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PowerShell and WMI
PowerShell and WMI

PowerShell and WMI is an example-driven guide for administrators managing networks of Windows servers and desktops. With 150 practical examples, including ready-to-reuse scripts and techniques, you'll learn the ins and outs of automating WMI via PowerShell v3. You'll find deep coverage of all aspects of Windows administration, including IIS, DNS and Hyper-V. PowerShell and WMI is an industrial-strength guide for administrators of Windows networks, servers, and desktops. You'll start with practical overviews of PowerShell and of WMI. Then you'll explore 150 specific examples?all with ready-to-use scripts?designed to simplify your day-to-day system management. Each tested technique is configured to load as part of a PowerShell module. A set of handy appendixes includes references for PowerShell and WMI. Prior exposure to PowerShell and WMI is helpful but not required. ...
ASP.NET MVC 4 in Action
ASP.NET MVC 4 in Action

ASP.NET MVC 4 in Action is a fast-paced tutorial designed to introduce ASP.NET MVC to .NET developers and show how to apply it effectively. All examples in this revised edition are based on ASP.NET MVC 4, so you'll get full coverage of features such as the Razor view engine, Web Matrix helpers, and improved extensibility. You'll see how your ASP.NET applications can benefit from changes in the .NET Framework. ASP.NET MVC 4 in Action is a hands-on guide that shows you how to apply ASP.NET MVC effectively. After a high-speed ramp up, this thoroughly revised new edition explores each key topic with a self-contained example so you can jump right to the parts you need. Based on thousands of hours of real-world experience, the authors show you valuable high-end techniques you won't find anywhere else. Written for developers, the book arms you with the next-level skills and practical guidance to create compelling web applications. You need some knowledge of ASP.NET and C#, but no prior ASP ...
Griffon in Action
Griffon in Action

Griffon in Action is a comprehensive tutorial written for Java developers who want a more productive approach to UI development. After a quick Groovy tutorial, you'll immediately dive into Griffon and start building examples that explore its high productivity approach to Swing development. With Griffon in Action you get going quickly. Griffon's convention-over-configuration approach requires minimal code to get an app off the ground, so you can start seeing results immediately. You'll learn how SwingBuilder and other Griffon "builders" provide a coherent DSL-driven development experience. Along the way, you'll explore best practices for structure, architecture, and lifecycle of a Java desktop application. Written for Java developers - no experience with Groovy, Grails, or Swing is required. ...
Flex Mobile in Action
Flex Mobile in Action

Flex Mobile in Action teaches you to use the powerful open source Flex platform to create applications that can stretch across Apple iOS, Android, and BlackBerry devices. It focuses on practical application development techniques such as accessing native device capabilities, choosing the right architectural patterns, building data access models, and more. For developers new to Flex, the book provides a quick overview that will get you started in no time. As you explore Flex Mobile, you'll also learn techniques for creating compelling mobile applications. Along the way, you'll explore the tools created by Adobe and the open source community for performance monitoring, debugging, and device connections. This book assumes no prior exposure to Flex Mobile. Experience with Flex or ActionScript is useful but not required. ...
Closure: The Definitive Guide
Closure: The Definitive Guide

If you're ready to use Closure to build rich web applications with JavaScript, this hands-on guide has precisely what you need to learn this suite of tools in depth. Closure makes it easy for experienced JavaScript developers to write and maintain large and complex codebases - as Google has demonstrated by using Closure with Gmail, Google Docs, and Google Maps. Author and Closure contributor Michael Bolin has included numerous code examples and best practices, as well as valuable information not available publicly until now. You'll learn all about Closure's Library, Compiler, Templates, testing framework, and Inspector - including how to minify JavaScript code with the Compiler, and why the combination of the Compiler and the Library is what sets Closure apart from other JavaScript toolkits. ...
Professional Augmented Reality Browsers for Smartphones
Professional Augmented Reality Browsers for Smartphones

Create amazing mobile augmented reality apps with junaio, Layar, and Wikitude. Professional Augmented Reality Browsers for Smartphones guides you through creating your own augmented reality apps for the iPhone, Android, Symbian, and bada platforms, featuring fully workable and downloadable source code. You will learn important techniques through hands-on applications, and you will build on those skills as the book progresses. ...
PHP and MySQL 24-Hour Trainer
PHP and MySQL 24-Hour Trainer

Assuming no previous experience with PHP or MySQL, this book is ideal reading for anyone who wants to go beyond HTML / CSS in order to provide clients with the most dynamic web sites possible. The approachable tone breaks down the basics of programming and PHP and MySQL in individual lessons starting with the installation of the programs necessary to run PHP. You begin with a static web site and then watch and learn as PHP functionality is added as you work through the lessons. ...
Beginning CSS, 3rd Edition
Beginning CSS, 3rd Edition

Build extraordinary web sites with CSS in the newest browsers. With Firefox, Safari, Internet Explorer, and other browsers debuting new versions, an updated resource on building web sites with Cascading Style Sheets (CSS) is critical. This new edition of a perennial classic responds to that need and gets you quickly up to speed on using CSS to create appealing web sites in a professional way. Completely updated with new examples, this full-color book has been carefully revised based on reader input and now provides an even more concise and streamlined introduction to CSS. Veteran authors Ian Pouncey and Richard York cover how to write CSS from scratch like a professional, and discuss the many improvements to CSS that have emerged since the previous edition. ...
Discovering SQL
Discovering SQL

Discover best practices for turning data into information you can use Structured Query Language, more popularly known as SQL, is a standard database language used to create, access and manipulate data, and store and maintain information in relational databases such as Access, SQL Server, Oracle, and MySQL. If that's all you know about SQL, then you're already ahead of the curve! Assuming no prior knowledge of SQL or relational databases, author Alex Kriegel takes you on a voyage of discovery as you learn SQL basics and learn to work with data stored in a relational database. Written in a beginner-friendly tone, this guide walks you through the creation of a sample database that incorporates all the SQL concepts taught throughout the book and also introduces data modeling, query tuning, and optimization. ...
Beginning iOS Game Development
Beginning iOS Game Development

Want to start writing games for the iPhone and iPad, but you're new to iOS development? This book provides the starting point. No matter your experience level with iOS programming, this beginner's guide covers the technologies you need to know to get started creating fun iOS games. The coverage begins with the tools you'll need, including Xcode and Interface Builder, then gives you a tutorial in C and Objective-C, the languages you'll need to develop for iOS. Then you'll learn how to use the Cocoa Foundation framework and the Model-View-Controller architecture. Once you have the foundation in place, you'll move on to the libraries you need to add graphics, animation and sound, control user interaction, and even allow players to play head-to-head across a network. Learning how to create games should be nearly as much fun as playing them, so this book offers a complete, playable game in nearly every chapter. Each game is created in simple, easy-to-understand parts, building to a full gam ...
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