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Java and Flex Integration Bible
Java and Flex Integration Bible

Providing you with invaluable information for delivering rich, cross-platform Internet applications within the enterprise and across the web, this book shows you how to fully integrate Java and Flex. Pages of examples, step-by-step instructions, and from-the-field techniques guide you through the creation of your first Java/Flex applications. ...
Perceptual Computing
Perceptual Computing

This book focuses on the three components of a Perceptual Computer - encoder, CWW engines, and decoder - and then provides detailed applications for each. It uses interval type-2 fuzzy sets (IT2 FSs) and fuzzy logic as the mathematical vehicle for perceptual computing, because such fuzzy sets can model first-order linguistic uncertainties whereas the usual kind of fuzzy sets cannot. Drawing upon the work on subjective judgments that Jerry Mendel and his students completed over the past decade. ...
J2ME in a Nutshell
J2ME in a Nutshell

To the experienced Java developer, J2ME (the Java 2 Micro Edition) looks just familiar enough to be tempting, but just different enough to warrant caution. J2ME in a Nutshellprovides the extra security you need when venturing into programming for cell phones, PDAs and other consumer electronic devices. It gives you the reference material you need for J2ME, together with a tutorial that leverages your existing knowledge and teaches you what is different about J2ME without boring you to tears with details you already know. ...
C++ Cookbook
C++ Cookbook

The C++ Cookbook will make your path to mastery much shorter. This practical, problem-solving guide is ideal if you're an engineer, programmer, or researcher writing an application for one of the legions of platforms on which C++ runs. The algorithms provided in C++ Cookbook will jump-start your development by giving you some basic building blocks that you don't have to develop on your own. Less a tutorial than a problem-solver, the book addresses many of the most common problems you're likely encounter--whether you've been programming in C++ for years or you're relatively new to the language. ...
The ActionScript 3.0 Quick Reference Guide
The ActionScript 3.0 Quick Reference Guide

Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language - and this guide helps you upgrade your skills to match it. ...
Web Audio API
Web Audio API

Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive. You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. You'll not only learn how to synthesize and process digital audio, you'll also explore audio analysis and visualization with this API. ...
Embedded Android
Embedded Android

Looking to port Android to other platforms such as embedded devices? This hands-on book shows you how Android works and how you can adapt it to fit your needs. You'll delve into Android's architecture and learn how to navigate its source code, modify its various components, and create your own version of Android for your particular device. You'll also discover how Android differs from its Linux roots. If you're experienced with embedded systems development and have a good handle on Linux, this book helps you mold Android to hardware platforms other than mobile devices. ...
AngularJS
AngularJS

Develop smaller, lighter web apps that are simple to create and easy to test, extend, and maintain as they grow. This hands-on guide introduces you to AngularJS, the open source JavaScript framework that uses Model-view-controller (MVC) architecture, data binding, client-side templates, and dependency injection to create a much-needed structure for building web apps. Guided by two engineers who worked on AngularJS at Google, you'll walk through the framework's key features, and then build a working AngularJS app-from layout to testing, compiling, and debugging. You'll learn how AngularJS helps reduce the complexity of your web app. ...
ZeroMQ
ZeroMQ

Dive into ZeroMQ, the smart socket library that gives you fast, easy, message-based concurrency for your applications. With this quick-paced guide, you'll learn hands-on how to use this scalable, lightweight, and highly flexible networking tool for exchanging messages among clusters, the cloud, and other multi-system environments. ZeroMQ maintainer Pieter Hintjens takes you on a tour of real-world applications, using extended examples in C to help you work with ZeroMQ's API, sockets, and patterns. Learn how to use specific ZeroMQ programming techniques, build multithreaded applications, and create your own messaging architectures. You'll discover how ZeroMQ works with several programming languages and most operating systems - with little or no cost. ...
Etudes for Erlang
Etudes for Erlang

In this book, you will find descriptions of programs that you can write in Erlang. The programs will usually be short, and each one has been designed to provide practice material for a particular Erlang programming concept. These programs have not been designed to be of considerable difficulty, though they may ask you to stretch a bit beyond the immediate material and examples that you find in the book Introducing Erlang. ...
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