C++/CLI in ActionC++/CLI in Action is a practical guide that will help you breathe new life into your legacy C++ programs. The book begins with a concise C++/CLI tutorial. It then quickly moves to the key themes of native / managed code interop and mixed-mode programming. You'll learn to take advantage of GUI frameworks like Windows Forms and WPF while keeping your native C++ business logic. The book also covers methods for accessing C# or VB.NET components and libraries. Written for readers with a working knowledge of C++. ...
The Book of PF, 2nd EditionOpenBSD's stateful packet filter, PF, is the heart of the OpenBSD firewall and a necessity for any admin working in a BSD environment. With a little effort and this book, you'll gain the insight needed to unlock PF's full potential.
This 2nd edition of The Book of PF has been completely updated and revised. Based on Peter N.M. Hansteen's popular PF website and conference tutorials, this no-nonsense guide covers NAT and redirection, wireless networking, spam fighting, failover provisioning, logging, and more. ...
The Book of RubyRuby is famous for being easy to learn, but most users only scratch the surface of what it can do. While other books focus on Ruby's trendier features, The Book of Ruby reveals the secret inner workings of one of the world's most popular programming languages, teaching you to write clear, maintainable code.
You'll start with the basics-types, data structures, and control flows - and progress to advanced features like blocks, mixins, metaclasses, and beyond. ...
The Book of JavaScript, 2nd EditionWith JavaScript, you can add interactivity, animation, and other tricks to your web pages quickly. But this isn't just a book of scripts for you to cut and paste into your HTML, only to find out later that nothing works as you'd expected. Using real-world examples as the starting point, author thau! walks you step by step through various scripts and explains how they produce the effects you want. ...
The Book of IMAPIMAP (the Internet Message Access Protocol) allows clients to access their email on a remote server, whether from the office, a remote location, or a cell phone or other device. IMAP is powerful and flexible, but it's also complicated to set up; it's more difficult to implement than POP3 and more error-prone for both client and server.
The Book of IMAP offers a detailed introduction to IMAP and POP3, the two protocols that govern all modern mail servers and clients. You'll learn how the protocols work as well as how to install, configure, and maintain the two most popular open source mail systems, Courier and Cyrus. ...
The Art of DebuggingDebugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective.
The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. ...
The Art of Assembly Language, 2nd EditionAssembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use.
Since 1996, Randall Hyde's The Art of Assembly Language has provided a comprehensive, plain-English, and patient introduction to 32-bit x86 assembly for non-assembly programmers. ...
The Book of XenXen, the open source virtualization tool, is a system administrator's dream. Xen is a free, high-performance virtual machine monitor that lets you consolidate your hardware and finally put those unused cycles to use - without sacrificing reliability, performance, or scalability.
The Book of Xen explains everything you need to know in order to use Xen effectively, including installation, networking, memory management, and virtualized storage. You'll also learn how to use Xen and standard Linux tools to take snapshot backups, perform QoS operations on network traffic, and limit over-aggressive disk users. ...
Torque 3D Game Development CookbookClear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems. Explore essential topics such as graphics, sound, networking and user input. Helpful tips and techniques to increase the potential of your Torque 3D games. ...
Fundamentals of Sensor Network ProgrammingThis book provides the basics needed to develop sensor network software and supplements it with many case studies covering network applications. It also examines how to develop onboard applications on individual sensors, how to interconnect these sensors, and how to form networks of sensors, although the major aim of this book is to provide foundational principles of developing sensor networking software and critically examine sensor network applications. ...