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C# 2010 All-in-One For Dummies
C# 2010 All-in-One For Dummies

C# is a complicated programming language for building .NET-connected software for Microsoft Windows, the Web, and a wide range of devices. The friendly All-in-One For Dummies format is a perfect way to present it. Each minibook is a self-contained package of necessary information, making it easy to find what you're looking for. Upgrades in C# 2010 include the ability to build Windows 7 applications and compatibility with Python and Ruby. ...
Beginning Drupal 8
Beginning Drupal 8

Beginning Drupal 8 teaches you how to build, maintain, and manage Drupal 8-based web sites. The book covers what Drupal is, using Drupal when building a new web site, installing and configuring Drupal, creating and managing content, managing users, adding functionality to your web site through Drupal modules, and advanced topics on using themes, panels, and views. The book also builds practical examples of common Drupal sites, such as a company website, a community website, and a commerce website, that you can take and expand on to create your own Drupal 8 sites. By reading this book, you will understand the power of the Drupal platform, and why you should be using Drupal if you're not already. Through following the samples in the book, you will quickly build your confidence and your ability to use Drupal. Beginning Drupal 8 gives you the knowledge necessary to build, deploy, and manage web sites on Drupal 8. ...
Beginning Silverlight 5 in C#, 4th Edition
Beginning Silverlight 5 in C#, 4th Edition

The growing popularity of Web 2.0 applications is increasing user expectations for high-quality website design, presentation, and functionality. It is into this climate that Microsoft is releasing Silverlight 5, the latest iteration of its cross-browser web presentation technology. Beginning Silverlight 5 in C# brings you to the cutting edge of Web 2.0 application design and includes plenty of practical guidance to get you started straight away. Silverlight design tools have important differences compared with those used to create Ajax and JavaScript functionality. Once you’ve mastered the basics, you'll move on to gain a more in-depth knowledge of some of the features introduced with Silverlight 5, including H.264 protected content, right-click event handling, a new printing API, and support for the Managed Extensibility Framework. ...
Building E-Commerce Solutions with WooCommerce, 2nd Edition
Building E-Commerce Solutions with WooCommerce, 2nd Edition

Building an online store is often considered to be a difficult, complex task. Using the combination of WordPress and the WooCommerce plugin, this is no longer the case. WooCommerce is the most popular e-commerce platform for WordPress and is being rapidly developed by WooThemes. It provides a strong e-commerce solution to set up your own online store in just a couple of hours. This easy and practical book will help you make the most of WooCommerce to be able to set up and run your online store yourself. Installing WooCommerce is an easy task, but this book will explain in detail all the possible settings. After that you'll be adding products, different payment methods, and shipping solutions to your store. You will then customize your store by adding themes to change the look and feel. Once your store is running, you'll learn how to use discount coupons, process your orders, look at reports, and even expand the functionality further with additional plugins. By the end of the book ...
Beginning C# 6 Programming with Visual Studio 2015
Beginning C# 6 Programming with Visual Studio 2015

Beginning C# 6 Programming with Visual Studio 2015 provides step-by-step directions for programming with C# in the .NET framework. Beginning with programming essentials, such as variables, flow control, and object-oriented programming, this authoritative text moves into more complicated topics, such as web and Windows programming and data access within both database and XML environments. After your introduction to each of the chapters, you are invited to apply your newfound knowledge in Try it Out sections, which reinforce learning and help you understand the practical applications of the new concepts you have explored. Through this approach, you can write useful programming code following each of the steps that you explore in this essential text. ...
SignalR: Real-time Application Development
SignalR: Real-time Application Development

Real-time development is one of the fastest growing trends in application development. Users want their data there and then with no delay. This used to be near impossible to achieve but with new frameworks it is becoming more and more accessible. SignalR is a .NET framework that allows you to include this powerful technique into any of your applications in next to no time. SignalR: Real-time Application Development is a hands-on, step-by-step guide that will take you from the basics of SignalR to more advanced techniques, such as making your application cloud ready and making it scalable. If you want your applications to be enterprise grade then SignalR, together with this book, is the only answer. ...
Make a 2D Arcade Game in a Weekend: With Unity
Make a 2D Arcade Game in a Weekend: With Unity

Create and complete your first 2D arcade game in Unity. In Make a 2D Arcade Game in a Weekend with Unity, you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using C#, then build the UX to complete your game. By the time you have finished, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the game into mobile app stores. Unity is a powerful cross platform software tool that allows you to create 2D and 3D apps and games. Learning how to create a classic arcade game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to complete this project, advanced game building or advanced Unity experience is not required. ...
Beginning RPG Maker MV, 2nd Edition
Beginning RPG Maker MV, 2nd Edition

Create your very own role playing game using the RPG Maker MV game development engine. You'll go through tutorials and exercises that will take you from installing the software to putting the final touches upon your first project. Beginning RPG Maker MV has been designed with the complete beginner in mind who has little to no experience with the engine. It includes full JavaScript code, replacing the old Ruby commands. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker MV is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker MV equips you with the knowledge you need to use Enterbrain's newest role playing game development engine. ...
Make an E-commerce Site in a Weekend
Make an E-commerce Site in a Weekend

Learn to build e-commerce sites using PHP by installing a server using WAMP, configuring MySQL for your product database, creating your product database and tables, and writing the required PHP scripts for accessing and inserting data into the database. Make an E-commerce Site in a Weekend: Using PHP details how to create shopping carts for your customers and how to set up secure payment and processing options. Even if you are an absolute beginner and don't have much programming experience, you can build a responsive, powerful, and fully featured e-commerce site quickly using the information in this book. ...
Rx.NET in Action
Rx.NET in Action

Modern applications must react to streams of data such as user and system events, internal messages, and sensor input. Reactive Extensions (Rx) is a .NET library containing more than 600 operators that you can compose together to build reactive client- and server-side applications to handle events asynchronously in a way that maximizes responsiveness, resiliency, and elasticity. Rx.NET in Action teaches developers how to build event-driven applications using the Rx library. Starting with an overview of the design and architecture of Rx-based reactive applications, you'll get hands-on with in-depth code examples to discover firsthand how to exploit the rich query capabilities that Rx provides and the Rx concurrency model that allows you to control both the asynchronicity of your code and the processing of event handlers. You'll also learn about consuming event streams, using schedulers to manage time, and working with Rx operators to filter, transform, and group events. ...
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