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Ruby Wizardry
Ruby Wizardry

The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you'll learn real programming skills. Along the way, you'll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. ...
Eloquent JavaScript, 2nd Edition
Eloquent JavaScript, 2nd Edition

JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language. ...
Unity AI Programming Essentials
Unity AI Programming Essentials

Unity is a powerful cross-platform game creation system that includes a game engine and integrated development environment (IDE). AI programming in Unity is a key task for any game developer as it gives you the ability to make computer characters think and behave like a living organism. This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees. Furthermore, it covers more specialized AI tasks such as how to implement AI crowds and how to create driving AI for vehicles. We have a section dedicated to NavMesh, one of the most important aspects of pathfinding, that will show you how to customize the mesh generation to handle different use cases for different characters. This is a practical book as it uses several popular Unity plugins such as RAIN and React AI to accomplish different AI tasks. ...
Programming Concurrency on the JVM
Programming Concurrency on the JVM

Stop dreading concurrency hassles and start reaping the pure power of modern multicore hardware. Learn how to avoid shared mutable state and how to write safe, elegant, explicit synchronization-free programs in Java or other JVM languages including Clojure, JRuby, Groovy, or Scala. Programming Concurrency on the JVM is the first book to show you three prominent concurrency styles: the synchronization model of the JDK, Software Transactional Memory (STM), and actor-based concurrency. You'll learn the benefits of each of these models, when and how to use them, and what their limitations are so you can compare and choose what works best for your applications. ...
Programming Scala
Programming Scala

Scala is an exciting, modern, multi-paradigm language for the JVM. You can use it to write traditional, imperative, object-oriented code. But you can also leverage its higher level of abstraction to take full advantage of modern, multicore systems. Programming Scala will show you how to use this powerful functional programming language to create highly scalable, highly concurrent applications on the Java Platform. ...
Functional Programming in Java
Functional Programming in Java

Get ready to program in a whole new way. Functional Programming in Java will help you quickly get on top of the new, essential Java 8 language features and the functional style that will change and improve your code. This short, targeted book will help you make the paradigm shift from the old imperative way to a less error-prone, more elegant, and concise coding style that's also a breeze to parallelize. You'll explore the syntax and semantics of lambda expressions, method and constructor references, and functional interfaces. You'll design and write applications better using the new standards in Java 8 and the JDK. ...
Programming Ruby, 2nd Edition
Programming Ruby, 2nd Edition

The Pickaxe book, named for the tool on the cover, is the definitive reference to Ruby, a highly-regarded, fully object-oriented programming language. This Second Edition has more than 200 pages of new content, and substantial enhancements to the original, covering all the new and improved language features of Ruby 1.8 and standard library modules. ...
Hello World! 2nd Edition
Hello World! 2nd Edition

Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it's easy to get started! This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. Written by Warren Sande and his son Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you'll be off and running! ...
Hello App Inventor!
Hello App Inventor!

Have you ever wondered how apps are made? Do you have a great idea for an app that you want to make reality? This book can teach you how to create apps for any Android device, even if you have never programmed before. With App Inventor, if you can imagine it, you can create it. Using this free, friendly tool, you can decide what you want your app to do and then click together colorful jigsaw-puzzle blocks to make it happen. App Inventor turns your project into an Android app that you can test on your computer, run on your phone, share with your friends, and even sell in the Google Play store. Hello App Inventor! introduces young readers to the world of mobile programming. It assumes no previous experience. Featuring more than 30 invent-it-yourself projects, this book starts with basic apps and gradually builds the skills you need to bring your own ideas to life. We've provided the graphics and sounds to get you started right away. ...
Getting Started with Julia Programming
Getting Started with Julia Programming

Julia is a new open source programming language that is used in the field of data science computing. It was created to solve the dilemma between high-level slow code and fast but low-level code, and the necessity to use both to achieve high performance. This book will give you a head start to tackle your numerical and data problems with Julia. Your journey will begin by learning how to set up a running Julia platform before exploring its various built-in types. You will then move on to cover the different functions and constructs in Julia. The book will then walk you through the two important collection types—arrays and matrices. Over the course of the book, you will also be introduced to homoiconicity, the meta-programming concept in Julia. Towards the concluding part of the book, you will also learn how to run external programs. This book will cover all you need to know about Julia to leverage its high speed and efficiency. ...
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