps. Along the way, you'll pick up numerous best practices for bringing together the physical and digital worlds. ...
BeagleBone Essentials
BeagleBone Essentials

The BeagleBone Black is an embedded system that is able to run complete GNU/Linux distributions such as Debian or Ubuntu. Having powerful distribution capabilities, and packed with an easily expandable embedded board, the BeagleBone Black is a device that will allow users to build powerful and versatile monitoring and controlling systems. You start off by learning how to set up the board from scratch; you will be introduced to the concepts of compilation and cross-compilation of user-space and kernel-space applications with some basic debugging techniques. Next, you will move on to high-level programming by using scripting languages; you'll then learn how to get access to different kinds of peripherals such as serial ports, USB devices, I2C/SPI, and 1-Wire. Finally, you will discover how to use or develop system daemons in several programming languages, collect peripheral data, and control a device. Accessing all peripherals and writing good monitoring and controlling programs can b ...
Beginning Oracle PL/SQL, 2nd Edition
Beginning Oracle PL/SQL, 2nd Edition

Beginning Oracle PL/SQL gets you started in using the built-in language that every Oracle developer and database administrator must know. Oracle Database is chock-full of built-in application features that are free for the using, and PL/SQL is your ticket to learning about and using those features from your own code. With it, you can centralize business logic in the database, you can offload application logic, and you can automate database- and application-administration tasks. Author Don Bales provides in Beginning Oracle PL/SQL a fast-paced and example-filled tutorial. Learn from Don's extensive experience to discover the most commonly used aspects of PL/SQL, without wasting time on obscure and obsolete features. ...
Build your own 2D Game Engine and Create Great Web Games
Build your own 2D Game Engine and Create Great Web Games

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. ...
Build Your Own PaaS with Docker
Build Your Own PaaS with Docker

Docker is a great tool in many ways for developers and people in DevOps. We begin by learning how easy it is to create and publish your own customized Docker images and making them available to everyone. We also see how practical it is to separate every service to its own container. When you have published separated service containers, the process of running all kinds of platforms in the same server is a walk in the park. This book walks you through a use case project that will teach you how to customize and create your own Docker image, allowing you to run any platform you want. The project evolves throughout the book and emerges as a complete three containers Wordpress/MySQL platform when finished. ...
Building a Game with Unity and Blender
Building a Game with Unity and Blender

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. ...
Building Android Games with Cocos2d-x
Building Android Games with Cocos2d-x

Cocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly. Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels. Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android code to ...
CSS Floating
CSS Floating

While flowing text around images is certainly nothing new, with CSS you can float any element, from images to paragraphs to lists. In this practical guide, author Eric Meyer reveals some interesting - and surprising - ways to use CSS floats in your web design, including the latest capability to flow content past non-rectangular float shapes. Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of CSS Floating, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. Learn the characteristics of floated elements, and CSS rules for using them; Be aware of certain rule exceptions when applying floats to your design, including the use of negative margins; Use the clear property to prevent floats from affecting elements in the next section of the document; Create floating boxes in non-rectangular shapes, ...
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