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MySQL 5.1 Plugin Development
MySQL 5.1 Plugin Development

MySQL has introduced a Plugin API with its latest version – a robust, powerful, and easy way of extending the server functionality with loadable modules on the fly. But until now anyone wishing to develop a plugin would almost certainly need to dig into the MySQL source code and search the Web for missing bits of the information. This is the first book on the MySQL Plugin API. Written together with one of the Plugin API primary architects, it contains all the details you need to build a plugin. It shows what a plugin should contain and how to compile, install, and package it. Every chapter illustrates the material with thoroughly explained source code examples. ...
ASP.NET 4 Unleashed
ASP.NET 4 Unleashed

The most comprehensive book on Microsoft's new ASP.NET 4, ASP.NET 4 Unleashed covers all facets of ASP.NET development. Led by Microsoft ASP.NET program manager Stephen Walther, an expert author team thoroughly covers the entire platform. The authors first introduce the ASP.NET Framework's basic controls and show how to create common site-wide layouts and styles. Next, they cover all aspects of accessing, presenting, organizing, and editing data. You'll find thorough and practical sections on building custom components and controls, providing effective site navigation, securing sites and applications, and much more. This book presents hundreds of realistic code examples, reflecting the authors' unsurpassed experience with ASP.NET both inside and outside Microsoft. ...
HTML5 Game Development with GameMaker
HTML5 Game Development with GameMaker

The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily. HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. ...
Digital Speech, 2nd Edition
Digital Speech, 2nd Edition

Building on the success of the first edition Digital Speech offers extensive new, updated and revised material based upon the latest research. This Second Edition continues to provide the fundamental technical background required for low bit rate speech coding and the hottest developments in digital speech coding techniques that are applicable to evolving communication systems. Written by a well-known, highly respected academic, this authoritative volume will be invaluable to practising engineers, network designers, computer scientists and advanced students in communications, electrical and electronic engineering. ...
Reinforcement and Systemic Machine Learning for Decision Making
Reinforcement and Systemic Machine Learning for Decision Making

There are always difficulties in making machines that learn from experience. Complete information is not always available - or it becomes available in bits and pieces over a period of time. With respect to systemic learning, there is a need to understand the impact of decisions and actions on a system over that period of time. This book takes a holistic approach to addressing that need and presents a new paradigm - creating new learning applications and, ultimately, more intelligent machines. The first book of its kind in this new and growing field, Reinforcement and Systemic Machine Learning for Decision Making focuses on the specialized research area of machine learning and systemic machine learning. It addresses reinforcement learning and its applications, incremental machine learning, repetitive failure-correction mechanisms, and multiperspective decision making. ...
The Art of Software Testing, 3rd Edition
The Art of Software Testing, 3rd Edition

The hardware and software of computing have changed markedly in the three decades since the first edition of The Art of Software Testing, but this book's powerful underlying analysis has stood the test of time. Whereas most books on software testing target particular development techniques, languages, or testing methods, The Art of Software Testing, Third Edition provides a brief but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investment that will pay for itself with the first bug you find. ...
Corona SDK Hotshot
Corona SDK Hotshot

If you've used the Corona Software Development Kit to build your very first new mobile app, you already know how easy it makes developing across all the pieces of this fragmented market. This book upgrades your knowledge of Lua and the Corona API with designs, habits and advanced concepts to speed your development and create more exciting apps. Corona SDK Hotshot will show you how to combine advanced Lua features such as coroutines and metatables with Corona's sophisticated tools, including physics and networking, to develop exactly the game or app you or your customers need, quickly and with an eye towards updating your app with improvements in the future. ...
AutoCAD 2005 For Dummies
AutoCAD 2005 For Dummies

Shows how to use the leading technical drawing software-AutoCAD-and its less-expensive sister product, AutoCAD LT, in the friendly, easy-to-understand For Dummies style. Shows first-time AutoCAD users how to create precise and efficient 2-D technical drawings and get started with 3-D technical drawings. Topics covered include creating a basic layout; drawing and editing; writing text in drawings; plotting, creating, and editing external reference files; CAD standards; and drawing on the Internet. Explores new features in the latest version of AutoCAD, including text improvements, streamlined Plot and Page Setup dialogue boxes, increased emphasis on tool palettes, better tools for transmitting sets of electronic files, and much more. ...
HTML5 Web Application Development By Example
HTML5 Web Application Development By Example

HTML5's new features have made it a real application development platform with widespread adoption throughout the industry for this purpose. Being able to create one application that can run on virtually any device from phone to desktop has made it the first choice among developers. Although JavaScript has been around for a while now, it wasn't until the introduction of HTML5 that we have been able to create dynamic, feature-rich applications rivaling those written for the desktop. HTML5 Web Application Development By Example will give you the knowledge you need to build rich, interactive web applications from the ground up, incorporating the most popular HTML5 and CSS3 features available right now. This book is full of tips, tools, and example applications that will get you started writing your own applications today. ...
SDL Game Development
SDL Game Development

SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices. SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games. Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework. ...
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