Beginning HTML5 Media, 2nd EditionBeginning HTML5 Media, 2nd Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. ...
Beginning R, 2nd EditionBeginning R, 2nd Edition is a hands-on book showing how to use the R language, write and save R scripts, read in data files, and write custom statistical functions as well as use built in functions. This book shows the use of R in specific cases such as one-way ANOVA analysis, linear and logistic regression, data visualization, parallel processing, bootstrapping, and more. It takes a hands-on, example-based approach incorporating best practices with clear explanations of the statistics being done. It has been completely re-written since the first edition to make use of the latest packages and features in R version 3.
R is a powerful open-source language and programming environment for statistics and has become the de facto standard for doing, teaching, and learning computational statistics. R is both an object-oriented language and a functional language that is easy to learn, easy to use, and completely free. A large community of dedicated R users and programmers provides an excelle ...
Broken Agile, 2nd EditionLearn how to be successful in adopting Agile and see good and bad examples of how Agile can be adopted. Broken Agile, Second Edition contains stories from years of real world experience on Agile teams and projects. The stories in each chapter are both educational and entertaining. Each chapter focuses on specific Agile values and principles. The stories in each chapter are used to illustrate how Agile values and principles are sometimes misunderstood or misapplied on Agile teams and projects. You will read how Agile is used in the real world and the consequences of poor adaptations of the Agile software development methodology. These stories will help you in your journey to adopt Agile software development. ...
Build your own 2D Game Engine and Create Great Web GamesBuild Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.
This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. ...
Git for TeamsYes, this is a book about the popular version control system, Git. But unlike just about every other book written about Git, it doesn't start with how to install the software and create your first repository. Instead, this book starts with a 10,000-foot view of a software project–with a team of developers, and a preferred delivery methodology. This book will then walk through the source control implications of how a team is structured, and how the software is delivered to clients. The book covers not just how to use popular work flow strategies, such as GitFlow, but why, and under what circumstances, these strategies should be applied. ...
Information Architecture, 4th EditionScheduled for release in mid-2015, the fourth edition of this bestselling guide focuses on information architecture as a set of tools and techniques for dealing with today's tough information organization problems. It's ideal for anyone involved in any aspect of design.
The universal and timeless principles of information organization described in the book's first three editions still apply in our increasingly mobile world. In the fourth edition, the authors cast those principles in the context of current practice, using many updated examples and illustrations. They examine technology- and vendor-independent tools and techniques that have also stood the test of time, and have updated the book's appendix to include the most useful information architecture resources available today.
Reserve your copy of Information Architecture, 4th Edition and learn how well-planned information architecture is more essential than ever. ...
Learning JavaScript, 3rd EditionIf you're a programmer new to JavaScript, or even a beginner with little or no programming experience, this latest edition of practical book offers complete, no-nonsense coverage of this essential web development language. Learning JavaScript follows proven learning principles to help you absorb the concepts at an easy pace, so you'll learn how to create powerful and responsive applications in any browser.
Rather than simply teach JavaScript as an imperative language, author Ethan Brown (Web Development with Node and Express) introduces functional and asynchronous programming concepts early and reinforces them often. This book also gives equal preference to JavaScript's use as a "traditional" language (with filesystem and console access) and to its use as a browser-based language. ...
Designing for Scalability with Erlang/OTPIf you need to build a scalable, fault tolerant system with requirements for high availability, discover why the Erlang/OTP platform stands out for the breadth, depth, and consistency of its features. This hands-on guide demonstrates how to use the Erlang programming language and its OTP framework of reusable libraries, tools, and design principles to develop complex commercial-grade systems that simply cannot fail.
In the first part of the book, you'll learn how to design and implement process behaviors and supervision trees with Erlang/OTP, and bundle them into standalone nodes. The second part addresses reliability, scalability, and high availability in your overall system design. If you're familiar with Erlang, this book will help you understand the design choices and trade-offs necessary to keep your system running.
Explore OTP's building blocks: the Erlang language, tools and libraries collection, and its abstract principles and design rules; Dive into the fundamentals of O ...
Swift 4 for Absolute BeginnersStay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 4.
Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.
Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com t ...
Microsoft Azure Cosmos DB RevealedLearn the main features of Azure Cosmos DB and how to use Microsoft's multi-modal database service as a data store for mission-critical applications. The clear examples help in writing your own applications to take advantage of Cosmos DB's multi-modal, globally distributed, elastic database. Simple step-by-step instructions show how to resolve common and uncommon scenarios involving Azure Cosmos DB, and scenarios such as delivering extremely low response times (in the order of milliseconds), and scaling rapidly and globally.
Microsoft Azure Cosmos DB Revealed demonstrates a multitude of possible implementations to get you started. This book guides you toward best practices to get the most out of Microsoft's Cosmos DB service. Later chapters in the book cover advanced implementation features, helping you master important elements such as securing the database, querying, and using various APIs.
Set up a development environment to work with Azure Cosmos DB; Configure Azure Cosmos DB ...