LibGDX Game Development EssentialsThis book focuses on teaching LibGDX and its incredible features with a balanced mix of theory and practice. As you proceed through the book, you will create a 2D game in parallel and work on active coding as well. The source code of the game and all the experiments that are done in the book are also provided to get you started quickly and easily.
The game you will develop is a simple one, aimed at helping beginners learn the basics from start to finish. You will develop the complete game and as a next step you will integrate the Box2D physics engine by replacing the existing code. The book teaches you how to create GUI elements using Scene2D and helps you with everything that is involved, from the creation to the publishing of a game. In later chapters, you will learn about 3D in LibGDX and 3D physics using Bullet. The final chapter details the process involved in publishing the game to Google Play, Apple App Store, PC, and the Web.The book covers all the relevant topics of LibGDX ...
Learning Cocos2d-JS Game DevelopmentWhether you are new to game development or an experienced developer, you will be surprised by how easy it is to create HTML5 cross-platform games with Cocos2d-JS. In this book, you will use JavaScript to create spectacular and exciting games of different genres.
Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features.
You will begin by learning the basics of a cross-platform game. You'll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You'll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you'll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game sh ...
You Don't Know JS: Types & GrammarNo matter how much experience you have with JavaScript, odds are you don't fully understand the language. As part of the "You Don't Know JS" series, this compact guide explores JavaScript types in greater depth than previous treatments by looking at type coercion problems, demonstrating why types work, and showing you how to take advantage of these features.
Like other books in this series, You Don't Know JS: Types & Grammar dives into trickier parts of the language that many JavaScript programmers simply avoid or assume don't exist (like types). Armed with this knowledge, you can achieve true JavaScript mastery. ...
Introducing GitHubIf you're new to GitHub, this concise book shows you just what you need to get started and no more. It's perfect for project and product managers, stakeholders, and other team members who want to collaborate on a development project—whether it's to review and comment on work in progress or to contribute specific changes. It's also great for developers just learning GitHub.
GitHub has rapidly become the default platform for software development, but it's also ideal for other text-based documents, from contracts to screenplays. This hands-on book shows you how to use GitHub's web interface to view projects and collaborate effectively with your team. ...
Swift Development with CocoaReady to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.
Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You'll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You'll also work with several exercises to help you practice as you learn. ...
Modern PHPPHP is experiencing a renaissance, though it may be difficult to tell with all of the outdated PHP tutorials online. With this practical guide, you'll learn how PHP has become a full-featured, mature language with object-orientation, namespaces, and a growing collection of reusable component libraries.
Author Josh Lockhart - creator of PHP The Right Way, a popular initiative to encourage PHP best practices—reveals these new language features in action. You'll learn best practices for application architecture and planning, databases, security, testing, debugging, and deployment. If you have a basic understanding of PHP and want to bolster your skills, this is your book. ...
eXistGet a head start with eXist, the open source NoSQL database and application development platform built entirely around XML technologies. With this hands-on guide, you'll learn eXist from the ground up, from using this feature-rich database to work with millions of documents to building complex web applications that take advantage of eXist's many extensions.
If you're familiar with XML - as a student, professor, publisher, or developer - you'll find that eXist is ideal for all kinds of documents. This book shows you how to store, query, and search documents with XQuery and other XML technologies, and how to construct applications on top of the database with tools such as eXide and eXist's built-in development environment. ...
Programming Concurrency on the JVMStop dreading concurrency hassles and start reaping the pure power of modern multicore hardware. Learn how to avoid shared mutable state and how to write safe, elegant, explicit synchronization-free programs in Java or other JVM languages including Clojure, JRuby, Groovy, or Scala.
Programming Concurrency on the JVM is the first book to show you three prominent concurrency styles: the synchronization model of the JDK, Software Transactional Memory (STM), and actor-based concurrency. You'll learn the benefits of each of these models, when and how to use them, and what their limitations are so you can compare and choose what works best for your applications. ...
Programming ScalaScala is an exciting, modern, multi-paradigm language for the JVM. You can use it to write traditional, imperative, object-oriented code. But you can also leverage its higher level of abstraction to take full advantage of modern, multicore systems. Programming Scala will show you how to use this powerful functional programming language to create highly scalable, highly concurrent applications on the Java Platform. ...
Functional Programming in JavaGet ready to program in a whole new way. Functional Programming in Java will help you quickly get on top of the new, essential Java 8 language features and the functional style that will change and improve your code. This short, targeted book will help you make the paradigm shift from the old imperative way to a less error-prone, more elegant, and concise coding style that's also a breeze to parallelize. You'll explore the syntax and semantics of lambda expressions, method and constructor references, and functional interfaces. You'll design and write applications better using the new standards in Java 8 and the JDK. ...