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Pro WPF 4.5 in VB
Pro WPF 4.5 in VB

Microsoft's Windows Presentation Foundation (WPF) provides you with a development framework for building high-quality user experiences for the Windows operating system. It blends together rich content from a wide range of sources and allows you unparalleled access to the processing power of your Windows computer. This book begins by building a firm foundation of elementary concepts, using your existing VB skills as a frame of reference, before moving on to discuss advanced concepts and demonstrate them in a hands-on way that emphasizes the time and effort savings that can be gained. ...
Pro Silverlight 2 in C# 2008
Pro Silverlight 2 in C# 2008

Silverlight is a lightweight browser plug-in that frees your code from the traditional confines of the browser. It's a rules - changing, groundbreaking technology that allows you to run rich client applications right inside the browser. Even more impressively, it's able to host true .NET applications in non-Microsoft browsers (like Firefox) and on non-Microsoft platforms (like Mac OS X). Silverlight is still evolving fast, and you need a reliable guidebook to make sense of it. ...
Pro Silverlight 4 in C#
Pro Silverlight 4 in C#

Silverlight 4 is Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, Silverlight 3, it rides atop the .NET framework for maximum ease of use and coding efficiency. The new technology carries forward much of the work that has been done before and augments it in many important respects, including support for H.264 video, major improvements to the graphics engine (including true 3D rendering), and much richer data-binding options for interfacing with other applications. ...
Pro DLR in .NET 4
Pro DLR in .NET 4

Pro DLR in .NET 4 introduces you to the DLR, showing how you can use it to write software that combines dynamic and static languages, letting you choose the right tool for the job. You will learn the core DLR components such as LINQ expressions, call sites, binders, and dynamic objects - and how they work together to achieve language interoperability. You'll see how to mix and match objects and functions from compiled and dynamic languages, so you can write code in the language of your choice while taking advantage of libraries written in other languages. And you'll discover how the various languages interoperate behind the scenes. ...
Pro Silverlight 4 in VB, 3rd Edition
Pro Silverlight 4 in VB, 3rd Edition

Silverlight is Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, Silverlight 4 rides atop the .NET framework for maximum ease of use and coding efficiency. The technology carries forward much of the work that has been done before and augments it in many important respects, including support for H.264 video, major improvements to the graphics engine (including true 3D rendering), and much richer data-binding options for interfacing with other applications. ...
Beginning Silverlight 4 in C#, 3rd Edition
Beginning Silverlight 4 in C#, 3rd Edition

The growing popularity of Web 2.0 applications is increasing user expectations for high-quality web site design, presentation, and functionality. It is into this climate that Microsoft is releasing Silverlight 4, the third and latest iteration of its cross-browser web presentation technology. Beginning Sliverlight 4 in C# brings you to the cutting-edge of Web 2.0 application design and includes plenty of practical guidance to get you started straightaway. Once you've mastered the basics, you'll move on to gaining a more in-depth knowledge of some of the new features introduced with Silverlight 4, including H.264 protected content, right-click event handling, a new printing API, and support for the Managed Extensibility Framework. ...
Beginning 3D Game Development with Unity 4, 2nd Edition
Beginning 3D Game Development with Unity 4, 2nd Edition

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. ...
Pro Asynchronous Programming with .NET
Pro Asynchronous Programming with .NET

Pro Asynchronous Programming with .NET teaches the essential skill of asynchronous programming in .NET. It answers critical questions in .NET application development, such as: how do I keep my program responding at all times to keep my users happy? how do I make the most of the available hardware? how can I improve performance? In the modern world, users expect more and more from their applications and devices, and multi-core hardware has the potential to provide it. But it takes carefully crafted code to turn that potential into responsive, scalable applications. ...
Thinking in LINQ
Thinking in LINQ

LINQ represents a paradigm shift for developers used to an imperative / object oriented programming style, because LINQ draws on functional programming principles. Using the familiar "recipes" approach, Thinking in LINQ shows you how to approach building LINQ-based solutions, how such solutions are different from what you already know, and why they're better. The recipes cover a wide range of real-world problems, from using LINQ to replace existing loops, to writing your own Swype-like keyboard entry routines, to finding duplicate files on your hard drive. The goal of these recipes is to get you "thinking in LINQ," so you can use the techniques in your own code to write more efficient and concise data-intensive applications. ...
Beginning WF
Beginning WF

Windows Workflow Foundation is a ground-breaking addition to the core of the .NET Framework that allows you to orchestrate human and system interactions as a series of workflows that can be easily mapped, analyzed, adjusted, and implemented. As business problems become more complex, the need for a workflow-based solution has never been more evident. WF provides a simple and consistent way to model and implement complex problems. As a developer, you focus on developing the business logic for individual workflow tasks. The runtime handles the execution of those tasks after they have been composed into a workflow. ...
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