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Bootstrap for ASP.NET MVC
Bootstrap for ASP.NET MVC

Bootstrap, a leading open source frontend framework, takes care of typography, form layouts, and user interface components, allowing a developer to focus on writing code. Integrating ASP.NET's powerful components can further enhance its capabilities. This book guides you through the process of creating an ASP.NET MVC website from scratch using Bootstrap. You will learn about various Bootstrap components as well as techniques to include them in your own projects. The book includes practical examples to show you how to use open source plugins with Bootstrap and ASP.NET MVC and will guide you through building an ASP.NET MVC website using Bootstrap, utilizing layout and user interface components. In the process, you will also learn to build ASP.NET MVC HTML helpers and T4 templates as well as how to use the jQuery DataTables plugin. At the end of this book, you will find some valuable tips and tricks, which will help you in getting the most out of your Bootstrap and ASP.NET MVC integrat ...
Mastering jQuery UI
Mastering jQuery UI

With browsers becoming more and more powerful each day, the jQuery UI library provides tools that can be used to create feature rich and interactive applications without bearing the pain of writing numerous lines of JavaScript. Mastering jQuery UI will help you explore the depths of the jQuery UI library. Right from the first chapter, you will build your own projects while learning the intricacies of the library. Each chapter explores a new topic and covers some related components. By gaining confidence from the initial chapters you will proceed ahead to create complex applications like the Tabbed News reader utilizing the AJAX and Reddit APIs. As a bonus, you will also learn about the best and most proven practices earned through years of diligent work on the jQuery UI platform. Each chapter is an independent mini project in itself covering different components from jQuery UI. You won't have to wait long to actually build something functional. ...
OS X Yosemite: The Missing Manual
OS X Yosemite: The Missing Manual

With Yosemite, Apple has unleashed the most innovative version of OS X yet—and once again, David Pogue brings his expertise and humor to the #1 bestselling Mac book. Mac OS X 10.10 includes more innovations from the iPad and adds a variety of new features throughout the operating system. This updated edition covers it all with something new on practically every page. ...
iPad: The Missing Manual, 7th Edition
iPad: The Missing Manual, 7th Edition

iOS 8 for the iPad is the biggest iOS release ever, and this all-new Missing Manual includes everything you need to know about iPad's exciting features and new user interface. Missing Manual series creator David Pogue takes you on a guided iPad tour, complete with step-by-step instructions, crystal-clear explanations, and lots of tips, tricks, and surprises along the way. With this beautiful full-color and easy-to-use book, you'll discover how to get the most out of your iPad - everything from Web browsing to watching videos. ...
Learning Scala
Learning Scala

Why learn Scala? You don't need to be a data scientist or distributed computing expert to appreciate this object-oriented functional programming language. This practical book provides a comprehensive yet approachable introduction to the language, complete with syntax diagrams, examples, and exercises. You'll start with Scala's core types and syntax before diving into higher-order functions and immutable data structures. Author Jason Swartz demonstrates why Scala's concise and expressive syntax make it an ideal language for Ruby or Python developers who want to improve their craft, while its type safety and performance ensures that it's stable and fast enough for any application. ...
Learning LibGDX Game Development, 2nd Edition
Learning LibGDX Game Development, 2nd Edition

LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games. This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that can support multiple platforms, before gradually moving on to configuring your game. Then, you will learn to organize resources, create a scene, actors, and a menu system. You will also enhance the visual appearance of your game and manage its transitions, along with music and sound effects. You will then move on to cover the advanced programming techniques and create and manage different kinds of animations. Finally, you will be introduced to the basics of 3D programming and the 3D physics engine. By the end of this book, you will be able to start developing your very own cross-platform games using the LibGDX framework. ...
CakePHP 2 Application Cookbook
CakePHP 2 Application Cookbook

CakePHP is the most popular rapid application development framework for PHP. For over 10 years, this open source project has been the go-to solution for quickly and easily building websites and web applications. Through a series of over 60 recipes, this book takes you from the basic building blocks of the CakePHP framework to the implementation of routine tasks that will help speed up your development even further. From routing to authentication, the model layer and the events system, as well as views and unit testing, you'll learn how to handle the ins and outs of developments using CakePHP. With fast paced recipes written by a core CakePHP member and official trainer, this book is your piece of the cake! ...
Elixir Cookbook
Elixir Cookbook

This book is a set of recipes grouped by topic that acts as a good reference to get ideas from or to quickly search for a solution to a problem. You will begin by launching an IEx session and using it to test some ideas. Next, you will perform various operations like loading and compiling modules, inspecting your system, generating a supervised app, and so on. Furthermore, you will be introduced to immutability, working with data structures, performing pattern matching, and using stream modules to generate infinite data sequences. You will learn about everything from joining strings to determining the word frequency in text. With respect to modules and functions, you will also discover how to load code from other modules and use guards and pattern matching in functions. ...
Make: Getting Started with Arduino, 3rd Edition
Make: Getting Started with Arduino, 3rd Edition

Arduino is the hot open source prototyping platform for artists, hobbyists, students, and anyone who wants to create interactive physical environments. Getting Started with Arduino is co-authored by Arduino co-founder Massimo Banzi, and incorporates his experience in teaching, using, and creating Arduino. ...
Make: Getting Started with Sensors
Make: Getting Started with Sensors

To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects. But if you incorporate Arduino or Raspberry Pi into your project, you can build much more sophisticated projects that can react in interesting ways and even connect to the Internet. This book starts by teaching you the basic electronic circuits to read and react to a sensor. It then goes on to show how to use Arduino to develop sensor systems, and wraps up by teaching you how to build sensor projects with the Linux-powered Raspberry Pi. ...
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