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Modern X86 Assembly Language Programming
Modern X86 Assembly Language Programming

Modern X86 Assembly Language Programming shows the fundamentals of x86 assembly language programming. It focuses on the aspects of the x86 instruction set that are most relevant to application software development. The book's structure and sample code are designed to help the reader quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. The primary audience for the book is Windows software developers since the sample code will be created using Visual C++ and Microsoft Macro Assembler. Developers targeting non- Windows platforms, however, also can learn from the book since most of the content will be organized and communicated independent of any specific operating system. In order to understand the book's subject material, a background that includes some programming experience using C or C++ will be helpful. Experience with or knowledge of a particular Windows API will not be a prerequisite to benefit from the book. ...
Beginning iOS Media App Development
Beginning iOS Media App Development

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features. ...
Beginning Java 8 Games Development
Beginning Java 8 Games Development

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. ...
Adobe ColdFusion Anthology
Adobe ColdFusion Anthology

Adobe ColdFusion remains one of today's significant Web services tools and frameworks, and stands to become even more important as a possible primary tool for cloud development as well. As important as ColdFusion is and continues to become, we thought it would be a good idea to tap the leading authority on ColdFusion, the Fusion Authority. We asked this community to compile the most important issues in their developer and user experiences into one single volume - an anthology of the most current technical articles published in the Fusion Authority Quarterly Update. ...
Swing for Jython
Swing for Jython

This book shows you how to use Swing to add a GUI to your Jython scripts, with an emphasis on the WebSphere Application Server wsadmin utility. In fact, we're going to teach you Swing using Jython, and we're going to do it in a way that, hopefully, that makes your scripts easier for people to use, more robust, more understandable, and therefore easier to maintain. This book is for experienced Java programmers who have experience with Jython and at least some experience maybe with Swing. ...
Pro Python, 2nd Edition
Pro Python, 2nd Edition

You've learned the basics of Python, but how do you take your skills to the next stage? Even if you know enough to be productive, there are a number of features that can take you to the next level in Python. Pro Python, Second Edition explores concepts and features normally left to experimentation, allowing you to be even more productive and creative. In addition to pure code concerns, Pro Python develops your programming techniques and approaches, which will help make you a better Python programmer. This book will improve not only your code but also your understanding and interaction with the many established Python communities. ...
Practical Salesforce.com Development Without Code
Practical Salesforce.com Development Without Code

Are you facing a challenging Salesforce.com problem - say, relating to customization, configuration, reporting, dashboards, or formulation - that you can't quite crack? Or maybe you are hoping to infuse some creativity into your solution design strategy to solve problems faster or make solutions more efficient? Practical Salesforce.com Development Without Code shows you how to unlock the power of the Force.com platform to solve real business problems—and all without writing a line of code. Adhering to Salesforce.com's "Clicks, not code" mantra, Salesforce.com expert Phil Weinmeister walks you through different business problems and identifies effective, creative—and proven—approaches to solutions using the software's declarative framework. ...
Beginning JSF 2 APIs and JBoss Seam
Beginning JSF 2 APIs and JBoss Seam

The Enterprise Java platform, Java EE 6, has gotten a facelift ... JavaServer Faces (JSF) 2, is a big part of what's new in Java EE 6! JSF 2, a significant upgrade from JSF 1.2, includes Facelets and integration/use options with a variety of web frameworks, including the popular JBoss Seam and even the Spring Framework. Beginning JSF 2 APIs and JBoss Seam gets you up to speed with the JSF 2.x API features and how they're implemented using the latest Seam web framework. This quick-start tutorial is the fastest way to get started on JSF 2, Facelets, and Seam, and with it you'll take the most useful features in the frameworks and apply them using best practices. You'll learn to create and enhance an eShop using practical methods, and can re-purpose the template for your own personal and professional projects. ...
Practical Android 4 Games Development
Practical Android 4 Games Development

Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. ...
Beginning iOS 5 Development
Beginning iOS 5 Development

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in i ...
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