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Programming Perl, 4th Edition
Programming Perl, 4th Edition

Adopted as the undisputed Perl bible soon after the first edition appeared in 1991, Programming Perl is still the go-to guide for this highly practical language. Perl began life as a super-fueled text processing utility, but quickly evolved into a general purpose programming language that's helped hundreds of thousands of programmers, system administrators, and enthusiasts, like you, get your job done. In this much-anticipated update to "the Camel", three renowned Perl authors cover the language up to its current version, Perl 5.14, with a preview of features in the upcoming 5.16. In a world where Unicode is increasingly essential for text processing, Perl offers the best and least painful support of any major language, smoothly integrating Unicode everywhere - including in Perl's most popular feature: regular expressions. ...
Code Simplicity
Code Simplicity

Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws - principles you can apply to any programming language or project from here to eternity. Whether you're a junior programmer, senior software engineer, or non-technical manager, you'll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. ...
Programming F# 3.0, 2nd Edition
Programming F# 3.0, 2nd Edition

Why learn F#? This multiparadigm language not only offers you an enormous productivity boost through functional programming, it also lets you develop applications using your existing object-oriented and imperative programming skills. With Programming F#, you'll quickly discover the many advantages of Microsoft's new language, which includes access to all the great tools and libraries of the .NET platofrm. Learn how to reap the benefits of functional programming for your next project - whether it's quantitative computing, large-scale data exploration, or even a pursuit of your own. With this comprehensive guide, F# former team member Chris Smith gives you a head start of the fundamentals and advanced concepts of the F# language. ...
Head First C
Head First C

Ever wished you could learn C from a book? Head First C provides a complete learning experience for C and structured imperative programming. With a unique method that goes beyond syntax and how-to manuals, this guide not only teaches you the language, it helps you understand how to be a great programmer. You'll learn key areas such as language basics, pointers and pointer arithmetic, and dynamic memory management. Advanced topics include multi-threading and network programming - topics typically covered on a college-level course. This book also features labs: in-depth projects intended to stretch your abilities, test your new skills, and build confidence. Head First C mimics the style of college-level C courses, making it ideal as an accessible textbook for students. We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First C uses a visually rich ...
Maintainable JavaScript
Maintainable JavaScript

You may have definite ideas about writing code when working alone, but team development requires that everyone use the same approach. With the JavaScript practices in this book - including code style, programming tips, and automation - you'll learn how to write maintainable code that other team members can easily understand, adapt, and extend. Author Nicholas Zakas assembled this collection of best practices as a front-end tech leader at Yahoo!, after completing his own journey from solo hacker to team player. He also includes rules recommended by other industry authorities. Use these tips and techniques to help your team set aside individual preferences and function at a higher level. ...
Beginning iOS Game Development
Beginning iOS Game Development

Want to start writing games for the iPhone and iPad, but you're new to iOS development? This book provides the starting point. No matter your experience level with iOS programming, this beginner's guide covers the technologies you need to know to get started creating fun iOS games. The coverage begins with the tools you'll need, including Xcode and Interface Builder, then gives you a tutorial in C and Objective-C, the languages you'll need to develop for iOS. Then you'll learn how to use the Cocoa Foundation framework and the Model-View-Controller architecture. Once you have the foundation in place, you'll move on to the libraries you need to add graphics, animation and sound, control user interaction, and even allow players to play head-to-head across a network. Learning how to create games should be nearly as much fun as playing them, so this book offers a complete, playable game in nearly every chapter. Each game is created in simple, easy-to-understand parts, building to a full gam ...
Professional Android Sensor Programming
Professional Android Sensor Programming

This book shows Android developers how to exploit the rich set of device sensors - locational, physical (temperature, pressure, light, acceleration, etc.), cameras, microphones, and speech recognition - in order to build fully human-interactive Android applications. Whether providing hands-free directions or checking your blood pressure, Professional Android Sensor Programming shows how to turn possibility into reality. The authors provide techniques that bridge the gap between accessing sensors and putting them to meaningful use in real-world situations. They not only show you how to use the sensor related APIs effectively, they also describe how to use supporting Android OS components to build complete systems. Along the way, they provide solutions to problems that commonly occur when using Android's sensors, with tested, real-world examples. Ultimately, this invaluable resource provides in-depth, runnable code examples that you can then adapt for your own applications. ...
Professional F# 2.0
Professional F# 2.0

Discover the new functional language from Microsoft: F# F# is a cutting-edge programming language that offers a number of new features and approaches, making software easier to write—particularly that software that requires full use of multicore processors. This book shows you how to harness the power of F# and encompasses both the Microsoft .NET Framework and the Visual Studio 2010 toolset. You'll discover how F# 2.0 serves as a fusion of object-oriented and functional approaches and how this is useful for augmenting other .NET languages. Full of detailed explanations, this reference is key if you are writing new code for complex or multi-processor applications. ...
Killer Game Programming in Java
Killer Game Programming in Java

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. ...
Automating ActionScript Projects with Eclipse and Ant
Automating ActionScript Projects with Eclipse and Ant

Automating repetitive programming tasks is easier than many Flash / AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git. Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation - with Ant. ...
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