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Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. ...
Learning SciPy for Numerical and Scientific Computing
Learning SciPy for Numerical and Scientific Computing

It's essential to incorporate workflow data and code from various sources in order to create fast and effective algorithms to solve complex problems in science and engineering. Data is coming at us faster, dirtier, and at an ever increasing rate. There is no need to employ difficult-to-maintain code, or expensive mathematical engines to solve your numerical computations anymore. SciPy guarantees fast, accurate, and easy-to-code solutions to your numerical and scientific computing applications. Learning SciPy for Numerical and Scientific Computing unveils secrets to some of the most critical mathematical and scientific computing problems and will play an instrumental role in supporting your research. The book will teach you how to quickly and efficiently use different modules and routines from the SciPy library to cover the vast scope of numerical mathematics with its simplistic practical approach that's easy to follow. ...
Learning Unreal Engine iOS Game Development
Learning Unreal Engine iOS Game Development

Unreal Engine 4 has always been the best measurement for industry standards. With all its tools and power, game developers and designers can reach a new level of productivity for their games with the lowest cost ever. Learning Unreal Engine iOS Game Development teaches you the basics of iOS game development using UnrealĀ® Engine 4. You will discover how to build an engaging Unreal iOS game, how to generate revenue, and how to optimize game performance using the tools and functionalities the Engine provides. To begin, you will start by preparing the required files for an iOS game using the developer's portal. Next, you will go through purchasing, installing, and building game elements for different game types, picked from the chart of the latest trending games. By the end of the book, you will be able to add social and monetization functionalities to your game and submit it for review to the app store. ...
Graphing Data with R
Graphing Data with R

It's much easier to grasp complex data relationships with a graph than by scanning numbers in a spreadsheet. This introductory guide shows you how to use the R language to create a variety of useful graphs for visualizing and analyzing complex data for science, business, media, and many other fields. You'll learn methods for highlighting important relationships and trends, reducing data to simpler forms, and emphasizing key numbers at a glance. Anyone who wants to analyze data will find something useful here - even if you don't have a background in mathematics, statistics, or computer programming. If you want to examine data related to your work, this book is the ideal way to start. ...
Mastering Apache Spark
Mastering Apache Spark

Apache Spark is an in-memory cluster based parallel processing system that provides a wide range of functionality like graph processing, machine learning, stream processing and SQL. It operates at unprecedented speeds, is easy to use and offers a rich set of data transformations. This book aims to take your limited knowledge of Spark to the next level by teaching you how to expand Spark functionality. The book commences with an overview of the Spark eco-system. You will learn how to use MLlib to create a fully working neural net for handwriting recognition. You will then discover how stream processing can be tuned for optimal performance and to ensure parallel processing. The book extends to show how to incorporate H20 for machine learning, Titan for graph based storage, Databricks for cloud-based Spark. Intermediate Scala based code examples are provided for Apache Spark module processing in a CentOS Linux and Databricks cloud environment. ...
Beginning Ajax with ASP.NET
Beginning Ajax with ASP.NET

Following an exploration of how Ajax works with .NET, you'll get acquainted with DHTML, the role of JavaScript and the Document Object Model, and the XMLHttpRequest Object, which is the foundation of Ajax. Then you will examine the Ajax-type features built into ASP.NET and explore the Ajax.NET Professional Library in detail. Finally, you will explore client scripting as well as building and using controls with Microsoft's Atlas. With an entire chapter devoted to debugging, you will have all you need to use this cutting-edge technology. ...
Reactive Programming with RxJS
Reactive Programming with RxJS

Reactive programming is revolutionary. It makes asynchronous programming clean, intuitive, and robust. Use the RxJS library to write complex programs in a simple way, unifying asynchronous mechanisms such as callbacks and promises into a powerful data type: the Observable. Learn to think about your programs as streams of data that you can transform by expressing what should happen, instead of having to painstakingly program how it should happen. Manage real-world concurrency and write complex flows of events in your applications with ease. ...
Microsoft System Center Reporting Cookbook
Microsoft System Center Reporting Cookbook

This hands-on cookbook will guide you through how to create ready-to-use reports for all the components of System Center. The book starts by showing you how to plan business valued reports, while also discussing the building blocks of your reporting framework. Moving on from the basics, the later recipes demonstrate how you can create System Center Configuration Manager reports using the report builder tool and System Center Operations and Virtual Machine Manager reports with data available from the Operations Manager databases. The book will then teach you how to build on and enhance the reports previously created by delving into advanced reporting techniques such as creating database reports, based on combined data sources. Finally, you will use Power BI to analyze and visualize System Center data, while also looking into the seamless integration between cloud services and System Center. ...
Thinking Web: Voices of the Community
Thinking Web: Voices of the Community

Early in 2010 a forum staff member suggested to me that we do something to tap into the vast wealth of knowledge lying dormant in the SitePoint community. The answer was obvious - a collaborative book. A committee was formed and the project was up and running before I had time to stop and think. A year and a lot of work later, I am proud to be able to launch the fruits of our labor - a collaborative book by the SitePoint Community, which we have entitled Thinking Web: Voices of the Community. ...
The WordPress Anthology
The WordPress Anthology

The WordPress Anthology puts you in the driver's seat of this powerful & flexible open-source CMS, offering an extensive array of solutions for your projects. Jam-packed with proven tips & techniques for web developers, you'll discover how to effectively use WordPress to better meet your needs. In short, it'll make the world's most versatile CMS work for you! ...
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