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Physically Based Shader Development for Unity 2017
Physically Based Shader Development for Unity 2017

Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab. Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you'll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper. By the end of your journey you'll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own ...
Pro JavaFX 9
Pro JavaFX 9

Use the JavaFX platform to create rich-client Java applications and discover how you can use this powerful Java-based UI platform, which is capable of handling large-scale data-driven business applications for PC as well as mobile and embedded devices. The expert authors cover the new more modular JavaFX 9 APIs, development tools, and best practices and provide code examples that explore the exciting new features provided with JavaFX 9, part of Oracle's new Java 9 release. Pro JavaFX 9: A Definitive Guide to Building Desktop, Mobile, and Embedded Java Clients also contains engaging tutorials that cover virtually every facet of JavaFX development and reference materials on JavaFX that augment the JavaFX API documentation. Create a user interface in JavaFX; Use SceneBuilder to create a user interface; Build dynamic UI layouts in JavaFX and using the JavaFX UI controls; Create charts in JavaFX; Leverage JavaFX languages and markup. ...
Common Lisp Recipes
Common Lisp Recipes

Find solutions to problems and answers to questions you are likely to encounter when writing real-world applications in Common Lisp. This book covers areas as diverse as web programming, databases, graphical user interfaces, integration with other programming languages, multi-threading, and mobile devices as well as debugging techniques and optimization, to name just a few. Written by an author who has used Common Lisp in many successful commercial projects over more than a decade, Common Lisp Recipes is also the first Common Lisp book to tackle such advanced topics as environment access, logical pathnames, Gray streams, delivery of executables, pretty printing, setf expansions, or changing the syntax of Common Lisp. The book is organized around specific problems or questions each followed by ready-to-use example solutions and clear explanations of the concepts involved, plus pointers to alternatives and more information. Each recipe can be read independently of the others and thus ...
Learn Electronics with Raspberry Pi
Learn Electronics with Raspberry Pi

Learning electronics can be tremendous fun - your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? One excellent answer is Raspberry Pi. Raspberry Pi is everywhere, it's inexpensive, and it's a wonderful tool for teaching about electronics and programming. Learn Electronics with Raspberry Pi shows you how to make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll learn how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. You'll then create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. You'll even learn how to ...
Typed PHP
Typed PHP

Discover how stronger types mean cleaner, more efficient, and optimized PHP applications. This unique book looks at typed PHP: PHP types, strings, regular expressions, and more from PHP 7 as found in standard PHP libraries, user libraries, extensions, and cross-compilers. You'll see how to create a set of reusable tools that unify and ease the scalar types of PHP. PHP has a rich history and a dominant place on the web. It has achieved much despite language inconsistencies and difficulties. Bjarne Stroustrup once said: "There are only two kinds of languages: the ones people complain about and the ones nobody uses". PHP is one of those languages that everybody uses, yet that's often seen as a good reason to ignore the bad parts and just get stuff done. We're all for getting stuff done, and to that end, the author has used Plain Ol' PHP for many years. It's always bugged him how procedural PHP is, in an ecosystem of OOP libraries and frameworks. So he decided to take a dee ...
Beginning Programming with Java For Dummies, 4th Edition
Beginning Programming with Java For Dummies, 4th Edition

Beginning Programming with Java For Dummies, 4th Edition is a comprehensive guide to learning one of the most popular programming languages worldwide. This book covers basic development concepts and techniques through a Java lens. You'll learn what goes into a program, how to put the pieces together, how to deal with challenges, and how to make it work. The new Fourth Edition has been updated to align with Java 8, and includes new options for the latest tools and techniques. Java is the predominant language used to program Android and cloud apps, and its popularity is surging as app demand rises. Whether you're just tooling around, or embarking on a career, Beginning Programming with Java For Dummies, 4th Edition is a great place to start. Step-by-step instruction, easy-to-read language, and quick navigation make this book the perfect resource for new programmers. You'll begin with the basics before moving into code, with simple, yet detailed explanations every step of the way. ...
Arduino, 2nd Edition
Arduino, 2nd Edition

Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestselling Arduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the latest Arduino boards and for Arduino 1.x, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. ...
Banana Pro Blueprints
Banana Pro Blueprints

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you'll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you'll develop a retro-style arcade kiosk game. Then we'll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you'll learn to build a remote-controlled smart car and we'll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. ...
BeagleBone Essentials
BeagleBone Essentials

The BeagleBone Black is an embedded system that is able to run complete GNU/Linux distributions such as Debian or Ubuntu. Having powerful distribution capabilities, and packed with an easily expandable embedded board, the BeagleBone Black is a device that will allow users to build powerful and versatile monitoring and controlling systems. You start off by learning how to set up the board from scratch; you will be introduced to the concepts of compilation and cross-compilation of user-space and kernel-space applications with some basic debugging techniques. Next, you will move on to high-level programming by using scripting languages; you'll then learn how to get access to different kinds of peripherals such as serial ports, USB devices, I2C/SPI, and 1-Wire. Finally, you will discover how to use or develop system daemons in several programming languages, collect peripheral data, and control a device. Accessing all peripherals and writing good monitoring and controlling programs can b ...
Beginning App Development with Parse and PhoneGap
Beginning App Development with Parse and PhoneGap

Beginning App Development with Parse and PhoneGap teaches you how to start app development with Parse and PhoneGap: free and open source software. Using the building block languages of the web - HTML, JavaScript, and CSS - you'll be on your way to creating a fully working product with minimal effort as fast as possible. With over 25 years' of combined experience, the authors make daunting tasks seem trivial. There is no book on the market that can take you from designer to developer faster. Using Facebook's Parse as backend service, and Adobe's PhoneGap (or Cordova) as a mobile development framework, building a highly customizable application is easier than you can imagine. A basic understanding of JavaScript, HTML, and CSS is not required, but it will help you pick up concepts faster. This book is geared toward a designer who wants to explore the world of application development. If you do not know anything about design, that's OK! We will walk you through step by step on how to ...
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