Mac OS X LeopardGood computer books make assumptions about the reader: what they do and don't know when they pick up the book, and what they want to know when they put it down. For each reader this could be very different; therefore, a book that suits one person may not be the best for another. Mac OS X Leopard: Beyond the Manual makes some assumptions too, ones that tend to differ from other Mac OS X books. ...
Cloud Capacity ManagementCloud Capacity Management helps readers in understanding what the cloud, IaaS, PaaS, SaaS are, how they relate to capacity planning and management and which stakeholders are involved in delivering value in the cloud value chain. It explains the role of capacity management for a creator, aggregator, and consumer of cloud services and how to provision for it in a 'pay as you use model'.
This involves a high level of abstraction and virtualization to facilitate rapid and on demand provisioning of services. The conventional IT service models take a traditional approach when planning for service capacity to provide optimum services levels which has huge cost implications for service providers. ...
Expert ASP.NET 2.0 Advanced Application DesignExpert ASP.NET 2.0 Advanced Application Design will help you derive maximum performance and reliability from the distributed applications you create with ASP.NET 2.0.
The book first looks at some of the non-functional requirements that impact the design of a distributed application. It then relates them to the servers and services available in the .NET 2.0 Framework. ASP.NET 2.0 is the central process for use in distributed .NET applications, and the book closely examines the ASP.NET 2.0 Framework and its hosting environment, Internet Information Server (IIS). The book looks at how ASP.NET 2.0 is used by different packages within .NET (like Web Services), and explores how it can be extended to meet your own custom requirements. ...
Visual Basic 2008 RecipesSometimes you just need to solve a problem and get on with your work. To that end, Visual Basic 2008 Recipes is a compendium of practical solutions for busy VB .NET programmers. Create time for the more interesting aspects of your VB .NET project by solving common problems with the practical solutions and dozens of code examples in this book. Important .NET 3.5 technologies, such as Windows Presentation Framework (WPF) and Language Integrated Query (LINQ), are covered, and each chapter addresses a specific problem domain, including database access, multimedia, XML manipulation, networking, and security. ...
Practical ASP.NET Web APIPractical ASP.NET Web API provides you with a hands-on and code-focused demonstration of the ASP.NET Web API in action. From the very beginning, you'll be writing working code in order to see best practices and concepts in action. As the book progresses, the concepts and code will become more sophisticated. Beginning with an overview of the web service model in general and Web API in particular, you'll progress quickly to a detailed exploration of the request binding and response formatting that lie at the heart of Web API. You'll investigate various scenarios and see how they can be manipulated to achieve the results you need. ...
Beginning ASP.NET 4 in VB 2010The most up-to-date and comprehensive introductory ASP.NET book you'll find on any shelf, Beginning ASP.NET 4 in VB 2010 guides you through Microsoft's latest technology for building dynamic web sites. This book will enable you to build dynamic web pages on the fly, and assumes only the most basic knowledge of Visual Basic.
The book provides exhaustive coverage of ASP.NET, guiding you from your first steps right up to the most advanced techniques, such as querying databases from within a web page and tuning your site for optimal performance. Within these pages, you'll find tips for best practices and comprehensive discussions of key database and XML principles you need to know in order to be effective with ASP.NET ...
Beginning Rails 4, 3rd EditionBeginning Rails 4 is a book that will guide you from never having programmed with Ruby, to having a Rails application built and deployed to the web. You'll learn how to combine all the components of Rails to develop your own web applications. You will use test driven development to make sure your application works exactly like you expect.
You will learn how to use Git for source control and best practice techniques to create applications like a pro. Essential, and often-missed, information on testing and learning to program with Ruby are also covered.
This book is well suited for someone with little to no Ruby or Rails experience, or possibly even someone with no experience developing web applications at all. Beginning Rails 4 does assume a basic familiarity with the web and typical web terms, but doesn't require you to be an expert of these. ...
Android Game RecipesAndroid game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers?
This book covers code recipe solutions that are common to 2D game development problems such as designing a game menu, collision detection, moving characters, moving backgrounds and more. This book also includes how to work with player input, how to add multiple levels, how to create game graphics for different screen resolution, and how to work with device sensors. ...
Learn 2D Game Development with C#2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.
C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. ...
Pointers in CPointers in C provides a resource for professionals and advanced students needing in-depth but hands-on coverage of pointer basics and advanced features. The goal is to help programmers in wielding the full potential of pointers.
In spite of its vast usage, understanding and proper usage of pointers remains a significant problem. This book's aim is to first introduce the basic building blocks such as elaborate details about memory, the compilation process (parsing/preprocessing/assembler/object code generation), the runtime memory organization of an executable and virtual memory. These basic building blocks will help both beginners and advanced readers to grasp the notion of pointers very easily and clearly. ...