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The Ultimate HTML Reference
The Ultimate HTML Reference

Sitting at the foundation of every site is HTML. It's the only language that's essential to a web site's very existence. On the surface HTML may seem simple but there's much more to it that meets the eye. With different versions, many infrequently used elements and attributes, and varying ways that browsers interpret the language, only a comprehensive and up-to-date reference, like this book, has it completely covered. ...
The Ultimate CSS Reference
The Ultimate CSS Reference

Almost every web site created today is built using CSS, which is why a thorough knowledge of this technology is mandatory for every web designer. There are plenty of good resources to help you learn the basics, but if you're ready to truly master the intricacies of CSS, this is the book you need. The Ultimate CSS Reference is the definitive resource for mastering CSS. The entire language is clearly and concisely covered, along with browser compatibility details, working examples, and easy-to-read descriptions. ...
The Art and Science of CSS
The Art and Science of CSS

CSS-based design doesn't need to be boring. The Art & Science of CSS brings together a talented collection of designers who will show you how to take the building blocks of your web site's design (such as headings, navigation, forms, and more) and bring them to life with fully standards-compliant CSS. This book is ideal for anyone who wants to gain the practical skills involved in using CSS to make attractive web sites, especially if you're not the type who likes to learn by memorizing a formal specification and then trying to work out which browsers implemented it completely (does anyone enjoy reading specifications?). The only knowledge you'll need to have is some familiarity with HTML. ...
Jump Start CSS
Jump Start CSS

This short SitePoint book provides readers with a fun and yet practical introduction to Cascading Style Sheets (CSS), the language used to style and lay out all web pages. This book will quickly get you up to speed with the fundamentals of CSS and give you the confidence to start experimenting on your own. The book is built around a real-life example project: a recipe website design. It's a fun and easily understandable project that is used to demonstrate the concepts outlined in the book in a practical way. This is a clear, approachable and very easy-to-follow book that will get you to to speed with CSS in no time. ...
Build Mobile Websites and Apps for Smart Devices
Build Mobile Websites and Apps for Smart Devices

Build Mobile Websites and Apps for Smart Devices is a practical guide for front-end web designers and developers. You'll discover a fun and fresh approach to mobile web design and development, with enormous scope for opportunity. Mobile web development is changing rapidly, with a greater emphasis on modern touch-screen smartphones. By following the advice in this book, you can be sure you're learning the skills youneed to make the most of this new technology. ...
Build Your Own ASP.NET 4 Web Site Using C# & VB, 4th Edition
Build Your Own ASP.NET 4 Web Site Using C# & VB, 4th Edition

Build Your Own ASP.NET 4 Web Site Using C# & VB is aimed at beginner ASP.NET developers wanting to develop their skills, web designers wanting to move into server-side programming, and experienced developers making the leap from ASP to .NET. ... all in the process of successfully developing and deploying a working intranet site for a fictional company. ...
Rails Deep Dive
Rails Deep Dive

This book will guide you in creating a Rails application. It will focus on setting your system up properly and will fly a little lower than the typical 50,000 foot level of many tutorials. While Rails is often touted as a good web development framework for beginners, there are rumblings in the community that Rails has outgrown that moniker the changes in Rails 3.1 are a result of a more mature community being in need of an advanced web framework. We're going to focus on Rails 3.1 (RC4 at the time of writing), highlighting some of the changes at 3.1 as we go. I'll assume that you're comfortable on the command line; that is, “curl” is more than a Canadian verb. ...
Jump Start MySQL
Jump Start MySQL

Get a Jump Start on working with MySQL today! MySQL is an extremely popular open source relational database management system that that powers many of the applications on the Web. Discover why MySQL's speed, ease of use, and flexibility make it the database of choice for so many developers. ...
Storm Real-time Processing Cookbook
Storm Real-time Processing Cookbook

Storm is a free and open source distributed real-time computation system. Storm makes it easy to reliably process unbounded streams of data, doing for real-time processing what Hadoop did for batch processing. Storm is simple, can be used with any programming language, and is a lot of fun to use! Storm Real Time Processing Cookbook will have basic to advanced recipes on Storm for real-time computation. The book begins with setting up the development environment and then teaches log stream processing. This will be followed by real-time payments workflow, distributed RPC, integrating it with other software such as Hadoop and Apache Camel, and more. ...
Android Application Development Cookbook, 2nd Edition
Android Application Development Cookbook, 2nd Edition

The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we'll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Interne ...
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