iOS 12 Programming for Beginners, 3rd EditionWant to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!
If you're already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You'll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with every ...
Programming iOS 13If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
Create, arrange, draw, layer, and animate views that respond to touch; Use view controllers to manage multiple screens of interface; Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls; Dive into frameworks for sound, video, maps, and sensors; Access user libraries: music, photos, contacts, and calendar; Explore files, networking, and threads.
Stay up-to-date on iOS 13 innovations, such as: Symbol images; Light and dark mode; Sheet presentation; Diffable data sources and compositional layout; Context menus and previews; Window scene delegates and multiple windows on iPad.
Want to brush up on the basics? Pic ...
Programming iOS 14If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
Create, arrange, draw, layer, and animate views that respond to touch; Use view controllers to manage multiple screens of interface; Master interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controls; Dive into frameworks for sound, video, maps, and sensors; Access user libraries: music, photos, contacts, and calendar; Explore additional topics, including files, networking, and threads.
Stay up-to-date on iOS 14 innovations, such as: Control action closures and menus; Table view cell configuration objects; Collection view lists and outlines; New split view controller architecture; Pointer customization on i ...
Cocoa and Objective-C: Up and RunningBuild solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. Cocoa and Objective-C: Up and Running shows you how to use Apple's Cocoa framework and its Objective-C language through step-by-step tutorials, hands-on tasks, clear examples, and sound advice from a Cocoa expert. ...
Developing Enterprise iOS ApplicationsIf you plan to develop iOS applications in a corporate setting-for internal consumption or for sale to end users-you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise environment.
With lots of examples and solid advice, you’ll learn how to use Xcode, Objective-C, and other Apple development tools within the confines of enterprise software methodologies. Don’t be deterred by Apple’s development philosophy. If you’re familiar with Xcode, this guide will help you build and launch enterprise iOS apps successfully. ...
Basic Sensors in iOSWhat really sets the iPhone apart from laptops and PCs is its use of onboard sensors, including those that are location-enabled. This concise book takes experienced iPhone and Mac developers on a detailed tour of iPhone and iPad hardware by explaining how these sensors work, and what they're capable of doing.
With this book, you'll build sample applications for each sensor, and learn hands-on how to take advantage of the data each sensor produces. You'll gain valuable experience that you can immediately put to work inside your own iOS applications for the iPhone, iPod touch, and iPad. ...
Learning Objective-C 2.0If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you've come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect beginner's guide to the latest version of Objective-C.
Longtime Mac OS X and iPhone developer Robert Clair covers everything from the absolute basics to Objective-C 2.0's newest innovations. Clair begins with a practical refresher on C and object-oriented programming and walks you through creating your first Objective-C program with Xcode. ...
New iPad Features in iOS 6 How-toLearn something new in an Instant! A short, fast, focused guide delivering immediate results. Set up Mail using multiple accounts and a VIP Inbox. Enable iCloud for synchronous use with other Apple devices and programs. Understand Photostream and its key features. Discover the new iPad's suite of apps designed for the ultimate multi-touch experience. ...
Sencha Touch 2: Up and RunningLaunch into Sencha Touch 2 with this hands-on book, and quickly learn how to develop robust mobile web apps that look and behave like native applications. Using numerous code samples, author Adrian Kosmaczewski guides you every step of the way through this touchscreen-enabled JavaScript framework - from creating your first basic app to debugging, testing, and deploying a finished product.
Learn how to craft user interfaces, build forms, and manage data, then deploy as either an HTML5 offline app or as a native app for Android, iOS, or Blackberry. ...
Learning iOS Programming, 2nd EditionGet a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn the steps necessary for developing your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book.
You'll learn about Objective-C and the core frameworks hands-on by writing iOS applications that use them, giving you the basic skills for building your own applications independently. ...